Update mods for LowPowerSlowdown to LowPowerModifier
This commit is contained in:
committed by
Paul Chote
parent
9bcb222a2d
commit
47c4be9191
@@ -31,7 +31,7 @@ FACT:
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Type: Building.GDI
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Type: Building.GDI
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Factions: gdi
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Factions: gdi
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Group: Building
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Group: Building
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LowPowerSlowdown: 2
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LowPowerModifier: 200
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ReadyAudio: ConstructionComplete
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ReadyAudio: ConstructionComplete
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BlockedAudio: NoBuild
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BlockedAudio: NoBuild
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LimitedAudio: BuildingInProgress
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LimitedAudio: BuildingInProgress
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@@ -42,7 +42,7 @@ FACT:
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Type: Building.Nod
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Type: Building.Nod
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Factions: nod
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Factions: nod
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Group: Building
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Group: Building
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LowPowerSlowdown: 2
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LowPowerModifier: 200
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ReadyAudio: ConstructionComplete
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ReadyAudio: ConstructionComplete
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BlockedAudio: NoBuild
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BlockedAudio: NoBuild
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LimitedAudio: BuildingInProgress
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LimitedAudio: BuildingInProgress
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@@ -53,7 +53,7 @@ FACT:
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Type: Defence.GDI
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Type: Defence.GDI
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Factions: gdi
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Factions: gdi
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Group: Defence
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Group: Defence
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LowPowerSlowdown: 3
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LowPowerModifier: 300
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ReadyAudio: ConstructionComplete
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ReadyAudio: ConstructionComplete
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BlockedAudio: NoBuild
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BlockedAudio: NoBuild
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LimitedAudio: BuildingInProgress
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LimitedAudio: BuildingInProgress
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@@ -64,7 +64,7 @@ FACT:
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Type: Defence.Nod
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Type: Defence.Nod
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Factions: nod
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Factions: nod
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Group: Defence
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Group: Defence
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LowPowerSlowdown: 3
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LowPowerModifier: 300
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ReadyAudio: ConstructionComplete
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ReadyAudio: ConstructionComplete
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BlockedAudio: NoBuild
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BlockedAudio: NoBuild
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LimitedAudio: BuildingInProgress
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LimitedAudio: BuildingInProgress
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@@ -319,7 +319,7 @@ PYLE:
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ProductionQueue:
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ProductionQueue:
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Type: Infantry.GDI
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Type: Infantry.GDI
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Group: Infantry
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Group: Infantry
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LowPowerSlowdown: 3
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LowPowerModifier: 300
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ReadyAudio: UnitReady
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ReadyAudio: UnitReady
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BlockedAudio: NoBuild
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BlockedAudio: NoBuild
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LimitedAudio: BuildingInProgress
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LimitedAudio: BuildingInProgress
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@@ -369,7 +369,7 @@ HAND:
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ProductionQueue:
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ProductionQueue:
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Type: Infantry.Nod
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Type: Infantry.Nod
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Group: Infantry
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Group: Infantry
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LowPowerSlowdown: 3
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LowPowerModifier: 300
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ReadyAudio: UnitReady
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ReadyAudio: UnitReady
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BlockedAudio: NoBuild
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BlockedAudio: NoBuild
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LimitedAudio: BuildingInProgress
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LimitedAudio: BuildingInProgress
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@@ -431,7 +431,7 @@ AFLD:
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ProductionQueue:
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ProductionQueue:
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Type: Vehicle.Nod
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Type: Vehicle.Nod
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Group: Vehicle
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Group: Vehicle
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LowPowerSlowdown: 3
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LowPowerModifier: 300
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BlockedAudio: NoBuild
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BlockedAudio: NoBuild
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LimitedAudio: BuildingInProgress
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LimitedAudio: BuildingInProgress
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QueuedAudio: Training
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QueuedAudio: Training
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@@ -490,7 +490,7 @@ WEAP:
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ProductionQueue:
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ProductionQueue:
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Type: Vehicle.GDI
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Type: Vehicle.GDI
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Group: Vehicle
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Group: Vehicle
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LowPowerSlowdown: 3
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LowPowerModifier: 300
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ReadyAudio: UnitReady
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ReadyAudio: UnitReady
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BlockedAudio: NoBuild
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BlockedAudio: NoBuild
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LimitedAudio: BuildingInProgress
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LimitedAudio: BuildingInProgress
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@@ -544,7 +544,7 @@ HPAD:
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Type: Aircraft.GDI
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Type: Aircraft.GDI
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Factions: gdi
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Factions: gdi
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Group: Aircraft
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Group: Aircraft
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LowPowerSlowdown: 3
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LowPowerModifier: 300
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ReadyAudio: UnitReady
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ReadyAudio: UnitReady
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BlockedAudio: NoBuild
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BlockedAudio: NoBuild
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LimitedAudio: BuildingInProgress
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LimitedAudio: BuildingInProgress
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@@ -555,7 +555,7 @@ HPAD:
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Type: Aircraft.Nod
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Type: Aircraft.Nod
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Factions: nod
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Factions: nod
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Group: Aircraft
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Group: Aircraft
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LowPowerSlowdown: 3
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LowPowerModifier: 300
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ReadyAudio: UnitReady
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ReadyAudio: UnitReady
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BlockedAudio: NoBuild
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BlockedAudio: NoBuild
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LimitedAudio: BuildingInProgress
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LimitedAudio: BuildingInProgress
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@@ -96,7 +96,7 @@ BIO:
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ProductionQueue:
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ProductionQueue:
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Type: Biolab
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Type: Biolab
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Group: Infantry
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Group: Infantry
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LowPowerSlowdown: 3
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LowPowerModifier: 300
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ReadyAudio: UnitReady
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ReadyAudio: UnitReady
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BlockedAudio: NoBuild
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BlockedAudio: NoBuild
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LimitedAudio: BuildingInProgress
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LimitedAudio: BuildingInProgress
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@@ -11,7 +11,7 @@ Player:
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ClassicProductionQueue@Building:
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ClassicProductionQueue@Building:
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Type: Building
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Type: Building
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BuildDurationModifier: 250
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BuildDurationModifier: 250
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LowPowerSlowdown: 3
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LowPowerModifier: 300
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ReadyAudio: BuildingReady
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ReadyAudio: BuildingReady
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BlockedAudio: NoRoom
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BlockedAudio: NoRoom
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QueuedAudio: Building
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QueuedAudio: Building
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@@ -21,7 +21,7 @@ Player:
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ClassicProductionQueue@Infantry:
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ClassicProductionQueue@Infantry:
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Type: Infantry
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Type: Infantry
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BuildDurationModifier: 250
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BuildDurationModifier: 250
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LowPowerSlowdown: 3
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LowPowerModifier: 300
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ReadyAudio: UnitReady
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ReadyAudio: UnitReady
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BlockedAudio: NoRoom
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BlockedAudio: NoRoom
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QueuedAudio: Training
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QueuedAudio: Training
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@@ -31,7 +31,7 @@ Player:
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ClassicProductionQueue@Vehicle:
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ClassicProductionQueue@Vehicle:
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Type: Vehicle
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Type: Vehicle
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BuildDurationModifier: 250
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BuildDurationModifier: 250
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LowPowerSlowdown: 3
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LowPowerModifier: 300
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ReadyAudio: UnitReady
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ReadyAudio: UnitReady
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BlockedAudio: NoRoom
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BlockedAudio: NoRoom
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QueuedAudio: Building
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QueuedAudio: Building
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@@ -41,7 +41,7 @@ Player:
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ClassicProductionQueue@Armor:
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ClassicProductionQueue@Armor:
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Type: Armor
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Type: Armor
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BuildDurationModifier: 250
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BuildDurationModifier: 250
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LowPowerSlowdown: 3
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LowPowerModifier: 300
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ReadyAudio: UnitReady
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ReadyAudio: UnitReady
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BlockedAudio: NoRoom
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BlockedAudio: NoRoom
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QueuedAudio: Building
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QueuedAudio: Building
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@@ -51,7 +51,6 @@ Player:
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ClassicProductionQueue@Starport:
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ClassicProductionQueue@Starport:
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Type: Starport
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Type: Starport
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BuildDurationModifier: 212
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BuildDurationModifier: 212
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LowPowerSlowdown: 1
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BlockedAudio: NoRoom
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BlockedAudio: NoRoom
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QueuedAudio: OrderPlaced
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QueuedAudio: OrderPlaced
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OnHoldAudio: OnHold
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OnHoldAudio: OnHold
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@@ -59,7 +58,7 @@ Player:
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ClassicProductionQueue@Aircraft:
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ClassicProductionQueue@Aircraft:
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Type: Aircraft
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Type: Aircraft
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BuildDurationModifier: 312
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BuildDurationModifier: 312
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LowPowerSlowdown: 3
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LowPowerModifier: 300
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ReadyAudio: UnitReady
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ReadyAudio: UnitReady
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BlockedAudio: NoRoom
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BlockedAudio: NoRoom
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QueuedAudio: Building
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QueuedAudio: Building
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@@ -69,7 +68,6 @@ Player:
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ClassicProductionQueue@Upgrade: # Upgrade is defined after others so it won't be automatically selected by ProductionQueueFromSelection.
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ClassicProductionQueue@Upgrade: # Upgrade is defined after others so it won't be automatically selected by ProductionQueueFromSelection.
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Type: Upgrade
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Type: Upgrade
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BuildDurationModifier: 250
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BuildDurationModifier: 250
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LowPowerSlowdown: 1
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ReadyAudio: NewOptions
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ReadyAudio: NewOptions
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BlockedAudio: NoRoom
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BlockedAudio: NoRoom
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QueuedAudio: Upgrading
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QueuedAudio: Upgrading
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@@ -10,7 +10,7 @@ Player:
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TechTree:
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TechTree:
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ClassicProductionQueue@Building:
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ClassicProductionQueue@Building:
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Type: Building
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Type: Building
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LowPowerSlowdown: 3
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LowPowerModifier: 300
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ReadyAudio: ConstructionComplete
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ReadyAudio: ConstructionComplete
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BlockedAudio: NoBuild
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BlockedAudio: NoBuild
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LimitedAudio: BuildingInProgress
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LimitedAudio: BuildingInProgress
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@@ -20,7 +20,7 @@ Player:
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SpeedUp: True
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SpeedUp: True
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ClassicProductionQueue@Defense:
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ClassicProductionQueue@Defense:
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Type: Defense
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Type: Defense
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LowPowerSlowdown: 3
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LowPowerModifier: 300
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ReadyAudio: ConstructionComplete
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ReadyAudio: ConstructionComplete
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BlockedAudio: NoBuild
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BlockedAudio: NoBuild
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LimitedAudio: BuildingInProgress
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LimitedAudio: BuildingInProgress
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@@ -30,7 +30,7 @@ Player:
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SpeedUp: True
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SpeedUp: True
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ClassicProductionQueue@Vehicle:
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ClassicProductionQueue@Vehicle:
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Type: Vehicle
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Type: Vehicle
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LowPowerSlowdown: 3
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LowPowerModifier: 300
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ReadyAudio: UnitReady
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ReadyAudio: UnitReady
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BlockedAudio: NoBuild
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BlockedAudio: NoBuild
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LimitedAudio: BuildingInProgress
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LimitedAudio: BuildingInProgress
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@@ -41,7 +41,7 @@ Player:
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BuildTimeSpeedReduction: 100, 75, 60, 50
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BuildTimeSpeedReduction: 100, 75, 60, 50
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ClassicProductionQueue@Infantry:
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ClassicProductionQueue@Infantry:
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Type: Infantry
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Type: Infantry
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LowPowerSlowdown: 3
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LowPowerModifier: 300
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ReadyAudio: UnitReady
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ReadyAudio: UnitReady
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BlockedAudio: NoBuild
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BlockedAudio: NoBuild
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LimitedAudio: BuildingInProgress
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LimitedAudio: BuildingInProgress
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@@ -51,7 +51,7 @@ Player:
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SpeedUp: True
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SpeedUp: True
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ClassicProductionQueue@Ship:
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ClassicProductionQueue@Ship:
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Type: Ship
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Type: Ship
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LowPowerSlowdown: 3
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LowPowerModifier: 300
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ReadyAudio: UnitReady
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ReadyAudio: UnitReady
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BlockedAudio: NoBuild
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BlockedAudio: NoBuild
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LimitedAudio: BuildingInProgress
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LimitedAudio: BuildingInProgress
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@@ -61,7 +61,7 @@ Player:
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SpeedUp: True
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SpeedUp: True
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ClassicProductionQueue@Aircraft:
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ClassicProductionQueue@Aircraft:
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Type: Aircraft
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Type: Aircraft
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LowPowerSlowdown: 3
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LowPowerModifier: 300
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ReadyAudio: UnitReady
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ReadyAudio: UnitReady
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BlockedAudio: NoBuild
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BlockedAudio: NoBuild
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LimitedAudio: BuildingInProgress
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LimitedAudio: BuildingInProgress
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@@ -12,7 +12,7 @@ Player:
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ClassicProductionQueue@Building:
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ClassicProductionQueue@Building:
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Type: Building
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Type: Building
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BuildDurationModifier: 120
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BuildDurationModifier: 120
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LowPowerSlowdown: 3
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LowPowerModifier: 300
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ReadyAudio: ConstructionComplete
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ReadyAudio: ConstructionComplete
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LimitedAudio: BuildingInProgress
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LimitedAudio: BuildingInProgress
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QueuedAudio: Building
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QueuedAudio: Building
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@@ -22,7 +22,7 @@ Player:
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ClassicProductionQueue@Defense:
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ClassicProductionQueue@Defense:
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Type: Defense
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Type: Defense
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BuildDurationModifier: 120
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BuildDurationModifier: 120
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LowPowerSlowdown: 3
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LowPowerModifier: 300
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ReadyAudio: ConstructionComplete
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ReadyAudio: ConstructionComplete
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LimitedAudio: BuildingInProgress
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LimitedAudio: BuildingInProgress
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QueuedAudio: Building
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QueuedAudio: Building
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@@ -32,7 +32,7 @@ Player:
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ClassicProductionQueue@Vehicle:
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ClassicProductionQueue@Vehicle:
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Type: Vehicle
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Type: Vehicle
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BuildDurationModifier: 120
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BuildDurationModifier: 120
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LowPowerSlowdown: 3
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LowPowerModifier: 300
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ReadyAudio: UnitReady
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ReadyAudio: UnitReady
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LimitedAudio: BuildingInProgress
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LimitedAudio: BuildingInProgress
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QueuedAudio: Training
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QueuedAudio: Training
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@@ -42,7 +42,7 @@ Player:
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ClassicProductionQueue@Infantry:
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ClassicProductionQueue@Infantry:
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Type: Infantry
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Type: Infantry
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BuildDurationModifier: 120
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BuildDurationModifier: 120
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LowPowerSlowdown: 3
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LowPowerModifier: 300
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ReadyAudio: UnitReady
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ReadyAudio: UnitReady
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LimitedAudio: BuildingInProgress
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LimitedAudio: BuildingInProgress
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QueuedAudio: Training
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QueuedAudio: Training
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@@ -52,7 +52,7 @@ Player:
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ClassicProductionQueue@Air:
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ClassicProductionQueue@Air:
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Type: Air
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Type: Air
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BuildDurationModifier: 120
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BuildDurationModifier: 120
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LowPowerSlowdown: 3
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LowPowerModifier: 300
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ReadyAudio: UnitReady
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ReadyAudio: UnitReady
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LimitedAudio: BuildingInProgress
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LimitedAudio: BuildingInProgress
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QueuedAudio: Training
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QueuedAudio: Training
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