vs seems more standard

This commit is contained in:
Gustas
2025-02-19 20:52:56 +02:00
committed by Paul Chote
parent 85020bc2af
commit 3f4e4db836
5 changed files with 214 additions and 214 deletions

View File

@@ -84,15 +84,15 @@ actor-orca =
.description =
Fast assault gunship with
dual missile launchers.
Strong vs. Buildings and Vehicles.
Weak vs. Infantry and Aircraft.
Strong vs Buildings and Vehicles.
Weak vs Infantry and Aircraft.
actor-orcab =
.name = Orca Bomber
.description =
Heavy bomber.
Strong vs. Buildings and Vehicles.
Weak vs. Infantry and Aircraft.
Strong vs Buildings and Vehicles.
Weak vs Infantry and Aircraft.
actor-orcatran-name = Orca Transport
@@ -108,16 +108,16 @@ actor-scrin =
.description =
Advanced fighter-bomber craft
with twin plasma cannons.
Strong vs. Buildings and Vehicles.
Weak vs. Infantry and Aircraft.
Strong vs Buildings and Vehicles.
Weak vs Infantry and Aircraft.
actor-apache =
.name = Harpy
.description =
Anti-personnel support gunship
with dual chain guns.
Strong vs. Infantry, Light armor and Aircraft.
Weak vs. Vehicles.
Strong vs Infantry, Light armor and Aircraft.
Weak vs Vehicles.
actor-hunter-name = Hunter-Seeker Droid
@@ -297,8 +297,8 @@ actor-e2 =
.name = Disc Thrower
.description =
Infantry with special explosive discs.
Strong vs. Buildings and Infantry.
Weak vs. Vehicles and Aircraft.
Strong vs Buildings and Infantry.
Weak vs Vehicles and Aircraft.
actor-medic =
.name = Medic
@@ -310,8 +310,8 @@ actor-jumpjet =
.name = Jump Jet Infantry
.description =
Airborne soldiers.
Strong vs. Infantry and Aircraft.
Weak vs. Vehicles.
Strong vs Infantry and Aircraft.
Weak vs Vehicles.
actor-jumpjet-husk-name = Jump Jet Infantry
@@ -321,8 +321,8 @@ actor-ghost =
Elite commando infantry with a railgun
and C4.
Only one can be trained at a time.
Strong vs. Infantry and Buildings.
Weak vs. Vehicles and Aircraft.
Strong vs Infantry and Buildings.
Weak vs Vehicles and Aircraft.
Special Ability: Destroy Building with C4.
@@ -431,24 +431,24 @@ actor-gavulc =
.description =
Basic base defense.
Does not require power to operate.
Strong vs. Infantry and Light armor.
Weak vs. Aircraft.
Strong vs Infantry and Light armor.
Weak vs Aircraft.
actor-garock =
.name = RPG Upgrade
.description =
GDI Advanced base defense.
Does not require power to operate.
Strong vs. Armored ground units.
Weak vs. Aircraft.
Strong vs Armored ground units.
Weak vs Aircraft.
actor-gacsam =
.name = SAM Upgrade
.description =
GDI Anti-Air base defense.
Does not require power to operate.
Strong vs. Aircraft.
Weak vs. Ground units.
Strong vs Aircraft.
Weak vs Ground units.
## gdi-vehicles.yaml
actor-apc =
@@ -463,22 +463,22 @@ actor-hvr =
.description =
Hovering vehicle with
long-range missiles.
Strong vs. Vehicles and Aircraft.
Weak vs. Infantry.
Strong vs Vehicles and Aircraft.
Weak vs Infantry.
actor-smech =
.name = Wolverine
.description =
Anti-personnel walker.
Strong vs. Infantry and Light armor.
Weak vs. Vehicles and Aircraft.
Strong vs Infantry and Light armor.
Weak vs Vehicles and Aircraft.
actor-mmch =
.name = Titan
.description =
General purpose mechanized walker.
Strong vs. Vehicles.
Weak vs. Infantry and Aircraft.
Strong vs Vehicles.
Weak vs Infantry and Aircraft.
actor-hmec =
.name = Mammoth Mk. II
@@ -486,16 +486,16 @@ actor-hmec =
Slow, heavily armored walker.
Maximum of one can be built.
Armed with dual railguns and rocket launchers.
Strong vs. Infantry, Vehicles, Aircraft and Buildings.
Weak vs. Nothing.
Strong vs Infantry, Vehicles, Aircraft and Buildings.
Weak vs Nothing.
actor-sonic =
.name = Disruptor
.description =
Armored high-tech vehicle with
long-range and sonic armament.
Strong vs. Infantry, Vehicles and Buildings.
Weak vs. Aircraft.
Strong vs Infantry, Vehicles and Buildings.
Weak vs Aircraft.
actor-jugg =
.name = Juggernaut
@@ -503,8 +503,8 @@ actor-jugg =
.description =
Mobile Artillery Mech.
Must be deployed in order to shoot.
Strong vs. Ground units.
Weak vs. Aircraft.
Strong vs Ground units.
Weak vs Aircraft.
actor-mobilemp =
.name = Mobile EMP Cannon
@@ -531,23 +531,23 @@ actor-e3 =
.name = Rocket Infantry
.description =
Anti-tank infantry.
Strong vs. Vehicles, Aircraft and Buildings.
Weak vs. Infantry.
Strong vs Vehicles, Aircraft and Buildings.
Weak vs Infantry.
actor-cyborg =
.name = Cyborg Infantry
.description =
Cybernetic infantry unit.
Strong vs. Infantry and Light armor.
Weak vs. Vehicles and Aircraft.
Strong vs Infantry and Light armor.
Weak vs Vehicles and Aircraft.
actor-cyc2 =
.name = Cyborg Commando
.description =
Elite cybernetic infantry unit.
Maximum of one can be built.
Strong vs. Infantry, Vehicles and Buildings.
Weak vs. Aircraft.
Strong vs Infantry, Vehicles and Buildings.
Weak vs Aircraft.
actor-mhijack =
.name = Mutant Hijacker
@@ -648,39 +648,39 @@ actor-nalasr =
.description =
Basic base defense.
Requires power to operate.
Strong vs. Ground units.
Weak vs. Aircraft.
Strong vs Ground units.
Weak vs Aircraft.
actor-naobel =
.name = Obelisk of Light
.description =
Advanced base defense.
Requires power to operate.
Strong vs. Ground units.
Weak vs. Aircraft.
Strong vs Ground units.
Weak vs Aircraft.
actor-nasam =
.name = S.A.M. Site
.description =
Nod Anti-Air base defense.
Requires power to operate.
Strong vs. Aircraft.
Weak vs. Ground units.
Strong vs Aircraft.
Weak vs Ground units.
## nod-vehicles.yaml
actor-bggy =
.name = Attack Buggy
.description =
Fast scout and anti-infantry vehicle.
Strong vs. Infantry and Light armor.
Weak vs. Vehicles and Aircraft.
Strong vs Infantry and Light armor.
Weak vs Vehicles and Aircraft.
actor-bike =
.name = Attack Cycle
.description =
Fast scout vehicle with rockets.
Strong vs. Vehicles.
Weak vs. Infantry and Aircraft.
Strong vs Vehicles.
Weak vs Infantry and Aircraft.
actor-ttnk =
.name = Tick Tank
@@ -688,8 +688,8 @@ actor-ttnk =
.description =
Nod's main battle tank.
Can deploy to gain extra protection.
Strong vs. Vehicles.
Weak vs. Infantry and Aircraft.
Strong vs Vehicles.
Weak vs Infantry and Aircraft.
actor-art2 =
.name = Artillery
@@ -697,8 +697,8 @@ actor-art2 =
.description =
Mobile Artillery.
Needs to be deployed in order to shoot.
Strong vs. Ground units.
Weak vs. Aircraft.
Strong vs Ground units.
Weak vs Aircraft.
actor-repair =
.name = Mobile Repair Vehicle
@@ -724,8 +724,8 @@ actor-subtank =
.description =
Subterranean Flame Tank
with the ability to move underground.
Strong vs. Infantry and Buildings.
Weak vs. Tanks and Aircraft.
Strong vs Infantry and Buildings.
Weak vs Tanks and Aircraft.
actor-stnk =
.name = Stealth Tank
@@ -733,8 +733,8 @@ actor-stnk =
Lightly armored tank equipped with a personal
stealth generator. Armed with missiles.
Visible to infantry at close range.
Strong vs. Vehicles and Aircraft.
Weak vs. Infantry.
Strong vs Vehicles and Aircraft.
Weak vs Infantry.
actor-sgen =
.name = Mobile Stealth Generator
@@ -748,8 +748,8 @@ actor-e1 =
.name = Light Infantry
.description =
General-purpose infantry.
Strong vs. Infantry.
Weak vs. Vehicles and Aircraft.
Strong vs Infantry.
Weak vs Vehicles and Aircraft.
actor-engineer =
.name = Engineer