Fix not being able to select enemy units

This commit is contained in:
Oliver Brakmann
2015-07-26 21:46:27 +02:00
parent d9d37d54c8
commit 618ba6342c

View File

@@ -71,7 +71,7 @@ namespace OpenRA.Mods.Common.Traits
public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr)
{
if (!self.Owner.IsAlliedWith(self.World.RenderPlayer) || self.World.FogObscures(self))
if (self.World.FogObscures(self))
yield break;
if (Info.RenderSelectionBox)
@@ -80,6 +80,9 @@ namespace OpenRA.Mods.Common.Traits
if (Info.RenderSelectionBars)
yield return new SelectionBarsRenderable(self);
if (!self.Owner.IsAlliedWith(wr.World.RenderPlayer))
yield break;
if (self.World.LocalPlayer != null && self.World.LocalPlayer.PlayerActor.Trait<DeveloperMode>().PathDebug)
yield return new TargetLineRenderable(ActivityTargetPath(), Color.Green);