Reflect in naming that negative SelfHealing is a thing.

This commit is contained in:
Matthias Mailänder
2020-07-22 19:51:37 +02:00
committed by teinarss
parent c42fd5d2e2
commit 2d36d0a659
24 changed files with 110 additions and 64 deletions

View File

@@ -38,10 +38,10 @@ carryall.reinforce:
LocalOffset: 0, 0, -128
RenderSprites:
Image: carryall
SelfHealing:
ChangesHealth:
Step: 50
Delay: 3
HealIfBelow: 50
StartIfBelow: 50
Buildable:
BuildDuration: 750
BuildDurationModifier: 100

View File

@@ -84,11 +84,11 @@
InaccuracyMultiplier@RANK-ELITE:
RequiresCondition: rank-elite
Modifier: 50
SelfHealing@ELITE:
ChangesHealth@ELITE:
Step: 0
PercentageStep: 4
Delay: 125
HealIfBelow: 100
StartIfBelow: 100
DamageCooldown: 125
RequiresCondition: rank-elite
WithDecoration@RANK-1:

View File

@@ -41,10 +41,10 @@ mcv:
EffectiveOwnerFromOwner: true
AttractsWorms:
Intensity: 700
SelfHealing:
ChangesHealth:
Step: 50
Delay: 3
HealIfBelow: 50
StartIfBelow: 50
-RevealOnFire:
harvester:
@@ -92,10 +92,10 @@ harvester:
WithDockingAnimation:
AttractsWorms:
Intensity: 700
SelfHealing:
ChangesHealth:
Step: 50
Delay: 3
HealIfBelow: 50
StartIfBelow: 50
-RevealOnFire:
WithHarvesterPipsDecoration:
Position: BottomLeft
@@ -385,10 +385,10 @@ devastator:
GrantsCondition: meltdown
AttractsWorms:
Intensity: 700
SelfHealing:
ChangesHealth:
Step: 50
Delay: 3
HealIfBelow: 50
StartIfBelow: 50
Selectable:
DecorationBounds: 44,38,0,0