Remove TS bombsandgrenades.yaml and move its weapons elsewhere
Grenade and RPGTower weapon to ballisticweapons.yaml, Bomb to otherweapons.yaml
This commit is contained in:
@@ -85,11 +85,10 @@ Rules:
|
||||
ts|rules/bridges.yaml
|
||||
|
||||
Weapons:
|
||||
ts|weapons/bombsandgrenades.yaml
|
||||
ts|weapons/ballisticweapons.yaml
|
||||
ts|weapons/energyweapons.yaml
|
||||
ts|weapons/explosions.yaml
|
||||
ts|weapons/healweapons.yaml
|
||||
ts|weapons/ballisticweapons.yaml
|
||||
ts|weapons/missiles.yaml
|
||||
ts|weapons/otherweapons.yaml
|
||||
ts|weapons/smallguns.yaml
|
||||
|
||||
@@ -130,3 +130,71 @@
|
||||
Warhead@4Smu: LeaveSmudge
|
||||
SmudgeType: MediumCrater
|
||||
InvalidTargets: Vehicle, Building, Wall
|
||||
|
||||
Grenade:
|
||||
ReloadDelay: 60
|
||||
Range: 4c512
|
||||
Projectile: Bullet
|
||||
Speed: 160
|
||||
Blockable: true
|
||||
Shadow: true
|
||||
LaunchAngle: 60
|
||||
Inaccuracy: 0
|
||||
Image: DISCUS
|
||||
BounceCount: 2
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 192
|
||||
Damage: 40
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 85
|
||||
Light: 70
|
||||
Heavy: 35
|
||||
Concrete: 28
|
||||
DamageTypes: Prone70Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: large_grey_explosion
|
||||
ImpactSounds: expnew13.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosions: small_watersplash
|
||||
ExplosionPalette: player
|
||||
ImpactSounds: ssplash3.aud
|
||||
ValidImpactTypes: Water
|
||||
Warhead@4Smu: LeaveSmudge
|
||||
SmudgeType: MediumCrater
|
||||
InvalidTargets: Vehicle, Building, Wall
|
||||
|
||||
RPGTower:
|
||||
ReloadDelay: 80
|
||||
Range: 8c0
|
||||
Report: glnch4.aud
|
||||
Projectile: Bullet
|
||||
Speed: 384
|
||||
Blockable: false
|
||||
Shadow: true
|
||||
LaunchAngle: 62
|
||||
Image: canister
|
||||
Palette: player
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 110
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 75
|
||||
Light: 90
|
||||
Heavy: 100
|
||||
Concrete: 70
|
||||
DamageTypes: Prone70Percent, TriggerProne, SmallExplosionDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: large_clsn
|
||||
ImpactSounds: expnew14.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosions: small_watersplash
|
||||
ExplosionPalette: player
|
||||
ImpactSounds: ssplash2.aud
|
||||
ValidImpactTypes: Water
|
||||
Warhead@4Smu: LeaveSmudge
|
||||
SmudgeType: MediumCrater
|
||||
InvalidTargets: Vehicle, Building, Wall
|
||||
|
||||
@@ -1,101 +0,0 @@
|
||||
Grenade:
|
||||
ReloadDelay: 60
|
||||
Range: 4c512
|
||||
Projectile: Bullet
|
||||
Speed: 160
|
||||
Blockable: true
|
||||
Shadow: true
|
||||
LaunchAngle: 60
|
||||
Inaccuracy: 0
|
||||
Image: DISCUS
|
||||
BounceCount: 2
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 192
|
||||
Damage: 40
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 85
|
||||
Light: 70
|
||||
Heavy: 35
|
||||
Concrete: 28
|
||||
DamageTypes: Prone70Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: large_grey_explosion
|
||||
ImpactSounds: expnew13.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosions: small_watersplash
|
||||
ExplosionPalette: player
|
||||
ImpactSounds: ssplash3.aud
|
||||
ValidImpactTypes: Water
|
||||
Warhead@4Smu: LeaveSmudge
|
||||
SmudgeType: MediumCrater
|
||||
InvalidTargets: Vehicle, Building, Wall
|
||||
|
||||
Bomb:
|
||||
ReloadDelay: 60
|
||||
Burst: 5
|
||||
BurstDelay: 5
|
||||
Range: 2c0
|
||||
Projectile: GravityBomb
|
||||
Speed: 170
|
||||
Image: 120mm
|
||||
Shadow: true
|
||||
Palette: ra
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 298
|
||||
Damage: 160
|
||||
Versus:
|
||||
None: 200
|
||||
Wood: 90
|
||||
Light: 75
|
||||
Heavy: 32
|
||||
Concrete: 100
|
||||
DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: large_explosion
|
||||
ExplosionPalette: effectalpha75
|
||||
ImpactSounds: expnew09.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosions: small_watersplash
|
||||
ExplosionPalette: player
|
||||
ImpactSounds: ssplash3.aud
|
||||
ValidImpactTypes: Water
|
||||
Warhead@4Smu: LeaveSmudge
|
||||
SmudgeType: MediumCrater
|
||||
InvalidTargets: Vehicle, Building, Wall
|
||||
|
||||
RPGTower:
|
||||
ReloadDelay: 80
|
||||
Range: 8c0
|
||||
Report: glnch4.aud
|
||||
Projectile: Bullet
|
||||
Speed: 384
|
||||
Blockable: false
|
||||
Shadow: true
|
||||
LaunchAngle: 62
|
||||
Image: canister
|
||||
Palette: player
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 110
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 75
|
||||
Light: 90
|
||||
Heavy: 100
|
||||
Concrete: 70
|
||||
DamageTypes: Prone70Percent, TriggerProne, SmallExplosionDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: large_clsn
|
||||
ImpactSounds: expnew14.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosions: small_watersplash
|
||||
ExplosionPalette: player
|
||||
ImpactSounds: ssplash2.aud
|
||||
ValidImpactTypes: Water
|
||||
Warhead@4Smu: LeaveSmudge
|
||||
SmudgeType: MediumCrater
|
||||
InvalidTargets: Vehicle, Building, Wall
|
||||
@@ -22,6 +22,40 @@ FireballLauncher:
|
||||
SmudgeType: SmallScorch
|
||||
InvalidTargets: Vehicle, Building, Wall
|
||||
|
||||
Bomb:
|
||||
ReloadDelay: 60
|
||||
Burst: 5
|
||||
BurstDelay: 5
|
||||
Range: 2c0
|
||||
Projectile: GravityBomb
|
||||
Speed: 170
|
||||
Image: 120mm
|
||||
Shadow: true
|
||||
Palette: ra
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 298
|
||||
Damage: 160
|
||||
Versus:
|
||||
None: 200
|
||||
Wood: 90
|
||||
Light: 75
|
||||
Heavy: 32
|
||||
Concrete: 100
|
||||
DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosions: large_explosion
|
||||
ExplosionPalette: effectalpha75
|
||||
ImpactSounds: expnew09.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosions: small_watersplash
|
||||
ExplosionPalette: player
|
||||
ImpactSounds: ssplash3.aud
|
||||
ValidImpactTypes: Water
|
||||
Warhead@4Smu: LeaveSmudge
|
||||
SmudgeType: MediumCrater
|
||||
InvalidTargets: Vehicle, Building, Wall
|
||||
|
||||
FiendShard:
|
||||
ReloadDelay: 30
|
||||
Burst: 3
|
||||
|
||||
Reference in New Issue
Block a user