Update mods for LowPowerSlowdown to LowPowerModifier

This commit is contained in:
Mustafa Alperen Seki
2018-09-29 16:39:00 +03:00
committed by Paul Chote
parent 9bcb222a2d
commit 47c4be9191
5 changed files with 27 additions and 29 deletions

View File

@@ -31,7 +31,7 @@ FACT:
Type: Building.GDI
Factions: gdi
Group: Building
LowPowerSlowdown: 2
LowPowerModifier: 200
ReadyAudio: ConstructionComplete
BlockedAudio: NoBuild
LimitedAudio: BuildingInProgress
@@ -42,7 +42,7 @@ FACT:
Type: Building.Nod
Factions: nod
Group: Building
LowPowerSlowdown: 2
LowPowerModifier: 200
ReadyAudio: ConstructionComplete
BlockedAudio: NoBuild
LimitedAudio: BuildingInProgress
@@ -53,7 +53,7 @@ FACT:
Type: Defence.GDI
Factions: gdi
Group: Defence
LowPowerSlowdown: 3
LowPowerModifier: 300
ReadyAudio: ConstructionComplete
BlockedAudio: NoBuild
LimitedAudio: BuildingInProgress
@@ -64,7 +64,7 @@ FACT:
Type: Defence.Nod
Factions: nod
Group: Defence
LowPowerSlowdown: 3
LowPowerModifier: 300
ReadyAudio: ConstructionComplete
BlockedAudio: NoBuild
LimitedAudio: BuildingInProgress
@@ -319,7 +319,7 @@ PYLE:
ProductionQueue:
Type: Infantry.GDI
Group: Infantry
LowPowerSlowdown: 3
LowPowerModifier: 300
ReadyAudio: UnitReady
BlockedAudio: NoBuild
LimitedAudio: BuildingInProgress
@@ -369,7 +369,7 @@ HAND:
ProductionQueue:
Type: Infantry.Nod
Group: Infantry
LowPowerSlowdown: 3
LowPowerModifier: 300
ReadyAudio: UnitReady
BlockedAudio: NoBuild
LimitedAudio: BuildingInProgress
@@ -431,7 +431,7 @@ AFLD:
ProductionQueue:
Type: Vehicle.Nod
Group: Vehicle
LowPowerSlowdown: 3
LowPowerModifier: 300
BlockedAudio: NoBuild
LimitedAudio: BuildingInProgress
QueuedAudio: Training
@@ -490,7 +490,7 @@ WEAP:
ProductionQueue:
Type: Vehicle.GDI
Group: Vehicle
LowPowerSlowdown: 3
LowPowerModifier: 300
ReadyAudio: UnitReady
BlockedAudio: NoBuild
LimitedAudio: BuildingInProgress
@@ -544,7 +544,7 @@ HPAD:
Type: Aircraft.GDI
Factions: gdi
Group: Aircraft
LowPowerSlowdown: 3
LowPowerModifier: 300
ReadyAudio: UnitReady
BlockedAudio: NoBuild
LimitedAudio: BuildingInProgress
@@ -555,7 +555,7 @@ HPAD:
Type: Aircraft.Nod
Factions: nod
Group: Aircraft
LowPowerSlowdown: 3
LowPowerModifier: 300
ReadyAudio: UnitReady
BlockedAudio: NoBuild
LimitedAudio: BuildingInProgress

View File

@@ -96,7 +96,7 @@ BIO:
ProductionQueue:
Type: Biolab
Group: Infantry
LowPowerSlowdown: 3
LowPowerModifier: 300
ReadyAudio: UnitReady
BlockedAudio: NoBuild
LimitedAudio: BuildingInProgress

View File

@@ -11,7 +11,7 @@ Player:
ClassicProductionQueue@Building:
Type: Building
BuildDurationModifier: 250
LowPowerSlowdown: 3
LowPowerModifier: 300
ReadyAudio: BuildingReady
BlockedAudio: NoRoom
QueuedAudio: Building
@@ -21,7 +21,7 @@ Player:
ClassicProductionQueue@Infantry:
Type: Infantry
BuildDurationModifier: 250
LowPowerSlowdown: 3
LowPowerModifier: 300
ReadyAudio: UnitReady
BlockedAudio: NoRoom
QueuedAudio: Training
@@ -31,7 +31,7 @@ Player:
ClassicProductionQueue@Vehicle:
Type: Vehicle
BuildDurationModifier: 250
LowPowerSlowdown: 3
LowPowerModifier: 300
ReadyAudio: UnitReady
BlockedAudio: NoRoom
QueuedAudio: Building
@@ -41,7 +41,7 @@ Player:
ClassicProductionQueue@Armor:
Type: Armor
BuildDurationModifier: 250
LowPowerSlowdown: 3
LowPowerModifier: 300
ReadyAudio: UnitReady
BlockedAudio: NoRoom
QueuedAudio: Building
@@ -51,7 +51,6 @@ Player:
ClassicProductionQueue@Starport:
Type: Starport
BuildDurationModifier: 212
LowPowerSlowdown: 1
BlockedAudio: NoRoom
QueuedAudio: OrderPlaced
OnHoldAudio: OnHold
@@ -59,7 +58,7 @@ Player:
ClassicProductionQueue@Aircraft:
Type: Aircraft
BuildDurationModifier: 312
LowPowerSlowdown: 3
LowPowerModifier: 300
ReadyAudio: UnitReady
BlockedAudio: NoRoom
QueuedAudio: Building
@@ -69,7 +68,6 @@ Player:
ClassicProductionQueue@Upgrade: # Upgrade is defined after others so it won't be automatically selected by ProductionQueueFromSelection.
Type: Upgrade
BuildDurationModifier: 250
LowPowerSlowdown: 1
ReadyAudio: NewOptions
BlockedAudio: NoRoom
QueuedAudio: Upgrading

View File

@@ -10,7 +10,7 @@ Player:
TechTree:
ClassicProductionQueue@Building:
Type: Building
LowPowerSlowdown: 3
LowPowerModifier: 300
ReadyAudio: ConstructionComplete
BlockedAudio: NoBuild
LimitedAudio: BuildingInProgress
@@ -20,7 +20,7 @@ Player:
SpeedUp: True
ClassicProductionQueue@Defense:
Type: Defense
LowPowerSlowdown: 3
LowPowerModifier: 300
ReadyAudio: ConstructionComplete
BlockedAudio: NoBuild
LimitedAudio: BuildingInProgress
@@ -30,7 +30,7 @@ Player:
SpeedUp: True
ClassicProductionQueue@Vehicle:
Type: Vehicle
LowPowerSlowdown: 3
LowPowerModifier: 300
ReadyAudio: UnitReady
BlockedAudio: NoBuild
LimitedAudio: BuildingInProgress
@@ -41,7 +41,7 @@ Player:
BuildTimeSpeedReduction: 100, 75, 60, 50
ClassicProductionQueue@Infantry:
Type: Infantry
LowPowerSlowdown: 3
LowPowerModifier: 300
ReadyAudio: UnitReady
BlockedAudio: NoBuild
LimitedAudio: BuildingInProgress
@@ -51,7 +51,7 @@ Player:
SpeedUp: True
ClassicProductionQueue@Ship:
Type: Ship
LowPowerSlowdown: 3
LowPowerModifier: 300
ReadyAudio: UnitReady
BlockedAudio: NoBuild
LimitedAudio: BuildingInProgress
@@ -61,7 +61,7 @@ Player:
SpeedUp: True
ClassicProductionQueue@Aircraft:
Type: Aircraft
LowPowerSlowdown: 3
LowPowerModifier: 300
ReadyAudio: UnitReady
BlockedAudio: NoBuild
LimitedAudio: BuildingInProgress

View File

@@ -12,7 +12,7 @@ Player:
ClassicProductionQueue@Building:
Type: Building
BuildDurationModifier: 120
LowPowerSlowdown: 3
LowPowerModifier: 300
ReadyAudio: ConstructionComplete
LimitedAudio: BuildingInProgress
QueuedAudio: Building
@@ -22,7 +22,7 @@ Player:
ClassicProductionQueue@Defense:
Type: Defense
BuildDurationModifier: 120
LowPowerSlowdown: 3
LowPowerModifier: 300
ReadyAudio: ConstructionComplete
LimitedAudio: BuildingInProgress
QueuedAudio: Building
@@ -32,7 +32,7 @@ Player:
ClassicProductionQueue@Vehicle:
Type: Vehicle
BuildDurationModifier: 120
LowPowerSlowdown: 3
LowPowerModifier: 300
ReadyAudio: UnitReady
LimitedAudio: BuildingInProgress
QueuedAudio: Training
@@ -42,7 +42,7 @@ Player:
ClassicProductionQueue@Infantry:
Type: Infantry
BuildDurationModifier: 120
LowPowerSlowdown: 3
LowPowerModifier: 300
ReadyAudio: UnitReady
LimitedAudio: BuildingInProgress
QueuedAudio: Training
@@ -52,7 +52,7 @@ Player:
ClassicProductionQueue@Air:
Type: Air
BuildDurationModifier: 120
LowPowerSlowdown: 3
LowPowerModifier: 300
ReadyAudio: UnitReady
LimitedAudio: BuildingInProgress
QueuedAudio: Training