TD tooltip fixes

- mention Apache being strong vs aircraft
- mention engineers will damage buildings, not just capture them

reverted:
- Sentences are now (mostly) lowercase, end with full-stop
- Changed "defence" tab tooltip to "defense"
This commit is contained in:
clemty
2015-08-19 12:53:08 +02:00
parent 9dabf9019f
commit 4351094bd7
4 changed files with 22 additions and 22 deletions

View File

@@ -47,7 +47,7 @@ HELI:
Cost: 1200 Cost: 1200
Tooltip: Tooltip:
Name: Apache Longbow Name: Apache Longbow
Description: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks Description: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles and\n Aircraft\n Weak vs Tanks
Buildable: Buildable:
BuildPaletteOrder: 20 BuildPaletteOrder: 20
Prerequisites: hpad, anyhq, ~techlevel.medium Prerequisites: hpad, anyhq, ~techlevel.medium
@@ -181,7 +181,7 @@ A10:
Inherits: ^Plane Inherits: ^Plane
Tooltip: Tooltip:
Name: A10 Bomber Name: A10 Bomber
Description: Used to deliver Napalm strikes. Description: Used to deliver air strikes.
Valued: Valued:
Cost: 2000 Cost: 2000
Plane: Plane:

View File

@@ -136,7 +136,7 @@ E6:
Cost: 500 Cost: 500
Tooltip: Tooltip:
Name: Engineer Name: Engineer
Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything Description: Damages and captures enemy structures.\n Unarmed
Buildable: Buildable:
BuildPaletteOrder: 30 BuildPaletteOrder: 30
Queue: Infantry.GDI, Infantry.Nod Queue: Infantry.GDI, Infantry.Nod
@@ -203,7 +203,7 @@ PVICE:
Queue: Biolab Queue: Biolab
BuildPaletteOrder: 40 BuildPaletteOrder: 40
Tooltip: Tooltip:
Description: Mutated abomination that spits liquid tiberium.\n Strong vs Infantry, Buildings\n Weak vs Aircraft Description: Mutated abomination that spits liquid Tiberium.\n Strong vs Infantry, Buildings\n Weak vs Aircraft
ActorLostNotification: ActorLostNotification:
STEG: STEG:

View File

@@ -125,7 +125,7 @@ NUK2:
Cost: 800 Cost: 800
Tooltip: Tooltip:
Name: Advanced Power Plant Name: Advanced Power Plant
Description: Provides more power, cheaper than the \nstandard Power Plant Description: Provides more power, cheaper than the\nstandard Power Plant
ProvidesPrerequisite: ProvidesPrerequisite:
Prerequisite: anypower Prerequisite: anypower
Buildable: Buildable:
@@ -444,7 +444,7 @@ HQ:
Cost: 1000 Cost: 1000
Tooltip: Tooltip:
Name: Communications Center Name: Communications Center
Description: Provides radar & Air Strike support power. \nUnlocks higher-tech units & buildings. \nRequires power to operate. Description: Provides radar and Air Strike support power.\nUnlocks higher-tech units and buildings.\nRequires power to operate.
ProvidesPrerequisite: ProvidesPrerequisite:
Prerequisite: anyhq Prerequisite: anyhq
Buildable: Buildable:
@@ -530,7 +530,7 @@ EYE:
Cost: 1800 Cost: 1800
Tooltip: Tooltip:
Name: Advanced Communications Center Name: Advanced Communications Center
Description: Provides radar & Orbital Ion Cannon support power. \nUnlocks Mammoth Tank & Commando. \nRequires power to operate. Description: Provides radar and Orbital Ion Cannon support power.\nUnlocks Mammoth Tank and Commando.\nRequires power to operate.
ProvidesPrerequisite: ProvidesPrerequisite:
Prerequisite: anyhq Prerequisite: anyhq
Buildable: Buildable:
@@ -581,7 +581,7 @@ TMPL:
Cost: 2000 Cost: 2000
Tooltip: Tooltip:
Name: Temple of Nod Name: Temple of Nod
Description: Provides Nuclear Strike support power. \nUnlocks Stealth Tank, Chem. Warrior & Obelisk of Light. \nRequires power to operate. Description: Provides Nuclear Strike support power.\nUnlocks Stealth Tank, Chem. Warrior and Obelisk of Light.\nRequires power to operate.
ProvidesPrerequisite: ProvidesPrerequisite:
Prerequisite: anyhq Prerequisite: anyhq
Buildable: Buildable:
@@ -607,7 +607,7 @@ TMPL:
Cursor: nuke Cursor: nuke
ChargeTime: 300 ChargeTime: 300
Description: Nuclear Strike Description: Nuclear Strike
LongDesc: Launch a tactical nuke.\nApplies heavy damage over a large area. LongDesc: Launch a tactical nuclear warhead.\nApplies heavy damage over a large area.
BeginChargeSound: BeginChargeSound:
EndChargeSound: nukavail.aud EndChargeSound: nukavail.aud
SelectTargetSound: select1.aud SelectTargetSound: select1.aud
@@ -720,7 +720,7 @@ OBLI:
Value: 3120 Value: 3120
Tooltip: Tooltip:
Name: Obelisk of Light Name: Obelisk of Light
Description: Advanced base defense. \nRequires power to operate.\n Strong vs all Ground units\n Cannot target Aircraft Description: Advanced base defense.\nRequires power to operate.\n Strong vs all Ground units\n Cannot target Aircraft
Buildable: Buildable:
BuildPaletteOrder: 60 BuildPaletteOrder: 60
Prerequisites: tmpl, ~techlevel.high Prerequisites: tmpl, ~techlevel.high
@@ -864,7 +864,7 @@ SBAG:
Value: 0 Value: 0
Tooltip: Tooltip:
Name: Sandbag Barrier Name: Sandbag Barrier
Description: Stops infantry & light vehicles. \nCan be crushed by tanks. Description: Stops infantry and light vehicles.\nCan be crushed by tanks.
Buildable: Buildable:
BuildPaletteOrder: 20 BuildPaletteOrder: 20
Prerequisites: fact Prerequisites: fact
@@ -889,7 +889,7 @@ CYCL:
Value: 0 Value: 0
Tooltip: Tooltip:
Name: Chain Link Barrier Name: Chain Link Barrier
Description: Stops infantry & light vehicles. \nCan be crushed by tanks. Description: Stops infantry and light vehicles.\nCan be crushed by tanks.
Buildable: Buildable:
BuildPaletteOrder: 20 BuildPaletteOrder: 20
Prerequisites: fact Prerequisites: fact
@@ -914,7 +914,7 @@ BRIK:
Value: 0 Value: 0
Tooltip: Tooltip:
Name: Concrete Barrier Name: Concrete Barrier
Description: Stop units. Description: Stops infantry and most tanks.
Buildable: Buildable:
BuildPaletteOrder: 30 BuildPaletteOrder: 30
Prerequisites: vehicleproduction Prerequisites: vehicleproduction

View File

@@ -83,7 +83,7 @@ APC:
Cost: 600 Cost: 600
Tooltip: Tooltip:
Name: APC Name: APC
Description: Armed infantry transport. \nCan attack Aircraft.\n Strong vs Vehicles\n Weak vs Infantry Description: Armed infantry transport.\nCan attack Aircraft.\n Strong vs Vehicles\n Weak vs Infantry
Buildable: Buildable:
BuildPaletteOrder: 30 BuildPaletteOrder: 30
Prerequisites: pyle Prerequisites: pyle
@@ -129,7 +129,7 @@ ARTY:
Cost: 600 Cost: 600
Tooltip: Tooltip:
Name: Artillery Name: Artillery
Description: Long-range artillery.\n Strong vs Infantry, Vehicles & Buildings Description: Long-range artillery.\n Strong vs Infantry, Vehicles and Buildings
Buildable: Buildable:
BuildPaletteOrder: 60 BuildPaletteOrder: 60
Prerequisites: anyhq, ~techlevel.medium Prerequisites: anyhq, ~techlevel.medium
@@ -164,7 +164,7 @@ FTNK:
Cost: 600 Cost: 600
Tooltip: Tooltip:
Name: Flame Tank Name: Flame Tank
Description: Heavily armored flame-throwing vehicle.\n Strong vs Infantry, Buildings & Vehicles\n Weak vs Tanks Description: Heavily armored flame-throwing vehicle.\n Strong vs Infantry, Buildings and Vehicles\n Weak vs Tanks
Buildable: Buildable:
BuildPaletteOrder: 50 BuildPaletteOrder: 50
Prerequisites: anyhq, ~techlevel.medium Prerequisites: anyhq, ~techlevel.medium
@@ -199,7 +199,7 @@ BGGY:
Cost: 300 Cost: 300
Tooltip: Tooltip:
Name: Nod Buggy Name: Nod Buggy
Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks Description: Fast scout and anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks
Buildable: Buildable:
BuildPaletteOrder: 20 BuildPaletteOrder: 20
Prerequisites: afld Prerequisites: afld
@@ -233,7 +233,7 @@ BIKE:
Cost: 500 Cost: 500
Tooltip: Tooltip:
Name: Recon Bike Name: Recon Bike
Description: Fast scout vehicle, armed with \nrockets. \nCan attack Aircraft.\n Strong vs Vehicles, Tanks\n Weak vs Infantry Description: Fast scout vehicle, armed with\nrockets.\nCan attack Aircraft.\n Strong vs Vehicles, Tanks\n Weak vs Infantry
Buildable: Buildable:
BuildPaletteOrder: 30 BuildPaletteOrder: 30
Prerequisites: afld Prerequisites: afld
@@ -269,7 +269,7 @@ JEEP:
Cost: 400 Cost: 400
Tooltip: Tooltip:
Name: Hum-Vee Name: Hum-Vee
Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks Description: Fast scout and anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks
Buildable: Buildable:
BuildPaletteOrder: 20 BuildPaletteOrder: 20
Prerequisites: weap Prerequisites: weap
@@ -374,7 +374,7 @@ HTNK:
Cost: 1500 Cost: 1500
Tooltip: Tooltip:
Name: Mammoth Tank Name: Mammoth Tank
Description: Heavily armored GDI Tank. \nCan attack Aircraft.\n Strong vs Everything Description: Heavily armored GDI Tank.\nCan attack Aircraft.\n Strong vs Everything
Buildable: Buildable:
BuildPaletteOrder: 60 BuildPaletteOrder: 60
Prerequisites: eye, ~techlevel.high Prerequisites: eye, ~techlevel.high
@@ -460,7 +460,7 @@ MLRS:
Cost: 600 Cost: 600
Tooltip: Tooltip:
Name: Mobile S.A.M. Name: Mobile S.A.M.
Description: Powerful anti-air unit. \nCannot attack Ground units. Description: Powerful anti-air unit.\nCannot attack Ground units.
Buildable: Buildable:
BuildPaletteOrder: 70 BuildPaletteOrder: 70
Prerequisites: anyhq, ~techlevel.medium Prerequisites: anyhq, ~techlevel.medium
@@ -502,7 +502,7 @@ STNK:
Cost: 900 Cost: 900
Tooltip: Tooltip:
Name: Stealth Tank Name: Stealth Tank
Description: Long-range missile tank that can cloak. \nCan attack Aircraft. \nHas weak armor. Can be spotted by infantry.\n Strong vs Vehicles, Tanks\n Weak vs Infantry. Description: Long-range missile tank that can cloak.\nCan attack Aircraft.\nHas weak armor. Can be spotted by infantry and defense structures.\n Strong vs Vehicles, Tanks\n Weak vs Infantry.
Buildable: Buildable:
BuildPaletteOrder: 90 BuildPaletteOrder: 90
Prerequisites: tmpl, ~techlevel.high Prerequisites: tmpl, ~techlevel.high