categorize traits better
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OpenRa.Game/Traits/AttackTurreted.cs → OpenRa.Game/Traits/Attack/AttackTurreted.cs
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OpenRa.Game/Traits/AttackTurreted.cs → OpenRa.Game/Traits/Attack/AttackTurreted.cs
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OpenRa.Game/Traits/PlaceBuilding.cs → OpenRa.Game/Traits/Player/PlaceBuilding.cs
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OpenRa.Game/Traits/PlaceBuilding.cs → OpenRa.Game/Traits/Player/PlaceBuilding.cs
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OpenRa.Game/Traits/ProductionQueue.cs → OpenRa.Game/Traits/Player/ProductionQueue.cs
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OpenRa.Game/Traits/ProductionQueue.cs → OpenRa.Game/Traits/Player/ProductionQueue.cs
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OpenRa.Game/Traits/RenderUnitRotor.cs → OpenRa.Game/Traits/Render/RenderUnitRotor.cs
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OpenRa.Game/Traits/RenderUnitRotor.cs → OpenRa.Game/Traits/Render/RenderUnitRotor.cs
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OpenRa.Game/Traits/RenderUnitSpinner.cs → OpenRa.Game/Traits/Render/RenderUnitSpinner.cs
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OpenRa.Game/Traits/RenderUnitSpinner.cs → OpenRa.Game/Traits/Render/RenderUnitSpinner.cs
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OpenRa.Game/Traits/BuildingInfluence.cs → OpenRa.Game/Traits/World/BuildingInfluence.cs
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OpenRa.Game/Traits/BuildingInfluence.cs → OpenRa.Game/Traits/World/BuildingInfluence.cs
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OpenRa.Game/Traits/UnitInfluence.cs → OpenRa.Game/Traits/World/UnitInfluence.cs
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OpenRa.Game/Traits/UnitInfluence.cs → OpenRa.Game/Traits/World/UnitInfluence.cs
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