Several visual weapon fixes.
- adds visible projectiles to tanks, gun turret and siege tank weapons. - fixed devastator bullet. - quad now uses RPG projectile. - reduced the overuse of large artillery explosions. - removed some useless WaterExplosions. - gave deviator missile its own explosion animation. - tank cannons now cause the same explosion as in d2k.
This commit is contained in:
@@ -114,7 +114,6 @@ Slung:
|
|||||||
Heavy: 90%
|
Heavy: 90%
|
||||||
Concrete: 50%
|
Concrete: 50%
|
||||||
Explosion: small_explosion
|
Explosion: small_explosion
|
||||||
WaterExplosion: med_splash
|
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Damage: 30
|
Damage: 30
|
||||||
ImpactSound: EXPLLG5.WAV
|
ImpactSound: EXPLLG5.WAV
|
||||||
@@ -177,7 +176,7 @@ QuadRockets:
|
|||||||
Shadow: yes
|
Shadow: yes
|
||||||
Proximity: yes
|
Proximity: yes
|
||||||
Inaccuracy: 3
|
Inaccuracy: 3
|
||||||
Image: MISSILE
|
Image: RPG
|
||||||
ROT: 10
|
ROT: 10
|
||||||
Speed: 40
|
Speed: 40
|
||||||
RangeLimit: 40
|
RangeLimit: 40
|
||||||
@@ -190,8 +189,8 @@ QuadRockets:
|
|||||||
Heavy: 100%
|
Heavy: 100%
|
||||||
Concrete: 35%
|
Concrete: 35%
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Explosion: small_artillery
|
|
||||||
ImpactSound: EXPLSML2.WAV
|
ImpactSound: EXPLSML2.WAV
|
||||||
|
Explosion: med_explosion
|
||||||
SmudgeType: SandCrater, RockCrater
|
SmudgeType: SandCrater, RockCrater
|
||||||
Damage: 25
|
Damage: 25
|
||||||
|
|
||||||
@@ -202,8 +201,9 @@ TurretGun:
|
|||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 55
|
Speed: 55
|
||||||
High: yes
|
High: yes
|
||||||
Shadow: yes
|
Shadow: no
|
||||||
Inaccuracy: 9
|
Inaccuracy: 9
|
||||||
|
Image: 120mm
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 8
|
Spread: 8
|
||||||
Versus:
|
Versus:
|
||||||
@@ -211,8 +211,8 @@ TurretGun:
|
|||||||
Wood: 75%
|
Wood: 75%
|
||||||
Light: 100%
|
Light: 100%
|
||||||
Concrete: 65%
|
Concrete: 65%
|
||||||
Explosion: med_explosion
|
|
||||||
ImpactSound: EXPLLG3.WAV
|
ImpactSound: EXPLLG3.WAV
|
||||||
|
Explosion: small_napalm
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
SmudgeType: SandCrater, RockCrater
|
SmudgeType: SandCrater, RockCrater
|
||||||
Damage: 55
|
Damage: 55
|
||||||
@@ -245,8 +245,8 @@ TowerMissile:
|
|||||||
Heavy: 50%
|
Heavy: 50%
|
||||||
Concrete: 35%
|
Concrete: 35%
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
Explosion: artillery
|
|
||||||
ImpactSound: EXPLSML2
|
ImpactSound: EXPLSML2
|
||||||
|
Explosion: small_explosion
|
||||||
SmudgeType: SandCrater, RockCrater
|
SmudgeType: SandCrater, RockCrater
|
||||||
Damage: 50
|
Damage: 50
|
||||||
|
|
||||||
@@ -257,6 +257,7 @@ TowerMissile:
|
|||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 50
|
Speed: 50
|
||||||
Inaccuracy: 12
|
Inaccuracy: 12
|
||||||
|
Image: 120mm
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 8
|
Spread: 8
|
||||||
Versus:
|
Versus:
|
||||||
@@ -264,8 +265,8 @@ TowerMissile:
|
|||||||
Wood: 50%
|
Wood: 50%
|
||||||
Light: 100%
|
Light: 100%
|
||||||
Concrete: 50%
|
Concrete: 50%
|
||||||
Explosion: small_artillery
|
|
||||||
ImpactSound: EXPLLG3.WAV
|
ImpactSound: EXPLLG3.WAV
|
||||||
|
Explosion: small_napalm
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
SmudgeType: SandCrater, RockCrater
|
SmudgeType: SandCrater, RockCrater
|
||||||
Damage: 40
|
Damage: 40
|
||||||
@@ -277,6 +278,7 @@ TowerMissile:
|
|||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 55
|
Speed: 55
|
||||||
Inaccuracy: 11
|
Inaccuracy: 11
|
||||||
|
Image: 120mm
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 8
|
Spread: 8
|
||||||
Versus:
|
Versus:
|
||||||
@@ -284,8 +286,8 @@ TowerMissile:
|
|||||||
Wood: 50%
|
Wood: 50%
|
||||||
Light: 100%
|
Light: 100%
|
||||||
Concrete: 50%
|
Concrete: 50%
|
||||||
Explosion: small_artillery
|
|
||||||
ImpactSound: EXPLLG3.WAV
|
ImpactSound: EXPLLG3.WAV
|
||||||
|
Explosion: small_napalm
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
SmudgeType: SandCrater, RockCrater
|
SmudgeType: SandCrater, RockCrater
|
||||||
Damage: 40
|
Damage: 40
|
||||||
@@ -296,7 +298,7 @@ DevBullet:
|
|||||||
Report: TANKHVY1.WAV
|
Report: TANKHVY1.WAV
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 50
|
Speed: 50
|
||||||
Image: doubleblast
|
Image: doubleblastbullet
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 8
|
Spread: 8
|
||||||
Versus:
|
Versus:
|
||||||
@@ -337,8 +339,8 @@ DevBullet:
|
|||||||
Heavy: 50%
|
Heavy: 50%
|
||||||
Concrete: 80%
|
Concrete: 80%
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Explosion: artillery
|
|
||||||
ImpactSound: EXPLSML2.WAV
|
ImpactSound: EXPLSML2.WAV
|
||||||
|
Explosion: mini_explosion
|
||||||
SmudgeType: SandCrater, RockCrater
|
SmudgeType: SandCrater, RockCrater
|
||||||
Damage: 60
|
Damage: 60
|
||||||
|
|
||||||
@@ -362,7 +364,7 @@ FakeMissile:
|
|||||||
None: 0%
|
None: 0%
|
||||||
Wood: 0%
|
Wood: 0%
|
||||||
Concrete: 0%
|
Concrete: 0%
|
||||||
Explosion: large_explosion
|
Explosion: deviator
|
||||||
SmudgeType: SandCrater, RockCrater
|
SmudgeType: SandCrater, RockCrater
|
||||||
Damage: 10
|
Damage: 10
|
||||||
ImpactSound: EXPLSML2.WAV
|
ImpactSound: EXPLSML2.WAV
|
||||||
@@ -379,6 +381,7 @@ FakeMissile:
|
|||||||
Angle: .1
|
Angle: .1
|
||||||
Inaccuracy: 40
|
Inaccuracy: 40
|
||||||
ContrailLength: 20
|
ContrailLength: 20
|
||||||
|
Image: 155mm
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 12
|
Spread: 12
|
||||||
Versus:
|
Versus:
|
||||||
@@ -388,7 +391,6 @@ FakeMissile:
|
|||||||
Heavy: 50%
|
Heavy: 50%
|
||||||
Concrete: 100%
|
Concrete: 100%
|
||||||
Explosion: large_explosion
|
Explosion: large_explosion
|
||||||
WaterExplosion: large_splash
|
|
||||||
ImpactSound: EXPLSML2.WAV
|
ImpactSound: EXPLSML2.WAV
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
SmudgeType: SandCrater, RockCrater
|
SmudgeType: SandCrater, RockCrater
|
||||||
@@ -491,7 +493,7 @@ Napalm:
|
|||||||
Heavy: 20%
|
Heavy: 20%
|
||||||
Concrete: 70%
|
Concrete: 70%
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Explosion: small_artillery
|
Explosion: artillery
|
||||||
ImpactSound: NAPALM1.WAV
|
ImpactSound: NAPALM1.WAV
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Damage: 300
|
Damage: 300
|
||||||
|
|||||||
Reference in New Issue
Block a user