Fix funpark01 failing at mission start
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@@ -84,7 +84,7 @@ WorldLoaded = function()
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Trigger.OnIdle(DinoTrex, DinoTrex.Hunt)
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Trigger.OnIdle(DinoTrex, DinoTrex.Hunt)
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ReinforceWithLandingCraft(RifleReinforcments, SeaEntryA.Location, BeachReinforceA.Location, BeachReinforceA.Location)
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ReinforceWithLandingCraft(RifleReinforcments, SeaEntryA.Location, BeachReinforceA.Location, BeachReinforceA.Location)
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Trigger.AfterDelay(DateTime.Seconds(1), function() InitialUnitsArrived = true end)
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Trigger.AfterDelay(DateTime.Seconds(3), function() InitialUnitsArrived = true end)
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Trigger.AfterDelay(DateTime.Seconds(15), function() ReinforceWithLandingCraft(BazookaReinforcments, SeaEntryB.Location, BeachReinforceB.Location, BeachReinforceB.Location) end)
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Trigger.AfterDelay(DateTime.Seconds(15), function() ReinforceWithLandingCraft(BazookaReinforcments, SeaEntryB.Location, BeachReinforceB.Location, BeachReinforceB.Location) end)
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if Map.LobbyOption("difficulty") == "easy" then
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if Map.LobbyOption("difficulty") == "easy" then
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