Add MGG husk
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@@ -479,6 +479,23 @@ MGG:
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AttackMove:
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JustMove: yes
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RenderShroudCircle:
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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LeavesHusk:
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HuskActor: MGG.Husk
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MGG.Husk:
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Inherits: ^Husk
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Tooltip:
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Name: Husk (Mobile Gap Generator)
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RenderUnit:
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Image: mgg
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ThrowsParticle@spinner:
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Anim: spinner-idle
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Spread: 3,3
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Speed: 6
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AnimKey: spinner-idle
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1TNK.Husk:
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Inherits: ^Husk
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@@ -564,6 +564,9 @@ mgg:
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spinner:
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Start: 32
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Length: 8
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spinner-idle:
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Start: 32
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Length: 1
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ss:
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idle:
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