Remove redundant ISync and ITick from Attack* traits

ISync is implemented by AttackBase, so there's no need for other Attack traits to implement it again.
AttackTurreted inherits AttackFollow, which already implements ITick.
This commit is contained in:
reaperrr
2015-07-29 17:45:30 +02:00
parent c660d32051
commit 398f02c5db
4 changed files with 4 additions and 4 deletions

View File

@@ -35,7 +35,7 @@ namespace OpenRA.Mods.Common.Traits
public override object Create(ActorInitializer init) { return new AttackCharge(init.Self, this); }
}
class AttackCharge : AttackOmni, ITick, INotifyAttack, ISync
class AttackCharge : AttackOmni, ITick, INotifyAttack
{
readonly AttackChargeInfo info;

View File

@@ -20,7 +20,7 @@ namespace OpenRA.Mods.Common.Traits
public override object Create(ActorInitializer init) { return new AttackFollow(init.Self, this); }
}
public class AttackFollow : AttackBase, ITick, INotifyOwnerChanged, ISync
public class AttackFollow : AttackBase, ITick, INotifyOwnerChanged
{
public Target Target { get; protected set; }

View File

@@ -18,7 +18,7 @@ namespace OpenRA.Mods.Common.Traits
public override object Create(ActorInitializer init) { return new AttackOmni(init.Self, this); }
}
class AttackOmni : AttackBase, ISync
class AttackOmni : AttackBase
{
public AttackOmni(Actor self, AttackOmniInfo info)
: base(self, info) { }

View File

@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common.Traits
public override object Create(ActorInitializer init) { return new AttackTurreted(init.Self, this); }
}
public class AttackTurreted : AttackFollow, ITick, ISync
public class AttackTurreted : AttackFollow
{
protected Turreted[] turrets;