Remove redundant ISync and ITick from Attack* traits
ISync is implemented by AttackBase, so there's no need for other Attack traits to implement it again. AttackTurreted inherits AttackFollow, which already implements ITick.
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@@ -35,7 +35,7 @@ namespace OpenRA.Mods.Common.Traits
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public override object Create(ActorInitializer init) { return new AttackCharge(init.Self, this); }
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}
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class AttackCharge : AttackOmni, ITick, INotifyAttack, ISync
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class AttackCharge : AttackOmni, ITick, INotifyAttack
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{
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readonly AttackChargeInfo info;
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@@ -20,7 +20,7 @@ namespace OpenRA.Mods.Common.Traits
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public override object Create(ActorInitializer init) { return new AttackFollow(init.Self, this); }
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}
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public class AttackFollow : AttackBase, ITick, INotifyOwnerChanged, ISync
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public class AttackFollow : AttackBase, ITick, INotifyOwnerChanged
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{
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public Target Target { get; protected set; }
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@@ -18,7 +18,7 @@ namespace OpenRA.Mods.Common.Traits
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public override object Create(ActorInitializer init) { return new AttackOmni(init.Self, this); }
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}
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class AttackOmni : AttackBase, ISync
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class AttackOmni : AttackBase
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{
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public AttackOmni(Actor self, AttackOmniInfo info)
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: base(self, info) { }
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@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common.Traits
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public override object Create(ActorInitializer init) { return new AttackTurreted(init.Self, this); }
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}
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public class AttackTurreted : AttackFollow, ITick, ISync
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public class AttackTurreted : AttackFollow
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{
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protected Turreted[] turrets;
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