Adapt RA smallarms to CEWH refactor

This commit is contained in:
reaperrr
2017-06-23 20:58:11 +02:00
committed by abcdefg30
parent 346b6af30d
commit 34dc52451a

View File

@@ -19,6 +19,7 @@
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2Eff: CreateEffect
Explosions: small_explosion_air
ValidTargets: Air, Ground, Water
ZSU-23:
Inherits: ^AACannon
@@ -50,10 +51,11 @@ FLAK-23-AG:
ValidTargets: Air, Ground, Water
Warhead@2Eff: CreateEffect
Explosions: flak_explosion_ground
InvalidImpactTypes: Water
ValidTargets: Ground, Ship, Air
Warhead@3EffWater: CreateEffect
Explosions: small_splash
ValidImpactTypes: Water
ValidTargets: Water, Underwater
InvalidTargets: Ship, Structure
^HeavyMG:
ReloadDelay: 30
@@ -73,10 +75,11 @@ FLAK-23-AG:
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosions: piffs
InvalidImpactTypes: Water
ValidTargets: Ground, Ship, Air
Warhead@3EffWater: CreateEffect
Explosions: water_piffs
ValidImpactTypes: Water
ValidTargets: Water, Underwater
InvalidTargets: Ship, Structure
^LightMG:
Inherits: ^HeavyMG
@@ -107,11 +110,11 @@ Vulcan:
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@4Eff_2: CreateEffect
Explosions: piffs
InvalidImpactTypes: Water
ValidTargets: Ground
Delay: 2
Warhead@4Eff_2Water: CreateEffect
Explosions: water_piffs
ValidImpactTypes: Water
ValidTargets: Water
Delay: 2
Warhead@5Dam_3: SpreadDamage
Spread: 128
@@ -126,11 +129,11 @@ Vulcan:
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@6Eff_3: CreateEffect
Explosions: piffs
InvalidImpactTypes: Water
ValidTargets: Ground
Delay: 4
Warhead@6Eff_3Water: CreateEffect
Explosions: water_piffs
ValidImpactTypes: Water
ValidTargets: Water
Delay: 4
Warhead@7Dam_4: SpreadDamage
Spread: 128
@@ -145,11 +148,11 @@ Vulcan:
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@8Eff_4: CreateEffect
Explosions: piffs
InvalidImpactTypes: Water
ValidTargets: Ground
Delay: 6
Warhead@8Eff_4Water: CreateEffect
Explosions: water_piffs
ValidImpactTypes: Water
ValidTargets: Water
Delay: 6
Warhead@9Dam_5: SpreadDamage
Spread: 128
@@ -164,11 +167,11 @@ Vulcan:
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@10Eff_5: CreateEffect
Explosions: piffs
InvalidImpactTypes: Water
ValidTargets: Ground
Delay: 8
Warhead@10Eff_5Water: CreateEffect
Explosions: water_piffs
ValidImpactTypes: Water
ValidTargets: Water
Delay: 8
Warhead@11Dam_6: SpreadDamage
Spread: 128
@@ -183,11 +186,11 @@ Vulcan:
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@12Eff_6: CreateEffect
Explosions: piffs
InvalidImpactTypes: Water
ValidTargets: Ground
Delay: 10
Warhead@12Eff_6Water: CreateEffect
Explosions: water_piffs
ValidImpactTypes: Water
ValidTargets: Water
Delay: 10
ChainGun:
@@ -273,10 +276,11 @@ SilencedPPK:
Spread: 128
Warhead@2Eff: CreateEffect
Explosions: piffs
InvalidImpactTypes: Water
ValidTargets: Ground, Ship, Air
Warhead@3EffWater: CreateEffect
Explosions: water_piffs
ValidImpactTypes: Water
ValidTargets: Water, Underwater
InvalidTargets: Ship, Structure
Colt45:
Inherits: ^SnipeWeapon
@@ -286,10 +290,11 @@ Colt45:
Damage: 50
Warhead@2Eff: CreateEffect
Explosions: piff
InvalidImpactTypes: Water
ValidTargets: Ground, Ship, Air
Warhead@3EffWater: CreateEffect
Explosions: water_piff
ValidImpactTypes: Water
ValidTargets: Water, Underwater
InvalidTargets: Ship, Structure
Sniper:
Inherits: ^SnipeWeapon