disable buildings and cyborgs with emp

This commit is contained in:
teees
2015-10-22 10:33:45 +02:00
parent dfb1c7a357
commit 43eda007d6

View File

@@ -109,7 +109,8 @@
IsPlayerPalette: true
^Building:
Inherits: ^BasicBuilding
Inherits@1: ^BasicBuilding
Inherits@2: ^EmpDisable
GivesBuildableArea:
Capturable:
RepairableBuilding:
@@ -331,7 +332,8 @@
CrushedPaletteIsPlayerPalette: true
^Cyborg:
Inherits: ^Infantry
Inherits@1: ^Infantry
Inherits@2: ^EmpDisable
RevealsShroud:
Range: 4c0
MustBeDestroyed: