Update changelog for new playtest.
This commit is contained in:
23
CHANGELOG
23
CHANGELOG
@@ -6,10 +6,11 @@ NEW:
|
||||
Added force-move ability (hold alt to prioritize move/crush over attack/harvest).
|
||||
Added change-mod button to the asset download screen.
|
||||
Added kick-ban to the server lobby.
|
||||
Added a button to fill empty lobby slots with bots.
|
||||
Added a renderer geometry visualization to the debug/cheats menu.
|
||||
Overhauled lobby layout.
|
||||
Fixed exploit allowing arbitrary building placement.
|
||||
Fixed exploit allowing a malicious client to steal admin rights.
|
||||
Fixed exploit related to support aircraft.
|
||||
Fixed glitches relating to passenger-carrying units being killed.
|
||||
Fixed a crash related to bridges on certain maps.
|
||||
Fixed a crash related to the color picker.
|
||||
@@ -21,6 +22,7 @@ NEW:
|
||||
Fixed units continuing to attack a building after it was captured.
|
||||
Fixed units chasing a chronoshifted unit across the map.
|
||||
Fixed units not being able to attack buildings from some angles.
|
||||
Fixed infantry not being able to attack units from some angles.
|
||||
Removed some developer-specific options from the settings menu.
|
||||
Red Alert:
|
||||
Added external capturing for engineers (like C&C Generals).
|
||||
@@ -30,19 +32,27 @@ NEW:
|
||||
Fixed support powers being available after winning a game.
|
||||
Fixed sniper damage vs walls.
|
||||
Fixed destroyable ore mines.
|
||||
Improved dog attack behavior.
|
||||
Tweaked some weapon explosions.
|
||||
Sniper health reduced.
|
||||
Iron curtain duration increased to 20 seconds.
|
||||
Chronoshift duration decreased to 20 seconds.
|
||||
Tesla coil price reduced to $1200 and firing delay increased.
|
||||
Mammoth tank build time reduced to 36 seconds.
|
||||
Mobile Radar Jammer range increased.
|
||||
Mechanic repair amount increased.
|
||||
Decrease the infantry run animation speed.
|
||||
Added hospital tech structure that allows infantry to auto-heal.
|
||||
Increased oil derrick health and cash rate. Added initial capture bonus.
|
||||
Added maps: Artemis, Fort Lonestar, Pluto, Sahara, Survival02, Tournament Island, Zeus.
|
||||
Added several community created map decorations.
|
||||
Added ants and larvae creep actors.
|
||||
Added maps: Artemis, Athena, Fort Lonestar, Pluto, Sahara, Survival02, Tournament Island, Zeus.
|
||||
Updated maps: Ares, Apollo, Dionysus, Doughnut, Poseidon.
|
||||
Renamed maps: Ares: National Park -> Dionysus.
|
||||
Removed maps: Hotzone, Mjolnir-2, Seaside.
|
||||
Disabled bots on several maps where they don't work well.
|
||||
C&C:
|
||||
Added starting units configuration to the lobby (MCV only, light support, heavy support).
|
||||
Restored "classic" multi-engineer behavior. Buildings above 50% health will be damaged by 50%; buildings below this will be captured.
|
||||
Added some texture to the UI background.
|
||||
Fixed veterancy chevrons on cloaked units.
|
||||
@@ -50,6 +60,8 @@ NEW:
|
||||
Reduced the pip-count on silos.
|
||||
Orca range increased, reload time decreased.
|
||||
Sam Site missile spread increased.
|
||||
Changed hospital to a capturable tech structure that allows infantry to auto-heal.
|
||||
Added dinosaurs as buildable units from the Biolab.
|
||||
Added maps: Deterring Democracy, Deterring Democracy +
|
||||
Removed maps: East vs West Redux.
|
||||
Updated maps: Skull Valley, Slippery Slopes, The Hourglass.
|
||||
@@ -58,12 +70,14 @@ NEW:
|
||||
Added new title font.
|
||||
Added maps: Imperial Basin.
|
||||
Fixed harvester docking animation.
|
||||
Fixed statistics tracking.
|
||||
Added harvesting animation.
|
||||
Uses original (better quality) audio.
|
||||
Updated maps: Black Mesa, Brimstone, Death Depths, Dune Boogie.
|
||||
Engine:
|
||||
Fixed a crash with server hosting under Windows.
|
||||
Reduced order lag for singleplayer games
|
||||
Significant improvements to pathfinder performance when ordering units to areas they cannot reach.
|
||||
Reduced order lag for singleplayer games.
|
||||
Added support for TS/RA2 mix files.
|
||||
Added support for TS/RA2 SHP images.
|
||||
Added support for TS/RA2 voxel models.
|
||||
@@ -81,7 +95,8 @@ NEW:
|
||||
Host windows OpenAL and SDL dependencies on our own servers to avoid excessive downtime.
|
||||
Map Editor and Tools:
|
||||
Added an ingame asset viewer / converter to D2K and RA (enable via the Debug tab in the settings menu).
|
||||
|
||||
Added EditorConfig definitions for editors that support it.
|
||||
Added StyleCop definitions for editors that support it.
|
||||
20130514:
|
||||
All mods:
|
||||
Destroyed bridges can now be repaired with an engineer.
|
||||
|
||||
Reference in New Issue
Block a user