increas TakeCover crawl speed 50% -> 60%

Seems like taking cover is a liability much more than a protection. I think it's better if infantry get out of the way of artillery rather than slow down and stay in its way. It's frustrating watching your infantry die pointlessly.

Instead of this, a reasonable alternative might be to double-click orders for your infantry to force them back up.
This commit is contained in:
psydev
2013-04-17 01:31:39 -07:00
parent e604ac44b2
commit 396a82987e

View File

@@ -126,6 +126,7 @@
Buildable:
Queue: Infantry
TakeCover:
ProneSpeed: 0.6
RenderInfantryProne:
AttackMove:
Passenger: