TD tooltip fixes
- mention Apache being strong vs aircraft - mention engineers will damage buildings, not just capture them reverted: - Sentences are now (mostly) lowercase, end with full-stop - Changed "defence" tab tooltip to "defense"
This commit is contained in:
@@ -47,7 +47,7 @@ HELI:
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Cost: 1200
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Tooltip:
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Name: Apache Longbow
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Description: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks
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Description: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles and\n Aircraft\n Weak vs Tanks
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Buildable:
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BuildPaletteOrder: 20
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Prerequisites: hpad, anyhq, ~techlevel.medium
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@@ -181,7 +181,7 @@ A10:
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Inherits: ^Plane
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Tooltip:
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Name: A10 Bomber
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Description: Used to deliver Napalm strikes.
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Description: Used to deliver air strikes.
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Valued:
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Cost: 2000
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Plane:
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@@ -136,7 +136,7 @@ E6:
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Cost: 500
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Tooltip:
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Name: Engineer
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Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
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Description: Damages and captures enemy structures.\n Unarmed
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Buildable:
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BuildPaletteOrder: 30
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Queue: Infantry.GDI, Infantry.Nod
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@@ -203,7 +203,7 @@ PVICE:
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Queue: Biolab
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BuildPaletteOrder: 40
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Tooltip:
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Description: Mutated abomination that spits liquid tiberium.\n Strong vs Infantry, Buildings\n Weak vs Aircraft
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Description: Mutated abomination that spits liquid Tiberium.\n Strong vs Infantry, Buildings\n Weak vs Aircraft
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ActorLostNotification:
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STEG:
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@@ -125,7 +125,7 @@ NUK2:
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Cost: 800
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Tooltip:
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Name: Advanced Power Plant
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Description: Provides more power, cheaper than the \nstandard Power Plant
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Description: Provides more power, cheaper than the\nstandard Power Plant
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ProvidesPrerequisite:
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Prerequisite: anypower
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Buildable:
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@@ -444,7 +444,7 @@ HQ:
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Cost: 1000
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Tooltip:
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Name: Communications Center
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Description: Provides radar & Air Strike support power. \nUnlocks higher-tech units & buildings. \nRequires power to operate.
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Description: Provides radar and Air Strike support power.\nUnlocks higher-tech units and buildings.\nRequires power to operate.
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ProvidesPrerequisite:
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Prerequisite: anyhq
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Buildable:
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@@ -530,7 +530,7 @@ EYE:
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Cost: 1800
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Tooltip:
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Name: Advanced Communications Center
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Description: Provides radar & Orbital Ion Cannon support power. \nUnlocks Mammoth Tank & Commando. \nRequires power to operate.
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Description: Provides radar and Orbital Ion Cannon support power.\nUnlocks Mammoth Tank and Commando.\nRequires power to operate.
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ProvidesPrerequisite:
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Prerequisite: anyhq
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Buildable:
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@@ -581,7 +581,7 @@ TMPL:
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Cost: 2000
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Tooltip:
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Name: Temple of Nod
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Description: Provides Nuclear Strike support power. \nUnlocks Stealth Tank, Chem. Warrior & Obelisk of Light. \nRequires power to operate.
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Description: Provides Nuclear Strike support power.\nUnlocks Stealth Tank, Chem. Warrior and Obelisk of Light.\nRequires power to operate.
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ProvidesPrerequisite:
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Prerequisite: anyhq
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Buildable:
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@@ -607,7 +607,7 @@ TMPL:
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Cursor: nuke
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ChargeTime: 300
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Description: Nuclear Strike
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LongDesc: Launch a tactical nuke.\nApplies heavy damage over a large area.
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LongDesc: Launch a tactical nuclear warhead.\nApplies heavy damage over a large area.
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BeginChargeSound:
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EndChargeSound: nukavail.aud
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SelectTargetSound: select1.aud
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@@ -720,7 +720,7 @@ OBLI:
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Value: 3120
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Tooltip:
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Name: Obelisk of Light
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Description: Advanced base defense. \nRequires power to operate.\n Strong vs all Ground units\n Cannot target Aircraft
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Description: Advanced base defense.\nRequires power to operate.\n Strong vs all Ground units\n Cannot target Aircraft
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Buildable:
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BuildPaletteOrder: 60
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Prerequisites: tmpl, ~techlevel.high
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@@ -864,7 +864,7 @@ SBAG:
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Value: 0
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Tooltip:
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Name: Sandbag Barrier
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Description: Stops infantry & light vehicles. \nCan be crushed by tanks.
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Description: Stops infantry and light vehicles.\nCan be crushed by tanks.
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Buildable:
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BuildPaletteOrder: 20
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Prerequisites: fact
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@@ -889,7 +889,7 @@ CYCL:
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Value: 0
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Tooltip:
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Name: Chain Link Barrier
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Description: Stops infantry & light vehicles. \nCan be crushed by tanks.
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Description: Stops infantry and light vehicles.\nCan be crushed by tanks.
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Buildable:
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BuildPaletteOrder: 20
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Prerequisites: fact
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@@ -914,7 +914,7 @@ BRIK:
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Value: 0
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Tooltip:
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Name: Concrete Barrier
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Description: Stop units.
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Description: Stops infantry and most tanks.
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Buildable:
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BuildPaletteOrder: 30
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Prerequisites: vehicleproduction
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@@ -83,7 +83,7 @@ APC:
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Cost: 600
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Tooltip:
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Name: APC
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Description: Armed infantry transport. \nCan attack Aircraft.\n Strong vs Vehicles\n Weak vs Infantry
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Description: Armed infantry transport.\nCan attack Aircraft.\n Strong vs Vehicles\n Weak vs Infantry
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Buildable:
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BuildPaletteOrder: 30
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Prerequisites: pyle
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@@ -129,7 +129,7 @@ ARTY:
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Cost: 600
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Tooltip:
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Name: Artillery
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Description: Long-range artillery.\n Strong vs Infantry, Vehicles & Buildings
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Description: Long-range artillery.\n Strong vs Infantry, Vehicles and Buildings
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Buildable:
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BuildPaletteOrder: 60
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Prerequisites: anyhq, ~techlevel.medium
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@@ -164,7 +164,7 @@ FTNK:
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Cost: 600
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Tooltip:
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Name: Flame Tank
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Description: Heavily armored flame-throwing vehicle.\n Strong vs Infantry, Buildings & Vehicles\n Weak vs Tanks
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Description: Heavily armored flame-throwing vehicle.\n Strong vs Infantry, Buildings and Vehicles\n Weak vs Tanks
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Buildable:
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BuildPaletteOrder: 50
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Prerequisites: anyhq, ~techlevel.medium
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@@ -199,7 +199,7 @@ BGGY:
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Cost: 300
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Tooltip:
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Name: Nod Buggy
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Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks
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Description: Fast scout and anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks
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Buildable:
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BuildPaletteOrder: 20
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Prerequisites: afld
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@@ -233,7 +233,7 @@ BIKE:
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Cost: 500
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Tooltip:
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Name: Recon Bike
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Description: Fast scout vehicle, armed with \nrockets. \nCan attack Aircraft.\n Strong vs Vehicles, Tanks\n Weak vs Infantry
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Description: Fast scout vehicle, armed with\nrockets.\nCan attack Aircraft.\n Strong vs Vehicles, Tanks\n Weak vs Infantry
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Buildable:
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BuildPaletteOrder: 30
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Prerequisites: afld
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@@ -269,7 +269,7 @@ JEEP:
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Cost: 400
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Tooltip:
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Name: Hum-Vee
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Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks
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Description: Fast scout and anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks
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Buildable:
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BuildPaletteOrder: 20
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Prerequisites: weap
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@@ -374,7 +374,7 @@ HTNK:
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Cost: 1500
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Tooltip:
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Name: Mammoth Tank
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Description: Heavily armored GDI Tank. \nCan attack Aircraft.\n Strong vs Everything
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Description: Heavily armored GDI Tank.\nCan attack Aircraft.\n Strong vs Everything
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Buildable:
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BuildPaletteOrder: 60
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Prerequisites: eye, ~techlevel.high
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@@ -460,7 +460,7 @@ MLRS:
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Cost: 600
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Tooltip:
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Name: Mobile S.A.M.
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Description: Powerful anti-air unit. \nCannot attack Ground units.
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Description: Powerful anti-air unit.\nCannot attack Ground units.
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Buildable:
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BuildPaletteOrder: 70
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Prerequisites: anyhq, ~techlevel.medium
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@@ -502,7 +502,7 @@ STNK:
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Cost: 900
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Tooltip:
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Name: Stealth Tank
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Description: Long-range missile tank that can cloak. \nCan attack Aircraft. \nHas weak armor. Can be spotted by infantry.\n Strong vs Vehicles, Tanks\n Weak vs Infantry.
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Description: Long-range missile tank that can cloak.\nCan attack Aircraft.\nHas weak armor. Can be spotted by infantry and defense structures.\n Strong vs Vehicles, Tanks\n Weak vs Infantry.
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Buildable:
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BuildPaletteOrder: 90
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Prerequisites: tmpl, ~techlevel.high
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