Update music.yaml
Added a one-liner to make sure the song "Afterlife" (await_r.aud) is loaded in both content data alternatives (Aftermath scores.mix from DL mirror / Base game scores.mix file from Game CD.) Regarding of which scores.mix file is used (the DL mirror one including the Aftermath expansion tracks or the vanilla one from "Install from CD"-option) the naming of the file is different. Resulting in missing out this song when using the bigger scores.mix file with the bonus tracks.
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@@ -1,22 +1,22 @@
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intro: Intro
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Hidden: true
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map: Map
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Hidden: true
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score: Militant Force
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Hidden: true
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await_r: Await
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await_r: Afterlife (Await)
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bigf226m: Bigfoot
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credits: Reload Fire
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crus226m: Crush
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dense_r: Dense
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fac1226m: Face to the Enemy 1
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fac2226m: Face to the Enemy 2
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fogger1a: Fogger
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hell226m: Hell March
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intro: Intro
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Hidden: true
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map: Map
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Hidden: true
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mud1a: Mud
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radio2: Radio 2
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credits: Reload Fire (Credits)
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rollout: Roll Out
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run1226m: Run for your Life
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run1226m: Run (For Your Life)
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score: Militant Force (Scores)
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Hidden: true
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smsh226m: Smash
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snake: Snake
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terminat: Terminate
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@@ -26,21 +26,22 @@ vector1a: Vector
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work226m: Workmen
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# Counterstrike tracks
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2nd_hand: The Second Hand
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backstab: Backstab
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shut_it: Shut It
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under3: Underlying Thoughts
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chaos2: Chaos
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twinmix1: Twin Cannon Remix
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vr2: Voice Rhythm 2
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araziod: Arazoid
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backstab: Backstab
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chaos2: Chaos
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shut_it: Shut It
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2nd_hand: The Second Hand
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twinmix1: Twin Cannon (Remix)
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under3: Underlying Thoughts
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vr2: Voice Rhythm 2
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# Aftermath tracks
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await: Afterlife (Await)
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bog: Bog
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gloom: Gloom
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rpt: Running through Pipes (Mech Man 2)
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traction: Traction
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float_v2: Floating
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grndwire: Ground Wire
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gloom: Gloom
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grndwire: Groundwire
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rpt: Running Through Pipes
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search: The Search
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traction: Traction
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wastelnd: Wasteland
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