Added: Missing IngameObserverChromeDelegate.cs file (for spectator)
Fixed: Some spectator gui issues (@ gamelobby.yaml / LobbyDelegate.cs)
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@@ -237,8 +237,8 @@ namespace OpenRA.Widgets.Delegates
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if (slot.Spectator)
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{
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template = EmptySlotTemplateHost.Clone();
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var btn = template.GetWidget<ButtonWidget>("JOIN");
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var name = template.GetWidget<ButtonWidget>("NAME");
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var btn = template.GetWidget<ButtonWidget>("JOIN");
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btn.GetText = () => "Spectate in this slot";
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name.GetText = () => s.Closed ? "Closed" : "Open";
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name.OnMouseUp = _ =>
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@@ -282,6 +282,12 @@ namespace OpenRA.Widgets.Delegates
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template = EmptySlotTemplate.Clone();
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var name = template.GetWidget<LabelWidget>("NAME");
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name.GetText = () => s.Closed ? "Closed" : "Open";
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if (slot.Spectator)
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{
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var btn = template.GetWidget<ButtonWidget>("JOIN");
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btn.GetText = () => "Spectate in this slot";
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}
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}
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var join = template.GetWidget<ButtonWidget>("JOIN");
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@@ -384,6 +390,15 @@ namespace OpenRA.Widgets.Delegates
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var status = template.GetWidget<CheckboxWidget>("STATUS");
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status.Checked = () => c.State == Session.ClientState.Ready;
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if (c.Index == orderManager.LocalClient.Index) status.OnMouseDown = CycleReady;
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Session.Slot slot1 = slot;
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color.IsVisible = () => !slot1.Spectator;
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//colorBlock.IsVisible = () => !slot1.Spectator;
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faction.IsVisible = () => !slot1.Spectator;
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factionname.IsVisible = () => !slot1.Spectator;
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factionflag.IsVisible = () => !slot1.Spectator;
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team.IsVisible = () => !slot1.Spectator;
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}
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template.Id = "SLOT_{0}".F(s.Index);
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@@ -0,0 +1,85 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using OpenRA.Traits;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.RA.Widgets.Delegates
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{
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public class IngameObserverChromeDelegate : IWidgetDelegate
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{
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[ObjectCreator.UseCtor]
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public IngameObserverChromeDelegate([ObjectCreator.Param] World world)
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{
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var r = Widget.RootWidget;
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var gameRoot = r.GetWidget("OBSERVER_ROOT");
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var optionsBG = gameRoot.GetWidget("INGAME_OPTIONS_BG");
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r.GetWidget("INGAME_OPTIONS_BUTTON").OnMouseUp = mi => {
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optionsBG.Visible = !optionsBG.Visible;
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return true;
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};
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optionsBG.GetWidget("DISCONNECT").OnMouseUp = mi => {
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optionsBG.Visible = false;
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Game.Disconnect();
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return true;
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};
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optionsBG.GetWidget("SETTINGS").OnMouseUp = mi => {
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Widget.OpenWindow("SETTINGS_MENU");
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return true;
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};
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optionsBG.GetWidget("MUSIC").OnMouseUp = mi => {
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Widget.OpenWindow("MUSIC_MENU");
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return true;
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};
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optionsBG.GetWidget("RESUME").OnMouseUp = mi =>
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{
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optionsBG.Visible = false;
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return true;
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};
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/*
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optionsBG.GetWidget("SURRENDER").OnMouseUp = mi =>
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{
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world.IssueOrder(new Order("Surrender", world.LocalPlayer.PlayerActor));
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return true;
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};
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*/
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optionsBG.GetWidget("SURRENDER").IsVisible = () => false;
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optionsBG.GetWidget("QUIT").OnMouseUp = mi => {
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Game.Exit();
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return true;
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};
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Game.AddChatLine += gameRoot.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").AddLine;
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/*
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var postgameBG = gameRoot.GetWidget("POSTGAME_BG");
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var postgameText = postgameBG.GetWidget<LabelWidget>("TEXT");
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postgameBG.IsVisible = () =>
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{
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return world.LocalPlayer != null && world.LocalPlayer.WinState != WinState.Undefined;
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};
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postgameText.GetText = () =>
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{
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if (world.LocalPlayer == null)
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return "";
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var state = world.LocalPlayer.WinState;
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return (state == WinState.Undefined)? "" :
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((state == WinState.Lost)? "YOU ARE DEFEATED" : "YOU ARE VICTORIOUS");
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};*/
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}
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}
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}
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@@ -157,7 +157,7 @@ Background@SERVER_LOBBY:
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Bold: false
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Checkbox@STATUS:
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Id:STATUS
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X:455
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X:450
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Y:2
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Width:20
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Height:20
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