Normalise RA anti-air values

This commit is contained in:
Gustas
2023-05-26 13:22:16 +03:00
committed by Smittytron
parent a3c5945f2a
commit 605681b252
2 changed files with 19 additions and 28 deletions

View File

@@ -43,6 +43,8 @@
ValidTargets: AirborneActor
Warhead@1Dam: SpreadDamage
ValidTargets: AirborneActor
Versus:
Light: 100
Warhead@3Eff: CreateEffect
ImpactActors: false
@@ -105,10 +107,7 @@ HellfireAA:
RangeLimit: 7c0
CloseEnough: 0c600
Warhead@1Dam: SpreadDamage
Damage: 4000
Versus:
Wood: 75
Light: 75
Damage: 3000
Warhead@3Eff: CreateEffect
Explosions: med_explosion_air
@@ -153,9 +152,7 @@ Nike:
RangeLimit: 11c0
Speed: 341
Warhead@1Dam: SpreadDamage
Damage: 5000
Versus:
Light: 90
Damage: 4500
Warhead@3Eff: CreateEffect
Explosions: med_explosion_air
ImpactSounds: kaboom25.aud
@@ -168,9 +165,7 @@ RedEye:
HorizontalRateOfTurn: 80
Speed: 298
Warhead@1Dam: SpreadDamage
Damage: 4000
Versus:
Light: 60
Damage: 2400
Stinger:
Inherits: ^AntiGroundMissile
@@ -203,6 +198,9 @@ StingerAA:
CloseEnough: 298
Warhead@1Dam: SpreadDamage
ValidTargets: AirborneActor
Damage: 1650
Versus:
Light: 100
Warhead@3Eff: CreateEffect
Explosions: med_explosion_air
ImpactSounds: kaboom25.aud
@@ -310,9 +308,9 @@ SubMissileAA:
ValidTargets: AirborneActor
Warhead@1Dam: SpreadDamage
ValidTargets: AirborneActor
Damage: 1500
Damage: 450
Versus:
Light: 30
Light: 100
SCUD:
Inherits: ^AntiGroundMissile

View File

@@ -6,14 +6,8 @@
Projectile: InstantHit
Warhead@1Dam: SpreadDamage
Spread: 213
Damage: 2000
Damage: 900
ValidTargets: AirborneActor
Versus:
None: 40
Wood: 10
Light: 60
Heavy: 10
Concrete: 20
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2Eff: CreateEffect
Explosions: small_explosion_air
@@ -25,19 +19,11 @@ ZSU-23:
BurstDelays: 0
ReloadDelay: 6
Range: 10c0
Warhead@1Dam: SpreadDamage
Damage: 1200
Versus:
None: 25
Wood: 75
Light: 75
Heavy: 100
Concrete: 50
FLAK-23-AA:
Inherits: ^AACannon
Warhead@1Dam: SpreadDamage
ValidTargets: AirborneActor, GroundActor, WaterActor
Damage: 1200
FLAK-23-AG:
Inherits: ^AACannon
@@ -46,7 +32,14 @@ FLAK-23-AG:
Projectile: InstantHit
Blockable: true
Warhead@1Dam: SpreadDamage
Damage: 2000
ValidTargets: AirborneActor, GroundActor, WaterActor
Versus:
None: 40
Wood: 10
Light: 60
Heavy: 10
Concrete: 20
Warhead@2Eff: CreateEffect
Explosions: flak_explosion_ground
ValidTargets: Ground, GroundActor, Air, AirborneActor, WaterActor, Trees