Rename WithTurret, WithBarrel and WithReloadingTurret

Make them use RenderUtils.ZOffsetFromCenter.
This commit is contained in:
reaperrr
2015-10-04 19:56:35 +02:00
parent 72ec431766
commit 35c4aca983
17 changed files with 99 additions and 45 deletions

View File

@@ -1388,7 +1388,7 @@ Rules:
-Huntable:
-Targetable:
-Armament:
-WithTurret:
-WithSpriteTurret:
-WithMuzzleOverlay:
Cargo:
Types: ~disabled

View File

@@ -2209,7 +2209,7 @@ Rules:
MuzzleSequence: muzzle
AttackTurreted:
WithMuzzleOverlay:
WithTurret:
WithSpriteTurret:
AutoTarget:
Explodes:
Weapon: MiniNuke

View File

@@ -149,7 +149,7 @@ DD:
AttackTurreted:
SelectionDecorations:
VisualBounds: 38,38
WithTurret:
WithSpriteTurret:
AutoTarget:
DetectCloaked:
CloakTypes: Underwater
@@ -204,9 +204,9 @@ CA:
WithMuzzleOverlay:
SelectionDecorations:
VisualBounds: 44,44
WithTurret@PRIMARY:
WithSpriteTurret@PRIMARY:
Turret: primary
WithTurret@SECONDARY:
WithSpriteTurret@SECONDARY:
Turret: secondary
AutoTarget:
@@ -277,7 +277,7 @@ PT:
WithMuzzleOverlay:
SelectionDecorations:
VisualBounds: 36,36
WithTurret:
WithSpriteTurret:
AutoTarget:
DetectCloaked:
CloakTypes: Underwater

View File

@@ -61,7 +61,7 @@ V2RL:
MuzzleSequence: muzzle
AttackTurreted:
WithMuzzleOverlay:
WithTurret:
WithSpriteTurret:
AutoTarget:
SpawnActorOnDeath:
Actor: 1TNK.Husk
@@ -98,7 +98,7 @@ V2RL:
MuzzleSequence: muzzle
AttackTurreted:
WithMuzzleOverlay:
WithTurret:
WithSpriteTurret:
AutoTarget:
SpawnActorOnDeath:
Actor: 2TNK.Husk
@@ -137,7 +137,7 @@ V2RL:
MuzzleSequence: muzzle
AttackTurreted:
WithMuzzleOverlay:
WithTurret:
WithSpriteTurret:
AutoTarget:
SpawnActorOnDeath:
Actor: 3TNK.Husk
@@ -185,7 +185,7 @@ V2RL:
MuzzleSequence: muzzle
AttackTurreted:
WithMuzzleOverlay:
WithTurret:
WithSpriteTurret:
AutoTarget:
SpawnActorOnDeath:
Actor: 4TNK.Husk
@@ -344,7 +344,7 @@ JEEP:
MuzzleSequence: muzzle
AttackTurreted:
WithMuzzleOverlay:
WithTurret:
WithSpriteTurret:
AutoTarget:
Cargo:
Types: Infantry
@@ -608,7 +608,7 @@ FTRK:
MuzzleSequence: muzzle
AttackTurreted:
WithMuzzleOverlay:
WithTurret:
WithSpriteTurret:
AutoTarget:
SelectionDecorations:
VisualBounds: 28,28
@@ -738,7 +738,7 @@ STNK:
Turreted:
ROT: 5
AttackTurreted:
WithTurret:
WithSpriteTurret:
Cargo:
Types: Infantry
MaxWeight: 4