Merge SpawnViceroid into LeavesHusk

This commit is contained in:
abcdefg30
2015-07-19 12:36:18 +02:00
parent 1bc84275fd
commit 538723f8fb
4 changed files with 64 additions and 66 deletions

View File

@@ -10,17 +10,38 @@
using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Warheads;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
{
public enum OwnerType { Victim, Killer, InternalName }
[Desc("Spawn another actor immediately upon death.")]
public class LeavesHuskInfo : ITraitInfo
{
[ActorReference, FieldLoader.Require]
[Desc("Actor to spawn on death.")]
public readonly string HuskActor = null;
[Desc("Probability the husk actor spawns.")]
public readonly int Probability = 100;
[Desc("Owner of the husk actor. Allowed keywords:" +
"'Victim', 'Killer' and 'InternalName'.")]
public readonly OwnerType OwnerType = OwnerType.Victim;
[Desc("Map player to use when 'InternalName' is defined on 'OwnerType'.")]
public readonly string InternalOwner = null;
[Desc("DeathType that triggers the husk actor spawn." +
"Leave empty to spawn a husk actor ignoring the DeathTypes.")]
public readonly string DeathType = null;
[Desc("Skips the husk actor's make animations if true.")]
public readonly bool SkipMakeAnimations = true;
public object Create(ActorInitializer init) { return new LeavesHusk(init, this); }
}
@@ -41,6 +62,13 @@ namespace OpenRA.Mods.RA.Traits
if (!self.IsInWorld)
return;
if (self.World.SharedRandom.Next(100) > info.Probability)
return;
var warhead = e.Warhead as DamageWarhead;
if (info.DeathType != null && warhead != null && !warhead.DamageTypes.Contains(info.DeathType))
return;
self.World.AddFrameEndTask(w =>
{
var td = new TypeDictionary
@@ -48,11 +76,19 @@ namespace OpenRA.Mods.RA.Traits
new ParentActorInit(self),
new LocationInit(self.Location),
new CenterPositionInit(self.CenterPosition),
new OwnerInit(self.Owner),
new FactionInit(race),
new SkipMakeAnimsInit()
new FactionInit(race)
};
if (info.OwnerType == OwnerType.Victim)
td.Add(new OwnerInit(self.Owner));
else if (info.OwnerType == OwnerType.Killer)
td.Add(new OwnerInit(e.Attacker.Owner));
else
td.Add(new OwnerInit(self.World.Players.First(p => p.InternalName == info.InternalOwner)));
if (info.SkipMakeAnimations)
td.Add(new SkipMakeAnimsInit());
// Allows the husk to drag to its final position
var mobile = self.TraitOrDefault<Mobile>();
if (mobile != null)
@@ -71,7 +107,8 @@ namespace OpenRA.Mods.RA.Traits
if (turreted != null)
td.Add(new TurretFacingInit(turreted.TurretFacing));
var chronoshiftable = self.TraitOrDefault<Chronoshiftable>(); // TODO: untie this and move to Mods.Common
// TODO: untie this and move to Mods.Common
var chronoshiftable = self.TraitOrDefault<Chronoshiftable>();
if (chronoshiftable != null && chronoshiftable.ReturnTicks > 0)
{
td.Add(new ChronoshiftOriginInit(chronoshiftable.Origin));