missed a change in prev.

This commit is contained in:
Bob
2009-12-22 02:18:36 +13:00
parent 86dc6d53e7
commit 5ded9d6303

View File

@@ -70,11 +70,6 @@ namespace OpenRa.Game.Traits
() => self.traits.Get<Unit>().Facing);
}
public override IEnumerable<Tuple<Sprite, float2, int>> Render(Actor self)
{
yield return Util.Centered(self, anim.Image, self.CenterLocation);
}
public void Damaged(Actor self, AttackInfo e)
{
if (e.DamageState == DamageState.Dead)