Several visual weapon fixes.
- adds visible projectiles to tanks, gun turret and siege tank weapons. - fixed devastator bullet. - quad now uses RPG projectile. - reduced the overuse of large artillery explosions. - removed some useless WaterExplosions. - gave deviator missile its own explosion animation. - tank cannons now cause the same explosion as in d2k.
This commit is contained in:
@@ -114,7 +114,6 @@ Slung:
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Heavy: 90%
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Concrete: 50%
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Explosion: small_explosion
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WaterExplosion: med_splash
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InfDeath: 4
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Damage: 30
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ImpactSound: EXPLLG5.WAV
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@@ -177,7 +176,7 @@ QuadRockets:
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Shadow: yes
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Proximity: yes
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Inaccuracy: 3
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Image: MISSILE
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Image: RPG
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ROT: 10
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Speed: 40
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RangeLimit: 40
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@@ -190,8 +189,8 @@ QuadRockets:
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Heavy: 100%
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Concrete: 35%
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InfDeath: 4
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Explosion: small_artillery
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ImpactSound: EXPLSML2.WAV
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Explosion: med_explosion
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SmudgeType: SandCrater, RockCrater
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Damage: 25
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@@ -202,8 +201,9 @@ TurretGun:
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Projectile: Bullet
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Speed: 55
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High: yes
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Shadow: yes
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Shadow: no
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Inaccuracy: 9
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Image: 120mm
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Warhead:
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Spread: 8
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Versus:
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@@ -211,8 +211,8 @@ TurretGun:
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Wood: 75%
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Light: 100%
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Concrete: 65%
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Explosion: med_explosion
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ImpactSound: EXPLLG3.WAV
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Explosion: small_napalm
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InfDeath: 4
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SmudgeType: SandCrater, RockCrater
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Damage: 55
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@@ -245,8 +245,8 @@ TowerMissile:
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Heavy: 50%
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Concrete: 35%
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InfDeath: 3
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Explosion: artillery
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ImpactSound: EXPLSML2
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Explosion: small_explosion
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SmudgeType: SandCrater, RockCrater
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Damage: 50
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@@ -257,6 +257,7 @@ TowerMissile:
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Projectile: Bullet
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Speed: 50
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Inaccuracy: 12
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Image: 120mm
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Warhead:
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Spread: 8
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Versus:
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@@ -264,8 +265,8 @@ TowerMissile:
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Wood: 50%
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Light: 100%
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Concrete: 50%
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Explosion: small_artillery
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ImpactSound: EXPLLG3.WAV
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Explosion: small_napalm
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InfDeath: 4
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SmudgeType: SandCrater, RockCrater
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Damage: 40
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@@ -277,6 +278,7 @@ TowerMissile:
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Projectile: Bullet
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Speed: 55
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Inaccuracy: 11
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Image: 120mm
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Warhead:
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Spread: 8
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Versus:
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@@ -284,8 +286,8 @@ TowerMissile:
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Wood: 50%
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Light: 100%
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Concrete: 50%
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Explosion: small_artillery
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ImpactSound: EXPLLG3.WAV
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Explosion: small_napalm
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InfDeath: 4
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SmudgeType: SandCrater, RockCrater
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Damage: 40
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@@ -296,7 +298,7 @@ DevBullet:
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Report: TANKHVY1.WAV
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Projectile: Bullet
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Speed: 50
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Image: doubleblast
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Image: doubleblastbullet
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Warhead:
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Spread: 8
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Versus:
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@@ -337,8 +339,8 @@ DevBullet:
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Heavy: 50%
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Concrete: 80%
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InfDeath: 4
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Explosion: artillery
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ImpactSound: EXPLSML2.WAV
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Explosion: mini_explosion
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SmudgeType: SandCrater, RockCrater
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Damage: 60
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@@ -362,7 +364,7 @@ FakeMissile:
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None: 0%
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Wood: 0%
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Concrete: 0%
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Explosion: large_explosion
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Explosion: deviator
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SmudgeType: SandCrater, RockCrater
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Damage: 10
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ImpactSound: EXPLSML2.WAV
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@@ -379,6 +381,7 @@ FakeMissile:
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Angle: .1
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Inaccuracy: 40
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ContrailLength: 20
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Image: 155mm
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Warhead:
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Spread: 12
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Versus:
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@@ -388,7 +391,6 @@ FakeMissile:
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Heavy: 50%
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Concrete: 100%
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Explosion: large_explosion
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WaterExplosion: large_splash
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ImpactSound: EXPLSML2.WAV
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InfDeath: 3
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SmudgeType: SandCrater, RockCrater
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@@ -491,7 +493,7 @@ Napalm:
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Heavy: 20%
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Concrete: 70%
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InfDeath: 4
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Explosion: small_artillery
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Explosion: artillery
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ImpactSound: NAPALM1.WAV
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SmudgeType: Crater
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Damage: 300
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