Fix smudges in D2k to not spawn or grow when hitting vehicle or structure
This commit is contained in:
@@ -25,6 +25,7 @@ Debris:
|
||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater
|
||||
InvalidTargets: Vehicle, Structure
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: small_explosion
|
||||
ImpactSounds: EXPLLG5.WAV
|
||||
@@ -59,6 +60,7 @@ Debris2:
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater
|
||||
InvalidTargets: Vehicle, Structure
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: med_explosion
|
||||
ImpactSounds: EXPLLG5.WAV
|
||||
@@ -93,6 +95,7 @@ Debris3:
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater
|
||||
InvalidTargets: Vehicle, Structure
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: med_explosion
|
||||
ImpactSounds: EXPLLG5.WAV
|
||||
@@ -127,6 +130,7 @@ Debris4:
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater
|
||||
InvalidTargets: Vehicle, Structure
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: large_explosion
|
||||
ImpactSounds: EXPLLG5.WAV
|
||||
|
||||
Reference in New Issue
Block a user