Fix auto-targeting vs TD/TS/D2K creeps.

This commit is contained in:
Paul Chote
2017-06-18 16:23:07 +00:00
committed by Oliver Brakmann
parent 0a1f2b7275
commit 57df34dcbf
4 changed files with 7 additions and 7 deletions

View File

@@ -150,7 +150,7 @@
^AutoTargetGround:
AutoTarget:
AutoTargetPriority@DEFAULT:
ValidTargets: Infantry, Vehicle, Water, Structure, Defense
ValidTargets: Infantry, Vehicle, Creep, Water, Structure, Defense
InvalidTargets: NoAutoTarget
^AutoTargetAir:
@@ -162,7 +162,7 @@
^AutoTargetAll:
AutoTarget:
AutoTargetPriority@DEFAULT:
ValidTargets: Infantry, Vehicle, Water, Air, Structure, Defense
ValidTargets: Infantry, Vehicle, Creep, Water, Air, Structure, Defense
InvalidTargets: NoAutoTarget
^AcceptsCloakCrate:

View File

@@ -79,7 +79,7 @@ sandworm:
SpiceSand: 100
Spice: 100
Targetable:
TargetTypes: Ground
TargetTypes: Ground, Creep
WithSpriteBody:
WithIdleAnimation:
Interval: 160

View File

@@ -123,13 +123,13 @@
^AutoTargetGround:
AutoTarget:
AutoTargetPriority@DEFAULT:
ValidTargets: Infantry, Vehicle, Water, Structure, Defense
ValidTargets: Infantry, Vehicle, Creep, Water, Structure, Defense
InvalidTargets: NoAutoTarget
^AutoTargetAll:
AutoTarget:
AutoTargetPriority@DEFAULT:
ValidTargets: Infantry, Vehicle, Water, Air, Structure, Defense
ValidTargets: Infantry, Vehicle, Creep, Water, Air, Structure, Defense
InvalidTargets: NoAutoTarget
^Vehicle:

View File

@@ -126,7 +126,7 @@
^AutoTargetGround:
AutoTarget:
AutoTargetPriority@DEFAULT:
ValidTargets: Infantry, Vehicle, Water, Structure, Defense
ValidTargets: Infantry, Vehicle, Creep, Water, Structure, Defense
InvalidTargets: NoAutoTarget
^AutoTargetAir:
@@ -138,7 +138,7 @@
^AutoTargetAll:
AutoTarget:
AutoTargetPriority@DEFAULT:
ValidTargets: Infantry, Vehicle, Water, Air, Structure, Defense
ValidTargets: Infantry, Vehicle, Creep, Water, Air, Structure, Defense
InvalidTargets: NoAutoTarget
^BasicBuilding: