Mines will no longer damage each other

This commit is contained in:
Punsho
2019-04-30 20:40:07 +03:00
committed by abcdefg30
parent 0bb832917a
commit 336cfedf84
3 changed files with 6 additions and 5 deletions

View File

@@ -181,7 +181,7 @@
AttackAnythingCondition: stance-attackanything
AutoTargetPriority@DEFAULT:
RequiresCondition: !stance-attackanything
ValidTargets: Infantry, Vehicle, Water, Underwater, Defense
ValidTargets: Infantry, Vehicle, Water, Underwater, Defense, Mine
InvalidTargets: NoAutoTarget, WaterStructure
AutoTargetPriority@ATTACKANYTHING:
RequiresCondition: stance-attackanything
@@ -208,11 +208,11 @@
AttackAnythingCondition: stance-attackanything
AutoTargetPriority@DEFAULT:
RequiresCondition: !stance-attackanything
ValidTargets: Infantry, Vehicle, Water, Underwater, Air, Defense
ValidTargets: Infantry, Vehicle, Water, Underwater, Air, Defense, Mine
InvalidTargets: NoAutoTarget, WaterStructure
AutoTargetPriority@ATTACKANYTHING:
RequiresCondition: stance-attackanything
ValidTargets: Infantry, Vehicle, Water, Underwater, Air, Structure, Defense
ValidTargets: Infantry, Vehicle, Water, Underwater, Air, Structure, Defense, Mine
InvalidTargets: NoAutoTarget
^AutoTargetAllAssaultMove:
@@ -1154,7 +1154,7 @@
Tooltip:
Name: Mine
Targetable:
TargetTypes: Ground, Defense
TargetTypes: Ground, Mine
Immobile:
OccupiesSpace: true
HitShape: