Dissolve Infiltration namespace
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@@ -10,8 +10,8 @@
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using OpenRA.Activities;
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using OpenRA.Mods.RA.Buildings;
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using OpenRA.Traits;
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using OpenRA.Mods.RA.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Activities
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{
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@@ -135,7 +135,6 @@
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<Compile Include="Render\RenderUnitReload.cs" />
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<Compile Include="Graphics\TeslaZapRenderable.cs" />
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<Compile Include="GainsExperience.cs" />
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<Compile Include="Infiltration\InfiltrateForPowerOutage.cs" />
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<Compile Include="EjectOnDeath.cs" />
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<Compile Include="AI\RushFuzzy.cs" />
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<Compile Include="AI\StateMachine.cs" />
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@@ -189,7 +188,6 @@
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<Compile Include="GivesBounty.cs" />
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<Compile Include="GivesExperience.cs" />
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<Compile Include="Guard.cs" />
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<Compile Include="Infiltration\InfiltrateForSupportPower.cs" />
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<Compile Include="Invulnerable.cs" />
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<Compile Include="Captures.cs" />
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<Compile Include="LimitedAmmo.cs" />
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@@ -326,10 +324,12 @@
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<Compile Include="Widgets\WorldCommandWidget.cs" />
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<Compile Include="Player\BaseAttackNotifier.cs" />
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<Compile Include="Player\HarvesterAttackNotifier.cs" />
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<Compile Include="Infiltration\InfiltrateForExploration.cs" />
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<Compile Include="Infiltration\InfiltrateForCash.cs" />
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<Compile Include="RenderShroudCircle.cs" />
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<Compile Include="Infiltration\Infiltrates.cs" />
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<Compile Include="Traits\Infiltration\InfiltrateForCash.cs" />
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<Compile Include="Traits\Infiltration\InfiltrateForExploration.cs" />
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<Compile Include="Traits\Infiltration\InfiltrateForPowerOutage.cs" />
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<Compile Include="Traits\Infiltration\InfiltrateForSupportPower.cs" />
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<Compile Include="Traits\Infiltration\Infiltrates.cs" />
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<Compile Include="Armament.cs" />
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<Compile Include="Widgets\Logic\ObserverShroudSelectorLogic.cs" />
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<Compile Include="Activities\RepairBridge.cs" />
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@@ -12,7 +12,7 @@ using System;
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using OpenRA.Mods.Common.Effects;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Infiltration
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namespace OpenRA.Mods.RA.Traits
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{
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[Desc("This structure can be infiltrated causing funds to be stolen.")]
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class InfiltrateForCashInfo : ITraitInfo
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@@ -47,4 +47,3 @@ namespace OpenRA.Mods.RA.Infiltration
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}
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}
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}
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@@ -10,7 +10,7 @@
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Infiltration
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namespace OpenRA.Mods.RA.Traits
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{
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[Desc("Steal and reset the owner's exploration.")]
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class InfiltrateForExplorationInfo : TraitInfo<InfiltrateForExploration> { }
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@@ -12,7 +12,7 @@ using System.Linq;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Infiltration
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namespace OpenRA.Mods.RA.Traits
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{
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class InfiltrateForPowerOutageInfo : ITraitInfo
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{
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@@ -11,7 +11,7 @@
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using OpenRA.Primitives;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Infiltration
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namespace OpenRA.Mods.RA.Traits
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{
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class InfiltrateForSupportPowerInfo : ITraitInfo
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{
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@@ -15,7 +15,7 @@ using OpenRA.Mods.Common.Orders;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Infiltration
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namespace OpenRA.Mods.RA.Traits
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{
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class InfiltratesInfo : ITraitInfo
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{
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