Merge pull request #5194 from psydev/patch-8

Certain units can no longer target walls
This commit is contained in:
Matthias Mailänder
2014-04-27 18:22:11 +02:00
2 changed files with 6 additions and 1 deletions

View File

@@ -439,7 +439,7 @@
Adjacent: 7
TerrainTypes: Clear,Road
TargetableBuilding:
TargetTypes: Ground
TargetTypes: Ground, Wall
Wall:
CrushClasses: wall
CrushSound: sandbag2.aud

View File

@@ -202,6 +202,7 @@ HeliAAGun:
Pistol:
ROF: 7
Range: 3c0
InvalidTargets: Wall
Report: GUN18.AUD
Projectile: Bullet
Speed: 1c682
@@ -219,6 +220,7 @@ Pistol:
M16:
ROF: 20
Range: 4c0
InvalidTargets: Wall
Report: MGUN2.AUD
Projectile: Bullet
Speed: 1c682
@@ -358,6 +360,7 @@ OrcaAAMissiles:
Flamethrower:
ROF: 55
Range: 2c512
InvalidTargets: Wall
Report: FLAMER2.AUD
Projectile: Bullet
Speed: 1c682
@@ -377,6 +380,7 @@ Flamethrower:
BigFlamer:
ROF: 50
Range: 3c512
InvalidTargets: Wall
Report: FLAMER2.AUD
Projectile: Bullet
Speed: 341
@@ -664,6 +668,7 @@ ArtilleryShell:
MachineGun:
ROF: 20
Burst: 4
InvalidTargets: Wall
Range: 4c0
Report: MGUN11.AUD
Projectile: Bullet