categorize traits better
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15
OpenRa.Game/Traits/Modifiers/InvisibleToOthers.cs
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15
OpenRa.Game/Traits/Modifiers/InvisibleToOthers.cs
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using System.Collections.Generic;
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namespace OpenRa.Traits
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{
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class InvisibleToOthersInfo : StatelessTraitInfo<InvisibleToOthers> { }
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class InvisibleToOthers : IRenderModifier
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{
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public IEnumerable<Renderable> ModifyRender(Actor self, IEnumerable<Renderable> r)
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{
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return self.World.LocalPlayer == self.Owner
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? r : new Renderable[] { };
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}
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}
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}
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