another similar desync bug
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@@ -38,7 +38,7 @@ namespace OpenRa.Game.Traits
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if (order.OrderString == "ChronoshiftSelf" && movement.CanEnterCell(order.TargetLocation))
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{
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// Cannot chronoshift into unexplored location
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if (!Game.LocalPlayer.Shroud.IsExplored(order.TargetLocation))
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if (!self.Owner.Shroud.IsExplored(order.TargetLocation))
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return;
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Game.controller.CancelInputMode();
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