removed "InitialStance: Defend"
If people want this, put it in the defaults.yaml. Artillery units still have "Defend" as initial stance.
This commit is contained in:
@@ -191,7 +191,6 @@ SONICTANK:
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LocalOffset: 640,0,427
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AttackFrontal:
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AutoTarget:
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InitialStance: Defend
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DebugRetiliateAgainstAggressor:
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DebugNextAutoTargetScanTime:
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Explodes:
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@@ -208,7 +208,6 @@ DEVAST:
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LocalOffset: 683,213,85, 683,-171,85
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AttackFrontal:
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AutoTarget:
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InitialStance: Defend
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DebugRetiliateAgainstAggressor:
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DebugNextAutoTargetScanTime:
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Explodes:
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@@ -138,7 +138,6 @@ HARVESTER.starport:
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LocalOffset: 256,0,128
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AttackFrontal:
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AutoTarget:
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InitialStance: Defend
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DebugRetiliateAgainstAggressor:
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DebugNextAutoTargetScanTime:
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Explodes:
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@@ -181,7 +180,6 @@ QUAD:
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LocalOffset: 128,0,85#-4
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AttackFrontal:
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AutoTarget:
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InitialStance: Defend
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DebugRetiliateAgainstAggressor:
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DebugNextAutoTargetScanTime:
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Explodes:
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@@ -230,7 +228,6 @@ QUAD.starport:
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AttackTurreted:
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RenderUnitTurreted:
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AutoTarget:
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InitialStance: Defend
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DebugRetiliateAgainstAggressor:
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DebugNextAutoTargetScanTime:
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Explodes:
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