Fix spelling errors and add naming consistency to campaign

Co-Authored-By: Gustas <37534529+punkpun@users.noreply.github.com>
This commit is contained in:
test1232156
2024-08-29 19:01:12 +03:00
committed by Gustas
parent 02e1c7444b
commit 631cf4ba74
8 changed files with 168 additions and 177 deletions

View File

@@ -1,7 +1,7 @@
## world
dropdown-difficulty =
.label = Difficulty
.description = The difficulty of the mission
.description = The difficulty of the mission.
options-difficulty =
.easy = Easy

View File

@@ -1,12 +1,12 @@
## campaign
objective-failed = Objective failed
objective-completed = Objective completed
objective-failed = Objective Failed
objective-completed = Objective Completed
primary = Primary
secondary = Secondary
new-primary-objective = New primary objective
new-secondary-objective = New secondary objective
new-primary-objective = New Primary Objective
new-secondary-objective = New Secondary Objective
# cnc64gdi01
destroy-obelisk-sams = Destroy the SAM sites protecting the Obelisk.
@@ -59,7 +59,7 @@ destroy-nod-force = Destroy the Nod strike force.
## gdi08b
protect-mobius = Protect Dr. Mobius.
protect-hospital = Protect the Hospital.
keep-civilians-alive = Keep at least { $civilians } out of 14 Civilians alive.
keep-civilians-alive = Keep at least { $civilians } out of 14 civilians alive.
destroy-nod-bases = Destroy the Nod bases.
## gdi09
@@ -105,8 +105,8 @@ destroy-gdi-supporter-houses = Destroy the houses of the GDI supporters
in the village.
## nod06c
infiltrate-barracks-factory-conyard = Infiltrate the barracks, weapon factory and
the construction yard.
infiltrate-barracks-factory-conyard = Infiltrate the barracks, weapons factory and
construction yard.
## nod07a
find-nod-base = Find the Nod base.
@@ -116,9 +116,9 @@ eliminate-gdi-forces = Eliminate all GDI forces in the area.
## nod07c
capture-gdi-helipad = Capture the GDI helipad.
do-not-capture-or-destroy = Don't capture or destroy any other
do-not-capture-or-destroy = Do not capture or destroy any other
GDI main building.
orca-wreak-havoc = Use the GDI orca to wreak havoc at the village.
orca-wreak-havoc = Use the GDI Orca to wreak havoc in the village.
distract-guards = Distract the guards by attacking the
main entrance with your vehicles.
@@ -134,29 +134,24 @@ secure-second-landing-zone = Secure the second landing zone.
## nod10a
kill-gdi-scientist = Kill the GDI scientist.
destroy-tech-center = Destroy the GDI R&D center.
destroy-tech-center = Destroy the GDI Research Base.
## nod10b
destroy-capture-warfactory = Destroy or capture the Weapons Factory.
destroy-mammoth-tanks = Destroy the Mammoth tanks in the R&D base.
destroy-mammoth-tanks = Destroy the Mammoth tanks in the Research Base.
keep-commando-alive = Keep your Commando alive.
## eviction-notice
take-civilians-money-crates = Find all the civilians' money.
They won't need it anymore.
quickly-destroy-ion-cannon = Disable GDI Ion Cannon before
it fires two times.
take-civilians-money-crates = Find all the civilians' money; they won't be needing it anymore.
quickly-destroy-ion-cannon = Disable the GDI Ion Cannon before it fires twice.
nod-soldier = Nod Soldier
civilians-running = Hey, those civilians... where are they going?
destroy-ion-cannon-advice = The GDI are preparing their ion cannon. Don't let them get used to it.
village-destruction-warning = Be careful, commander. The GDI won't stand still while we burn the entire village.
destroy-ion-cannon-advice = The GDI are preparing their Ion Cannon. Don't let them get comfortable using it.
village-destruction-warning = Be careful, commander. The GDI won't stay idle while we burn the entire village.
## twist-of-fate
clear-path = Repel the ambush and clear the way
for our MCV.
recover-old-base = Capture the Construction Yard in our recon
post to regain control.
air-strikes-intel-report = Nod airstrikes are being directed by a Communications Center, located northwest. We may gain useful information from its capture.
capture-nod-communications-center = Capture the Nod Communications Center to
the northwest.
clear-path = Repel the ambush and clear the way for our MCV.
recover-old-base = Capture the Construction Yard at our recon post to regain control.
air-strikes-intel-report = Nod airstrikes are being directed by a Communications Center to the northwest. We may gain useful information from its capture.
capture-nod-communications-center = Capture the Nod Communications Center to the northwest.
communications-center-captured-sams-located = Our engineers located Nod SAM sites. They also disarmed an unusual trap on the Construction Yard to the south.