Enable ForceFireIgnoresActors on artillery-style units.
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@@ -123,6 +123,7 @@ MSUB:
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FireDelay: 2
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AttackFrontal:
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TargetFrozenActors: True
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ForceFireIgnoresActors: True
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SelectionDecorations:
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AutoTarget:
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InitialStance: HoldFire
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@@ -244,6 +245,7 @@ CA:
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AttackTurreted:
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Turrets: primary, secondary
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TargetFrozenActors: True
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ForceFireIgnoresActors: True
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WithMuzzleOverlay:
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SelectionDecorations:
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WithSpriteTurret@PRIMARY:
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@@ -31,6 +31,7 @@ V2RL:
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ScanRadius: 10
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AttackFrontal:
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TargetFrozenActors: True
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ForceFireIgnoresActors: True
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WithFacingSpriteBody:
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RequiresCondition: !reloading
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Name: loaded
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@@ -277,6 +278,7 @@ ARTY:
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MuzzleSequence: muzzle
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AttackFrontal:
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TargetFrozenActors: True
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ForceFireIgnoresActors: True
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WithMuzzleOverlay:
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Explodes:
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Weapon: ArtilleryExplode
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