ConstructionYard.cs!

git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1286 993157c7-ee19-0410-b2c4-bb4e9862e678
This commit is contained in:
chrisf
2007-07-16 10:29:03 +00:00
parent 333a20d29e
commit 58be529e32
13 changed files with 146 additions and 205 deletions

View File

@@ -9,13 +9,10 @@ namespace OpenRa.Game
{
class Refinery : Actor
{
static Range<int>? refineryRange = null;
static Range<int> sequence = UnitSheetBuilder.GetUnit("proc");
public Refinery(float2 location, int palette)
{
if (refineryRange == null)
refineryRange = UnitSheetBuilder.AddUnit("proc");
this.renderLocation = location;
this.palette = palette;
}
@@ -26,10 +23,8 @@ namespace OpenRa.Game
{
get
{
return new Sprite[] { UnitSheetBuilder.sprites[refineryRange.Value.Start + GetFrame()] };
return new Sprite[] { UnitSheetBuilder.sprites[sequence.Start + GetFrame()] };
}
}
public override void Tick( World world, double t ) { }
}
}