Merge pull request #12221 from entropai/bleed

Reverted build dirs in CSPROJ and removed the unneeded Afterbuild
This commit is contained in:
RoosterDragon
2016-10-18 17:55:22 +01:00
committed by GitHub

View File

@@ -36,7 +36,7 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<OutputPath>bin\Debug</OutputPath>
<OutputPath>..</OutputPath>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
@@ -45,7 +45,7 @@
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\Release</OutputPath>
<OutputPath>..</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DebugType>pdbonly</DebugType>
@@ -338,29 +338,5 @@
<ItemGroup>
<Content Include="OpenRA.ico" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Target Name="AfterBuild">
<Copy
SourceFiles="$(TargetPath)"
DestinationFolder="$(SolutionDir)"/>
<!--
We need to copy OpenRA.Game.pdb (not `.dll.pdb`). This is only necessary on Windows.
Mono outputs a `.dll.mdb` so we can just append `.mdb` directly.
-->
<Copy
SourceFiles="$(TargetDir)$(TargetName).pdb"
DestinationFolder="$(SolutionDir)"
Condition="'$(OS)' == 'Windows_NT'"/>
<Copy
SourceFiles="$(TargetPath).mdb"
DestinationFolder="$(SolutionDir)"
Condition="'$(OS)' == 'Unix'"/>
<!-- Uncomment these lines when debugging or adding to this target
<Message Text="DEBUG OS: $(OS)"/>
<Message Text="DEBUG SolutionDir: $(SolutionDir)"/>
<Message Text="DEBUG TargetPath: $(TargetPath)"/>
<Message Text="DEBUG TargetDir: $(TargetDir)"/>
<Message Text="DEBUG TargetName: $(TargetName)"/>
-->
</Target>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>