Add support for dotnet core for Windows
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@@ -129,14 +129,16 @@ Section "Game" GAME
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SetOutPath "$INSTDIR"
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File "${SRCDIR}\*.exe"
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File "${SRCDIR}\*.exe.config"
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File "${SRCDIR}\*.dll.config"
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File "${SRCDIR}\*.dll"
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File "${SRCDIR}\*.ico"
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File "${SRCDIR}\*.deps.json"
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File "${SRCDIR}\*.runtimeconfig.json"
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File "${SRCDIR}\global mix database.dat"
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File "${SRCDIR}\IP2LOCATION-LITE-DB1.IPV6.BIN.ZIP"
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File "${SRCDIR}\VERSION"
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File "${SRCDIR}\AUTHORS"
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File "${SRCDIR}\COPYING"
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File "${SRCDIR}\global mix database.dat"
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File "${SRCDIR}\IP2LOCATION-LITE-DB1.IPV6.BIN.ZIP"
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!insertmacro MUI_STARTMENU_WRITE_BEGIN Application
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CreateDirectory "$SMPROGRAMS\$StartMenuFolder"
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@@ -162,6 +164,7 @@ Section "Game" GAME
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SetShellVarContext all
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CreateDirectory "$APPDATA\OpenRA\ModMetadata"
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SetOutPath "$INSTDIR"
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nsExec::ExecToLog '"$INSTDIR\OpenRA.Utility.exe" ra --register-mod "$INSTDIR\RedAlert.exe" system'
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nsExec::ExecToLog '"$INSTDIR\OpenRA.Utility.exe" ra --clear-invalid-mod-registrations system'
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nsExec::ExecToLog '"$INSTDIR\OpenRA.Utility.exe" cnc --register-mod "$INSTDIR\TiberianDawn.exe" system'
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@@ -182,21 +185,6 @@ Section "Desktop Shortcut" DESKTOPSHORTCUT
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"$INSTDIR\Dune2000.exe" "" "" "" ""
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SectionEnd
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;***************************
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;Dependency Sections
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;***************************
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Section "-DotNet" DotNet
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ClearErrors
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; https://docs.microsoft.com/en-us/dotnet/framework/migration-guide/how-to-determine-which-versions-are-installed
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ReadRegDWORD $0 HKLM "SOFTWARE\Microsoft\NET Framework Setup\NDP\v4\Full" "Release"
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IfErrors error 0
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IntCmp $0 461808 done error done
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error:
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MessageBox MB_OK ".NET Framework v4.7.2 or later is required to run OpenRA."
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Abort
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done:
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SectionEnd
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;***************************
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;Uninstaller Sections
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;***************************
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@@ -225,14 +213,17 @@ Function ${UN}Clean
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RMDir /r $INSTDIR\glsl
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RMDir /r $INSTDIR\lua
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Delete $INSTDIR\*.exe
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Delete $INSTDIR\*.exe.config
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Delete $INSTDIR\*.dll
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Delete $INSTDIR\*.ico
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Delete $INSTDIR\*.dll.config
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Delete $INSTDIR\*.deps.json
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Delete $INSTDIR\*.runtimeconfig.json
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Delete $INSTDIR\VERSION
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Delete $INSTDIR\AUTHORS
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Delete $INSTDIR\COPYING
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Delete "$INSTDIR\global mix database.dat"
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Delete $INSTDIR\IP2LOCATION-LITE-DB1.IPV6.BIN.ZIP
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RMDir /r $INSTDIR\Support
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DeleteRegKey HKLM "Software\Microsoft\Windows\CurrentVersion\Uninstall\OpenRA${SUFFIX}"
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@@ -32,6 +32,12 @@ elif [[ ${TAG} == playtest* ]]; then
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SUFFIX=" (playtest)"
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fi
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if command -v curl >/dev/null 2>&1; then
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curl -s -L -O https://github.com/electron/rcedit/releases/download/v1.1.1/rcedit-x64.exe || exit 3
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else
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wget -cq https://github.com/electron/rcedit/releases/download/v1.1.1/rcedit-x64.exe || exit 3
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fi
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function makelauncher()
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{
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LAUNCHER_NAME="${1}"
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@@ -40,7 +46,9 @@ function makelauncher()
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PLATFORM="${4}"
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convert "${ARTWORK_DIR}/${MOD_ID}_16x16.png" "${ARTWORK_DIR}/${MOD_ID}_24x24.png" "${ARTWORK_DIR}/${MOD_ID}_32x32.png" "${ARTWORK_DIR}/${MOD_ID}_48x48.png" "${ARTWORK_DIR}/${MOD_ID}_256x256.png" "${BUILTDIR}/${MOD_ID}.ico"
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install_windows_launcher "${SRCDIR}" "${BUILTDIR}" "win-${PLATFORM}" "${MOD_ID}" "${LAUNCHER_NAME}" "${DISPLAY_NAME}" "${BUILTDIR}/${MOD_ID}.ico" "${FAQ_URL}"
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install_windows_launcher "${SRCDIR}" "${BUILTDIR}" "win-${PLATFORM}" "${MOD_ID}" "${LAUNCHER_NAME}" "${DISPLAY_NAME}" "${FAQ_URL}"
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wine64 rcedit-x64.exe "${BUILTDIR}/${LAUNCHER_NAME}.exe" --set-icon "${BUILTDIR}/${MOD_ID}.ico"
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}
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function build_platform()
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@@ -54,7 +62,7 @@ function build_platform()
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USE_PROGRAMFILES32=""
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fi
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install_assemblies_mono "${SRCDIR}" "${BUILTDIR}" "win-${PLATFORM}" "False" "True" "True"
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install_assemblies "${SRCDIR}" "${BUILTDIR}" "win-${PLATFORM}" "False" "True" "True"
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install_data "${SRCDIR}" "${BUILTDIR}" "cnc" "d2k" "ra"
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set_engine_version "${TAG}" "${BUILTDIR}"
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set_mod_version "${TAG}" "${BUILTDIR}/mods/cnc/mod.yaml" "${BUILTDIR}/mods/d2k/mod.yaml" "${BUILTDIR}/mods/ra/mod.yaml" "${BUILTDIR}/mods/modcontent/mod.yaml"
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@@ -9,11 +9,21 @@ import struct
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import sys
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if __name__ == "__main__":
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print(sys.argv[1] + ': Enabling /LARGEADDRESSAWARE')
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print('Patching ' + sys.argv[1] + ':')
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with open(sys.argv[1], 'r+b') as assembly:
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assembly.seek(0x3c)
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peOffset = struct.unpack('i', assembly.read(4))[0]
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peOffset = struct.unpack('H', assembly.read(2))[0]
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assembly.seek(peOffset)
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peSignature = struct.unpack('I', assembly.read(4))[0]
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if peSignature != 0x4550:
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print(" ERROR: Invalid PE signature")
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print(' - Setting /LARGEADDRESSAWARE')
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assembly.seek(peOffset + 4 + 18)
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flags = struct.unpack('B', assembly.read(1))[0] | 0x20
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assembly.seek(peOffset + 4 + 18)
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assembly.write(struct.pack('B', flags))
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print(' - Setting /subsystem:windows')
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assembly.seek(peOffset + 0x5C)
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assembly.write(struct.pack("H", 0x02))
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