Fix spelling errors and add naming consistency to campaign

Co-Authored-By: Gustas <37534529+punkpun@users.noreply.github.com>
This commit is contained in:
test1232156
2024-08-29 19:01:12 +03:00
committed by Gustas
parent 02e1c7444b
commit 631cf4ba74
8 changed files with 168 additions and 177 deletions

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@@ -1,7 +1,7 @@
## world ## world
dropdown-difficulty = dropdown-difficulty =
.label = Difficulty .label = Difficulty
.description = The difficulty of the mission .description = The difficulty of the mission.
options-difficulty = options-difficulty =
.easy = Easy .easy = Easy

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@@ -1,12 +1,12 @@
## campaign ## campaign
objective-failed = Objective failed objective-failed = Objective Failed
objective-completed = Objective completed objective-completed = Objective Completed
primary = Primary primary = Primary
secondary = Secondary secondary = Secondary
new-primary-objective = New primary objective new-primary-objective = New Primary Objective
new-secondary-objective = New secondary objective new-secondary-objective = New Secondary Objective
# cnc64gdi01 # cnc64gdi01
destroy-obelisk-sams = Destroy the SAM sites protecting the Obelisk. destroy-obelisk-sams = Destroy the SAM sites protecting the Obelisk.
@@ -59,7 +59,7 @@ destroy-nod-force = Destroy the Nod strike force.
## gdi08b ## gdi08b
protect-mobius = Protect Dr. Mobius. protect-mobius = Protect Dr. Mobius.
protect-hospital = Protect the Hospital. protect-hospital = Protect the Hospital.
keep-civilians-alive = Keep at least { $civilians } out of 14 Civilians alive. keep-civilians-alive = Keep at least { $civilians } out of 14 civilians alive.
destroy-nod-bases = Destroy the Nod bases. destroy-nod-bases = Destroy the Nod bases.
## gdi09 ## gdi09
@@ -105,8 +105,8 @@ destroy-gdi-supporter-houses = Destroy the houses of the GDI supporters
in the village. in the village.
## nod06c ## nod06c
infiltrate-barracks-factory-conyard = Infiltrate the barracks, weapon factory and infiltrate-barracks-factory-conyard = Infiltrate the barracks, weapons factory and
the construction yard. construction yard.
## nod07a ## nod07a
find-nod-base = Find the Nod base. find-nod-base = Find the Nod base.
@@ -116,9 +116,9 @@ eliminate-gdi-forces = Eliminate all GDI forces in the area.
## nod07c ## nod07c
capture-gdi-helipad = Capture the GDI helipad. capture-gdi-helipad = Capture the GDI helipad.
do-not-capture-or-destroy = Don't capture or destroy any other do-not-capture-or-destroy = Do not capture or destroy any other
GDI main building. GDI main building.
orca-wreak-havoc = Use the GDI orca to wreak havoc at the village. orca-wreak-havoc = Use the GDI Orca to wreak havoc in the village.
distract-guards = Distract the guards by attacking the distract-guards = Distract the guards by attacking the
main entrance with your vehicles. main entrance with your vehicles.
@@ -134,29 +134,24 @@ secure-second-landing-zone = Secure the second landing zone.
## nod10a ## nod10a
kill-gdi-scientist = Kill the GDI scientist. kill-gdi-scientist = Kill the GDI scientist.
destroy-tech-center = Destroy the GDI R&D center. destroy-tech-center = Destroy the GDI Research Base.
## nod10b ## nod10b
destroy-capture-warfactory = Destroy or capture the Weapons Factory. destroy-capture-warfactory = Destroy or capture the Weapons Factory.
destroy-mammoth-tanks = Destroy the Mammoth tanks in the R&D base. destroy-mammoth-tanks = Destroy the Mammoth tanks in the Research Base.
keep-commando-alive = Keep your Commando alive. keep-commando-alive = Keep your Commando alive.
## eviction-notice ## eviction-notice
take-civilians-money-crates = Find all the civilians' money. take-civilians-money-crates = Find all the civilians' money; they won't be needing it anymore.
They won't need it anymore. quickly-destroy-ion-cannon = Disable the GDI Ion Cannon before it fires twice.
quickly-destroy-ion-cannon = Disable GDI Ion Cannon before
it fires two times.
nod-soldier = Nod Soldier nod-soldier = Nod Soldier
civilians-running = Hey, those civilians... where are they going? civilians-running = Hey, those civilians... where are they going?
destroy-ion-cannon-advice = The GDI are preparing their ion cannon. Don't let them get used to it. destroy-ion-cannon-advice = The GDI are preparing their Ion Cannon. Don't let them get comfortable using it.
village-destruction-warning = Be careful, commander. The GDI won't stand still while we burn the entire village. village-destruction-warning = Be careful, commander. The GDI won't stay idle while we burn the entire village.
## twist-of-fate ## twist-of-fate
clear-path = Repel the ambush and clear the way clear-path = Repel the ambush and clear the way for our MCV.
for our MCV. recover-old-base = Capture the Construction Yard at our recon post to regain control.
recover-old-base = Capture the Construction Yard in our recon air-strikes-intel-report = Nod airstrikes are being directed by a Communications Center to the northwest. We may gain useful information from its capture.
post to regain control. capture-nod-communications-center = Capture the Nod Communications Center to the northwest.
air-strikes-intel-report = Nod airstrikes are being directed by a Communications Center, located northwest. We may gain useful information from its capture.
capture-nod-communications-center = Capture the Nod Communications Center to
the northwest.
communications-center-captured-sams-located = Our engineers located Nod SAM sites. They also disarmed an unusual trap on the Construction Yard to the south. communications-center-captured-sams-located = Our engineers located Nod SAM sites. They also disarmed an unusual trap on the Construction Yard to the south.

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@@ -1,7 +1,7 @@
## world ## world
dropdown-difficulty = dropdown-difficulty =
.label = Difficulty .label = Difficulty
.description = The difficulty of the mission .description = The difficulty of the mission.
options-difficulty = options-difficulty =
.easy = Easy .easy = Easy

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@@ -1,12 +1,12 @@
## campaign.lua ## campaign.lua
objective-failed = Objective failed objective-failed = Objective Failed
objective-completed = Objective completed objective-completed = Objective Completed
primary = Primary primary = Primary
secondary = Secondary secondary = Secondary
new-primary-objective = New primary objective new-primary-objective = New Primary Objective
new-secondary-objective = New secondary objectives new-secondary-objective = New Secondary Objective
mentat = Mentat mentat = Mentat
@@ -16,8 +16,8 @@ harvest-spice = Harvest { $spice } Solaris worth of Spice.
not-enough-silos = We don't have enough silo space to store the required amount of Spice! not-enough-silos = We don't have enough silo space to store the required amount of Spice!
## atreides-01ab, harkonnen-01ab, ordos01ab ## atreides-01ab, harkonnen-01ab, ordos01ab
build-concrete = Build a concrete foundation before placing your buildings. build-concrete = Build a concrete foundation before placing structures.
build-windtrap = Build a Wind Trap for power. build-windtrap = Build a Wind Trap to generate power.
build-refinery = Build a Refinery to collect Spice. build-refinery = Build a Refinery to collect Spice.
build-silo = Build a Silo to store additional Spice. build-silo = Build a Silo to store additional Spice.
@@ -35,17 +35,17 @@ destroy-harkonnen-forces = Destroy all Harkonnen forces.
ordos-annihilated = The Ordos have been annihilated! ordos-annihilated = The Ordos have been annihilated!
## atreides-02b, atreides-03b, harkonnen-03ab, ordos-03a ## atreides-02b, atreides-03b, harkonnen-03ab, ordos-03a
upgrade-barracks-light-factory = Upgrade Barracks and Light Factory to produce more advanced units. upgrade-barracks-light-factory = Upgrade the Barracks and Light Factory to enable advanced unit production.
## atreides-02b ## atreides-02b
eliminate-ordos-units-reinforcements = Eliminate all Ordos units and reinforcements eliminate-ordos-units-reinforcements = Eliminate all Ordos forces and reinforcements
in the area. in the area.
## atreides-04, ordos-04, ordos-06a ## atreides-04, ordos-04, ordos-06a
destroy-harkonnen = Destroy the Harkonnen. destroy-harkonnen = Destroy the Harkonnen.
## atreides-04 ## atreides-04
fremen-leader = Fremen Leader fremen-leader = Fremen Leader.
sietch-integrity = Sietch structural integrity: { $integrity }% sietch-integrity = Sietch structural integrity: { $integrity }%
protect-fremen-sietch = Protect the Fremen Sietch. protect-fremen-sietch = Protect the Fremen Sietch.
keep-sietch-intact = Keep the Sietch { $integrity }% intact! keep-sietch-intact = Keep the Sietch { $integrity }% intact!
@@ -58,31 +58,29 @@ fremen-sietch-under-attack = The Fremen Sietch is under attack!
smugglers-annihilated = The Smugglers have been annihilated! smugglers-annihilated = The Smugglers have been annihilated!
## atreides-05 ## atreides-05
incoming-mercenary-force = Incoming hostile Mercenary force detected. incoming-mercenary-force = Hostile mercenary force incoming.
contraband-has-arrived = The contraband has arrived! contraband-has-arrived = The contraband has arrived!
contraband-confiscated = Contraband has arrived and been confiscated. contraband-confiscated = Contraband has arrived and been confiscated.
contraband-not-confiscated = Smuggler contraband has arrived. It is too late to confiscate. contraband-not-confiscated = Smuggler contraband has arrived. Confiscation is impossible given how heavily defended the Star Port is.
contraband-arrives-in = The contraband will arrive in { $time } contraband-arrives-in = The contraband arriving in { $time }
capture-barracks-sietch-tabr = Capture the Barracks at Sietch Tabr. capture-barracks-sietch-tabr = Capture the Barracks at Sietch Tabr.
annihilate-harkonnen-units-reinforcements = Annihilate all other Harkonnen units annihilate-harkonnen-units-reinforcements = Annihilate all Harkonnen reinforcements.
and reinforcements.
capture-smuggler-starport-confiscate-contraband = Capture the Smuggler Starport and capture-smuggler-starport-confiscate-contraband = Capture the Smuggler Starport and
confiscate the contraband. confiscate the contraband.
contraband-approaching-starport-north-in = The contraband is approaching the Starport to the north in { $time }. contraband-approaching-starport-north-in = The contraband is approaching the Starport to the north in { $time }
starport-destroyed-no-contraband = Starport destroyed! Contraband can't land. starport-destroyed-no-contraband = Starport destroyed! Contraband cannot land.
do-not-destroy-starport = Don't destroy the Starport! do-not-destroy-starport = Do not destroy the Starport!
defend-captured-starport = Defend the captured Starport. defend-captured-starport = Defend the captured Starport.
do-not-destroy-barracks = Don't destroy the Barracks! do-not-destroy-barracks = Do not destroy the Barracks!
hostages-released = Hostages released! hostages-released = Hostages released!
stay-away-from-starport = Stay away from our Starport. stay-away-from-starport = Stay away from our Starport.
smuggler-leader = Smuggler Leader smuggler-leader = Smuggler Leader.
were-warned-will-pay = You were warned. Now you will pay. were-warned-will-pay = You were warned. Now you will pay.
destroy-smugglers-mercenaries = Destroy the Smugglers and their Mercenaries. destroy-smugglers-mercenaries = Destroy the Smugglers and their mercenaries.
capture-harkonnen-barracks-release-hostages = Capture the Harkonnen barracks to release the hostages. capture-harkonnen-barracks-release-hostages = Capture the Harkonnen barracks to release the hostages.
## harkonnen-01ab, harkonnen-03ab ## harkonnen-01ab, harkonnen-03ab
eliminate-atreides-units-reinforcements = Eliminate all Atreides units and reinforcements eliminate-atreides-units-reinforcements = Eliminate all Atreides forces and reinforcements in the area.
in the area.
## harkonnen-02ab, harkonnen-03ab, harkonnen-04, harkonnen-07, harkonnen-08, harkonnen-09, ordos-05, ordos-06a ## harkonnen-02ab, harkonnen-03ab, harkonnen-04, harkonnen-07, harkonnen-08, harkonnen-09, ordos-05, ordos-06a
atreides-annihilated = The Atreides have been annihilated! atreides-annihilated = The Atreides have been annihilated!
@@ -99,7 +97,7 @@ destroy-fremen = Destroy the Fremen.
fremen-spotted-north-southwest = Fremen concentrations spotted to the north and southwest. fremen-spotted-north-southwest = Fremen concentrations spotted to the north and southwest.
## harkonnen-05 ## harkonnen-05
imperial-ships-penetrating-defense-grid = Imperial ships penetrating defense grid! imperial-ships-penetrating-defense-grid = Imperial ships are penetrating the defense grid!
enemy-carryall-drop-detected = Enemy carryall drop detected! enemy-carryall-drop-detected = Enemy carryall drop detected!
keep-modified-outpost-intact = Keep the modified Outpost intact. keep-modified-outpost-intact = Keep the modified Outpost intact.
protect-outpost = Protect the Outpost from attack. protect-outpost = Protect the Outpost from attack.
@@ -121,37 +119,36 @@ capture-destroy-ordos-starport = Capture or destroy the Ordos Starport.
smugglers-now-hostile = The Smugglers are now hostile! smugglers-now-hostile = The Smugglers are now hostile!
## harkonnen-07 ## harkonnen-07
high-tech-factory-neutralized-imperial-reinforcements = High Tech Factory neutralized! Atreides cut off from Imperial reinforcement! high-tech-factory-neutralized-imperial-reinforcements = High Tech Factory neutralized! Atreides cut off from Imperial reinforcements!
capture-atreides-construction-yard-south = Capture the Atreides Construction Yard in the south. capture-atreides-construction-yard-south = Capture the Atreides Construction Yard in the south.
destroy-corrino = Destroy the Corrino. destroy-corrino = Destroy the Corrino.
destroy-atreides-high-tech-factory-imperial-reinforcements = Destroy Atreides High Tech Factory to cut off Atreides from Imperial reinforcements. destroy-atreides-high-tech-factory-imperial-reinforcements = Destroy the Atreides High Tech Factory to cut them off from Imperial reinforcements.
## harkonnen-08 ## harkonnen-08
atreides-hostile = The Atreides are now hostile! atreides-hostile = The Atreides are now hostile!
mercenaries-annihilated = The Mercenaries have been annihilated! mercenaries-annihilated = The Mercenaries have been annihilated!
ally-mercenaries = Persuade the Mercenaries to fight with ally-mercenaries = Persuade the Mercenaries to fight alongside House Harkonnen.
House Harkonnen. mercenary-leader-captured-allied = Leader Captured. The mercenaries have been persuaded to fight with House Harkonnen.
mercenary-leader-captured-allied = Leader Captured. Mercenaries have been persuaded to fight with House Harkonnen.
can-not-stand-harkonnen-must-become-neutral = We cannot stand against the Harkonnen. We must become neutral. can-not-stand-harkonnen-must-become-neutral = We cannot stand against the Harkonnen. We must become neutral.
atreides-commander = Atreides Commander atreides-commander = Atreides Commander
## harkonnen-09ab ## harkonnen-09ab
build-deploy-mcv = Build an MCV and deploy it into a Construction Yard. build-deploy-mcv = Build and deploy an MCV to establish a Construction Yard.
## ordos-01ab, ordos-02ab, ordos-03ab, ordos-04, ordos-05 ## ordos-01ab, ordos-02ab, ordos-03ab, ordos-04, ordos-05
outpost-not-captured-destroyed = Don't let the Outpost to be captured or destroyed. outpost-not-captured-destroyed = Do not let the Outpost be captured or destroyed.
capture-smuggler-outpost = Capture the Smuggler Outpost. capture-smuggler-outpost = Capture the Smuggler Outpost.
do-not-destroy-outpost = Don't destroy the Outpost! do-not-destroy-outpost = Do not destroy the Outpost!
warning-large-force-approaching = WARNING: Large force approaching! warning-large-force-approaching = WARNING: Large enemy force approaching!
## ordos-05 ## ordos-05
capture-atreides-starport-establish-base = Capture the Atreides Starport and establish a base. capture-atreides-starport-establish-base = Capture the Atreides Starport and establish a base.
## ordos-06a ## ordos-06a
ixian-reinforcements-arrived = Ixian reinforcements have arrived! ixian-reinforcements-arrived = Ixian reinforcements have arrived!
deliveries-arriving-massive-reinforcements = Deliveries beginning to arrive. Massive reinforcements expected! deliveries-arriving-massive-reinforcements = Deliveries are beginning to arrive; massive reinforcements expected!
initial-reinforcements-arrive-in = Initial reinforcements will arrive in { $time } initial-reinforcements-arrive-in = Initial reinforcements will arrive in { $time }
additional-reinforcements-arrive-in = Additional reinforcements will arrive in { $time } additional-reinforcements-arrive-in = Additional reinforcements will arrive in { $time }
defend-starport = Defend the Starport. defend-starport = Defend the Starport.
ixian-reinforcements-in = The first batch of Ixian reinforcements will arrive in { $time }. ixian-reinforcements-in = The first batch of Ixian reinforcements will arrive in { $time }
enemy-reinforcements-arrived = Enemy reinforcements have arrived. enemy-reinforcements-arrived = Enemy reinforcements have arrived.

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@@ -1,7 +1,7 @@
## world ## world
dropdown-difficulty = dropdown-difficulty =
.label = Difficulty .label = Difficulty
.description = The difficulty of the mission .description = The difficulty of the mission.
options-difficulty = options-difficulty =
.easy = Easy .easy = Easy

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@@ -1,14 +1,14 @@
## campaign.lua ## campaign.lua
objective-failed = Objective failed objective-failed = Objective Failed
objective-completed = Objective completed objective-completed = Objective Completed
primary = Primary primary = Primary
secondary = Secondary secondary = Secondary
new-primary-objective = New primary objective new-primary-objective = New Primary Objective
new-secondary-objective = New secondary objective new-secondary-objective = New Secondary Objective
## allies01, allies-03, allies-05abc, evacuation, personal-war ## allies-01, allies-03, allies-05abc, evacuation, personal-war
tanya = Tanya tanya = Tanya
## allies-01 ## allies-01
@@ -18,7 +18,7 @@ einstein-survive = Einstein must survive.
protect-civilians = Protect all civilians. protect-civilians = Protect all civilians.
## allies-01, allies-03, allies-05abc, evacuation, negotiations ## allies-01, allies-03, allies-05abc, evacuation, negotiations
tanya-rules-of-engagement = According to the rules of engagement I need your explicit orders to fire, Commander! tanya-rules-of-engagement = Commander, I require your direct orders to fire under the rules of engagement!
# allies-01, allies-05abc, evacuation # allies-01, allies-05abc, evacuation
tanya-survive = Tanya must survive. tanya-survive = Tanya must survive.
@@ -27,7 +27,7 @@ tanya-survive = Tanya must survive.
escort-convoy = Escort the convoy. escort-convoy = Escort the convoy.
## allies-02 ## allies-02
convoy-arrived = The convoy arrived! convoy-arrived = The Convoy has arrived!
secure-convoy = Secure the convoy's path. secure-convoy = Secure the convoy's path.
eliminate-soviets = Eliminate the entire Soviet presence in this area. eliminate-soviets = Eliminate the entire Soviet presence in this area.
@@ -46,33 +46,33 @@ destroy-soviet-units-buildings = Destroy all Soviet units and buildings in this
destroy-convoys = Eliminate all passing Soviet convoys. destroy-convoys = Eliminate all passing Soviet convoys.
## allies-05a ## allies-05a
extract-transport = Get all your forces into the transport. extract-transport = Get all your forces aboard the transport.
# allies-05abc # allies-05abc
spy = Spy spy = Spy
disguise-spy = Commander! You have to disguise me in order to get through the enemy patrols. disguise-spy = Commander! You have to disguise me in order to get through the enemy patrols.
battlefield-control = Battlefield Control battlefield-control = Battlefield Control
skip-heroics = Good work! But next time skip the heroics! skip-heroics = Good work! But next time, skip the heroics!
rescue-tanya = Rescue Tanya. rescue-tanya = Rescue Tanya.
eliminate-soviet-units = Eliminate all Soviet units in this area. eliminate-soviet-units = Eliminate all Soviet units in this area.
infiltrate-warfactory = Infiltrate the Soviet warfactory. infiltrate-warfactory = Infiltrate the Soviet War Factory.
destroy-sam-sites-blocker = Destroy all four SAM Sites that block destroy-sam-sites-blocker = Destroy all four SAM Sites blocking
our reinforcements' helicopter. our reinforcements' helicopter.
# allies-06ab # allies-06ab
soviet-tech-centers-discovered = Coordinates of the Soviet tech centers discovered. soviet-tech-centers-discovered = Soviet tech center coordinates discovered.
destroy-soviet-buildings-units = Destroy all Soviet buildings and units in the area. destroy-soviet-buildings-units = Destroy all Soviet buildings and units in the area.
do-not-capture-tech-centers = Do not capture the tech centers! Infiltrate one with a spy. do-not-capture-tech-centers = Do not capture the tech centers! Infiltrate one with a spy.
infiltrate-tech-center-spy = Infiltrate one of the Soviet tech centers with a spy. infiltrate-tech-center-spy = Infiltrate one of the Soviet tech centers with a spy.
capture-radar-shore = Capture the Radar Dome at the shore. capture-radar-shore = Capture the Radar Dome near the shore.
build-naval-yard-redeploy-mcv = Secure a foothold and build a Naval Yard. build-naval-yard-redeploy-mcv = Secure a foothold and build a Naval Yard.
If needed, the MCV can be redeployed. Redeploy the MCV if needed.
# allies-07 # allies-07
enemy-approaching = Enemy approaching. enemy-approaching = Enemy approaching.
soviet-armored-battalion-arrives-in = Soviet armored battalion arrives in { $time } soviet-armored-battalion-arrives-in = Soviet armored battalion arrives in { $time }
destroy-all-soviet-sub-pens = Destroy all Soviet Sub Pens. destroy-all-soviet-sub-pens = Destroy all Soviet Submarine Pens.
clear-area-all-subs = Clear the area of all sub activity. clear-area-all-subs = Clear the area of all Submarine activity.
## allies-07, soviet-05 ## allies-07, soviet-05
capture-radar-dome = Capture the Radar Dome. capture-radar-dome = Capture the Radar Dome.
@@ -83,7 +83,7 @@ defeat-allied-forces = Defeat the Allied forces.
## allies-08ab ## allies-08ab
experiment-successful = The experiment is a success! experiment-successful = The experiment is a success!
chronosphere-experiment-complete-in = Chronosphere experiment completes in { $time } chronosphere-experiment-complete-in = Chronosphere experiment completes in { $time }
defend-chronosphere-tech-center = Defend the Chronosphere and the Tech Center defend-chronosphere-tech-center = Defend the Chronosphere and Technology Center
at all costs. at all costs.
chronosphere-needs-power = The Chronosphere must have power when the chronosphere-needs-power = The Chronosphere must have power when the
timer runs out. timer runs out.
@@ -93,22 +93,22 @@ evacuate-scientists-from-island = Evacuate all scientists from the island to
## allies09a ## allies09a
extract-kosygin = Extract Kosygin and extract-kosygin = Extract Kosygin and
get him back to your base. get him back to your base.
infiltrate-soviet-command-center-contact-kosygin = Infiltrate the Soviet command center and infiltrate-soviet-command-center-contact-kosygin = Infiltrate the Soviet Command Center and
contact Kosygin. contact Kosygin.
kosygin-must-survive = Kosygin must survive. kosygin-must-survive = Kosygin must survive.
## allies-10a ## allies-10a
we-are-too-late = We're too late! we-are-too-late = We're too late!
incoming-transmission-capitalized = INCOMING TRANSMISSION incoming-transmission-capitalized = INCOMING TRANSMISSION.
deactivate-four-missiles = Commander, we're tracking four missiles. They must be deactivated! We are scrambling a team to assault the missile control bunker. Clear the way and capture the enemy command center. Hurry! deactivate-four-missiles = Commander, we are tracking four missiles. They must be deactivated! We are scrambling a team to assault the missile control bunker. Clear the way and capture the enemy command center. Hurry!
capture-enemy-command-center = Capture the enemy Command Center. Hurry! capture-enemy-command-center = Capture the enemy Command Center. Hurry!
disable-atomic-weapons = Find a way to take the atomic weapons off-line. disable-atomic-weapons = Find a way to take the atomic weapons offline.
## allies-10b ## allies-10b
nuclear-missile-deactivated = Nuclear missile deactivated. nuclear-missile-deactivated = Nuclear missile deactivated.
reach-target-in = Nuclear missiles reach targets in { $time } reach-target-in = Nuclear missiles will reach their targets in { $time }
get-engineers-to-consoles = Get your engineers to each launch control center. get-engineers-to-consoles = Get your engineers to each launch control center.
spare-the-scientists = Spare the scientists. They are more valuable as spare-the-scientists = Spare the scientists; they are more valuable as
prisoners of war. prisoners of war.
## allies-13 ## allies-13
@@ -122,7 +122,7 @@ soldier = Soldier
## ant-01 ## ant-01
allied-forces-have-arrived = Allied forces have arrived! allied-forces-have-arrived = Allied forces have arrived!
defend-outpost-until-reinforcements-arrive = Defend outpost until reinforcements arrive. defend-outpost-until-reinforcements-arrive = Defend the outpost until reinforcements arrive.
reinforcements-arrive-in = Reinforcements arrive in { $time } reinforcements-arrive-in = Reinforcements arrive in { $time }
find-outpost = Find the outpost. find-outpost = Find the outpost.
@@ -138,23 +138,23 @@ find-einstein-crashed-helicopter = Find Einstein's crashed helicopter.
destroy-sam-sites = Destroy the SAM sites. destroy-sam-sites = Destroy the SAM sites.
hold-position-protect-base = Hold your position and protect the base. hold-position-protect-base = Hold your position and protect the base.
do-not-lose-more-than = Do not lose more than { $units } units. do-not-lose-more-than = Do not lose more than { $units } units.
take-out-the-soviet-power-grid = Take out the Soviet power grid. take-out-the-soviet-power-grid = Disable the Soviet power grid.
## exodus ## exodus
units-evacuated = { $evacuated } / { $threshold } units evacuated. units-evacuated = { $evacuated } / { $threshold } units evacuated.
evacuate-units = Evacuate { $threshold } units. evacuate-units = Evacuate { $threshold } units.
destroy-nearby-soviet-airbases = Destroy the nearby Soviet airbases. destroy-nearby-soviet-airbases = Destroy the nearby Soviet airbases.
evacuate-at-least-one-gap-generator = Evacuate at least one mobile gap generator. evacuate-at-least-one-gap-generator = Save at least one Mobile Gap Generator.
transferring-funds = Transferring funds. transferring-funds = Transferring funds.
co-commander-missing = Co-Commander is missing co-commander-missing = Co-Commander is missing
## fall-of-greece-1-personal-war ## fall-of-greece-01-personal-war
civilians-manual-targeting = Commander, there are several civilians in the area. civilians-manual-targeting = Commander, there are several civilians in the area.
We'll need you to call out targets. We need you to designate targets.
soviet-aircraft-armor-moving-in = Alfa Niner this is Lima One Six. Be advised, Soviet aircraft and armor moving into your AO. soviet-aircraft-armor-moving-in = Alfa Niner this is Lima One Six. Be advised, Soviet aircraft and armor are moving into your AO.
headquarters = Headquarters headquarters = Headquarters
extraction-point-compromised-evacuate-base = Extraction point is compromised. Evacuate the base! extraction-point-compromised-evacuate-base = Extraction point compromised. Evacuate the base!
new-extraction-point-northwest = We've set up a new extraction point to the Northwest. new-extraction-point-northwest = New extraction point has been setup to the northwest.
stalin-will-pay = Stalin will pay for what he has done today! stalin-will-pay = Stalin will pay for what he has done today!
I will bury him with my own hands! I will bury him with my own hands!
stavros = Stavros stavros = Stavros
@@ -162,25 +162,25 @@ keep-stavros-tanya-alive = Keep Stavros and Tanya alive.
get-tanya-stavros-helicopter = Get Stavros and Tanya to the extraction helicopter. get-tanya-stavros-helicopter = Get Stavros and Tanya to the extraction helicopter.
## fall-of-greece-2-evacuation ## fall-of-greece-2-evacuation
civilians-evacuated = { $evacuated } / { $threshold } civilians evacuated. civilians-evacuated = { $evacuated } / { $threshold } civilians evacuated
chinook-assist-evacuation = Alfa Niner this is Pegasus. We are on site and ready to assist with the evacuation. chinook-assist-evacuation = Alfa Niner this is Pegasus. We are on site and ready to assist with the evacuation.
chinook-pilot = Chinook pilot chinook-pilot = Chinook pilot
rescue-civilians-island-shelter-easy = Evacuate at least half of the civilians to the island rescue-civilians-island-shelter-easy = Evacuate at least half of the civilians to the island
shelter. shelter.
rescue-civilians-island-shelter-normal = Evacuate at least three quarters of the civilians to rescue-civilians-island-shelter-normal = Evacuate at least three-quarters of the civilians to
the island shelter. the island shelter.
rescue-civilians-island-shelter-hard = Evacuate all civilians to the island shelter. rescue-civilians-island-shelter-hard = Evacuate all civilians to the island shelter.
clear-enemy-submarines = Clear the area of enemy submarine activity clear-enemy-submarines = Clear the area of enemy submarine activity.
## fort-lonestar ## fort-lonestar
no-more-waves = You almost survived the onslaught! No more waves incoming. no-more-waves = The onslaught is almost over! No more waves remain.
defend-fort-lonestar = Defend Fort Lonestar at all costs! defend-fort-lonestar = Defend Fort Lonestar at all costs!
lonestar-ai-sold-its-walls = Lonestar AI { $id } sold its walls for a better combat experience. lonestar-ai-sold-its-walls = Lonestar AI { $id } sold its walls for better combat performance.
## in-the-nick-of-time ## in-the-nick-of-time
friendlies-coming-out = Friendlies coming out! friendlies-coming-out = Friendlies coming out!
medic = Medic medic = Medic
get-scientists-evacuation-point = Commander, we're detecting Soviet transports headed your way. Get those scientists back to the extraction point in the southeast! get-scientists-evacuation-point = Commander, we're detecting Soviet transports headed your way. Get the scientists back to the extraction point in the southeast!
landcom-16-capitalized = LANDCOM 16 landcom-16-capitalized = LANDCOM 16
scientists-killed-in-command-center = The scientists were in the Command Center! scientists-killed-in-command-center = The scientists were in the Command Center!
chronosphere-explodes-in = Chronosphere explodes in { $time } chronosphere-explodes-in = Chronosphere explodes in { $time }
@@ -191,9 +191,9 @@ rescue-scientists-extraction-point = Rescue the scientists and escort them back
too-late = We're too late! too-late = We're too late!
## infiltration ## infiltration
secure-laboratory-guards = Secure the laboratory by eliminating its guards. secure-laboratory-guards = Eliminate the guards to secure the laboratory.
destroy-remaining-soviet-presence = Destroy the remaining Soviet presence. destroy-remaining-soviet-presence = Destroy the remaining Soviet presence.
infiltrate-laboratory = Get our spy into the laboratory undetected. infiltrate-laboratory = Infiltrate the laboratory with a spy undetected.
secure-lab-in = Secure lab in: { $time } secure-lab-in = Secure lab in: { $time }
soviet-research-lab-not-secured-in-time = The Soviet research laboratory was not secured in time. soviet-research-lab-not-secured-in-time = The Soviet research laboratory was not secured in time.
@@ -201,63 +201,63 @@ soviet-research-lab-not-secured-in-time = The Soviet research laboratory was not
percentage-village-destroyed = { $percentage }% of the village destroyed. percentage-village-destroyed = { $percentage }% of the village destroyed.
save-village = Save the village. save-village = Save the village.
mcv-main-island = Get your MCV to the main island. mcv-main-island = Get your MCV to the main island.
capture-air-force-hq = Locate and capture the enemy's Air Force HQ. capture-air-force-hq = Find and capture the enemy Air Force HQ.
## monster-tank-madness ## monster-tank-madness
find-demitri = Find Dr. Demitri. He is likely hiding in the village find-demitri = Find Dr. Demitri. He is likely hiding in the village
to the far south. to the far south.
reprogram-super-tanks = Reprogram the super tanks by sending a spy into reprogram-super-tanks = Reprogram the Super Tanks by infiltrating
the Soviet radar dome. the Soviet Radar Dome with a spy.
defend-outpost = Defend and repair our outpost. defend-outpost = Defend and repair our outpost.
super-tank-self-destruct-t-minus-3 = In 3 minutes the super tanks will self-destruct. super-tank-self-destruct-t-minus-3 = In 3 minutes the super tanks will self-destruct.
evacuate-demitri = Evacuate Dr. Demitri with the helicopter waiting evacuate-demitri = Evacuate Dr. Demitri with the helicopter waiting
at our outpost. at our outpost.
super-tank-self-destruct-in = The super tanks self-destruct in { $time } super-tank-self-destruct-in = The Super Tanks will self-destruct in { $time }
super-tanks-destroyed = The super tanks are destroyed! super-tanks-destroyed = The Super Tanks have been destroyed!
eliminate-super-tanks = Eliminate these super tanks. eliminate-super-tanks = Destroy all remaining Super Tanks.
steal-money-outpost = Steal money from the nearby outpost with the Thief. steal-money-outpost = Use the Thief to steal funds from the nearby outpost.
cross-river = Secure transport to the mainland. cross-river = Secure transportation to the mainland.
find-outpost-and-repair = Find our outpost and start repairs on it. find-outpost-and-repair = Find our outpost and start repairs.
evacuate-civilian-hospital = Evacuate all civilians from the hospital. evacuate-civilian-hospital = Evacuate all civilians from the hospital.
demitri-extracted-super-tanks-destroyed = Dr. Demitri has been extracted and the super tanks have been dealt with. demitri-extracted-super-tanks-destroyed = Dr. Demitri has been safely extracted, and the Super Tanks have been dealt with.
## mousetrap ## mousetrap
all-engineers-killed = All engineers were killed. all-engineers-killed = All engineers have been killed.
kill-stavros = Kill Stavros. kill-stavros = Kill Stavros.
sabotage-facility = Sabotage the facility with our engineers. sabotage-facility = Sabotage the facility using our engineers.
## negotiations ## negotiations
all-hostages-killed = All hostages were killed. all-hostages-killed = All hostages were killed.
church-destroyed = The church was destroyed. church-destroyed = The church was destroyed.
free-hostages = Locate & free the hostages. free-hostages = Find and rescue the hostages.
get-hostages-to-church = Get hostages to church. get-hostages-to-church = Get the hostages to the church.
signal-for-reinforcements = Signal for reinforcements at your drop-off point. signal-for-reinforcements = Signal for reinforcements at the drop-off point.
guide-thank-you = Thank you! I'll help you get into town! guide-thank-you = Thank you! I'll help you get into town!
guide-follow-me = Follow me! guide-follow-me = Follow me!
guide-patrol-coming = Uh oh, a patrol is coming this way. guide-patrol-coming = Uh oh, a patrol is coming this way.
guide-come-this-way = Come this way! Hurry! guide-come-this-way = Come this way! Hurry!
guide-safe-to-move = It's safe to move now. Let's go. guide-safe-to-move = It's safe now. Let's go.
hostage-dies-in = Hostage dies in { $time } hostage-dies-in = Hostage dies in { $time }
keep-all-hostages-alive = Keep all hostages alive. keep-all-hostages-alive = Keep all hostages alive.
## production-disruption, shock-therapy ## production-disruption, shock-therapy
capture-enemy-radar-dome = Capture the enemy radar dome. capture-enemy-radar-dome = Capture the enemy Radar Dome.
## production-disruption ## production-disruption
destroy-escaping-submarine = Destroy the submarine before it escapes! destroy-escaping-submarine = Destroy the submarine before it escapes!
submarine-escapes = The sub is heading for open sea! submarine-escapes = The submarine is heading for open sea!
submarine-completes-in = Submarine completes in { $time } submarine-construction-complete-in = Submarine construction complete in { $time }
destroy-soviet-sub-pen = Destroy the Soviet sub pen. destroy-soviet-sub-pen = Destroy the Soviet Submarine Pen.
power-down-tesla-coils = Take down power to the tesla coils. power-down-tesla-coils = Cut power to the Tesla Coils.
## sarin-gas-1-crackdown, soviet09 ## sarin-gas-1-crackdown, soviet09
convoy-truck-escaping = Convoy truck attempting to escape! convoy-truck-escaping = Convoy truck attempting to escape!
## sarin-gas-1-crackdown ## sarin-gas-1-crackdown
prevent-soviet-trucks-escaping = Prevent Soviet convoy trucks from escaping. prevent-soviet-trucks-escaping = Prevent the Soviet convoy trucks from escaping.
clear-sector-soviet-presence = Clear the sector of all Soviet presence. clear-sector-soviet-presence = Clear the sector of all Soviet presence.
infiltrate-radar-reveal-escape-routes = Infiltrate the Soviet Radar Dome to reveal truck infiltrate-radar-reveal-escape-routes = Infiltrate the Soviet Radar Dome to reveal convoy
ecape routes. escape routes.
## sarin-gas-2-down-under, situation-critical ## sarin-gas-2-down-under, situation-critical
scientist = Scientist scientist = Scientist
@@ -275,44 +275,44 @@ soviet-officer = Soviet Officer
prepare-to-fire = Prepare to Fire! prepare-to-fire = Prepare to Fire!
fire = Fire! fire = Fire!
thanks-for-rescue = Thanks for the rescue! thanks-for-rescue = Thanks for the rescue!
move-nuclear-outside = The Soviets have an unstable nuclear device stored here. move-nuclear-outside = The Soviets have an unstable nuclear device stored here
I need to move it out of the facility! - help me move it out of the facility!
exit-clear-hopefully = I hope the exit is clear! exit-clear-hopefully = I hope the exit is clear!
reach-eastern-exit = Reach the eastern exit of the facility. reach-eastern-exit = Reach the eastern facility exit.
free-tanya-keep-alive = Free Tanya and keep her alive. free-tanya-keep-alive = Free Tanya and keep her alive.
kill-soviet-officers-scientists = Kill all Soviet officers and scientists. kill-soviet-officers-scientists = Kill all Soviet officers and scientists.
steal-soviet-mammoth-tank = Steal a Soviet mammoth tank. steal-soviet-mammoth-tank = Steal a Soviet Mammoth Tank.
no-casualties = Do not lose a single soldier or civilian no-casualties = Ensure no soldier or civilian
under your command. under your command is lost.
## sarin-gas-3-controlled-burn ## sarin-gas-3-controlled-burn
capture-sarin-plants-intact = Capture all Sarin processing plants intact. capture-sarin-plants-intact = Capture all Sarin processing plants intact.
destroy-enemy-compound = Destroy the enemy compound. destroy-enemy-compound = Destroy the enemy compound.
cut-power-east = Bring down the power of the base to the east. cut-power-east = Cut the power to the eastern base.
## shock-therapy ## shock-therapy
destroy-opposition = Destroy all that oppose us. destroy-opposition = Destroy all who oppose us.
## siberian-conflict-1-fresh-tracks ## siberian-conflict-1-fresh-tracks
first-trucks-entering = The first trucks are entering your AO. first-trucks-entering = First trucks entering your AO.
first-trucks-arrive-in = First trucks arrive in { $time } first-trucks-arrive-in = First trucks arrive in { $time }
destroy-soviet-convoy = Destroy all Soviet convoy trucks. destroy-soviet-convoy = Destroy all Soviet convoy trucks.
destroy-bridges-slow-convoy = Destroy the nearby bridges to slow the destroy-bridges-slow-convoy = Demolish the nearby bridges to slow down
convoys down. the convoys.
## siberian-conflict-3-wasteland, negotiations ## siberian-conflict-3-wasteland, negotiations
destroy-soviet-units-infrastructure = Destroy all Soviet units and structures. destroy-soviet-units-infrastructure = Destroy all Soviet units and structures.
## situation-critical ## situation-critical
plans-stolen-erase-data = Plans stolen; erasing all data. plans-stolen-erase-data = Plans stolen; erasing all data.
software-update-failed-manual-targets = IFF software update failed. Require manual target input. software-update-failed-manual-targets = IFF software update failed. Manual target input is required.
volkov = Volkov volkov = Volkov
missiles-launch-in = Missiles launch in { $time } missiles-launch-in = Missiles launch in { $time }
kill-power = Bring the base to low power. Volkov will arrive kill-power = Bring the base to low power. Volkov will arrive
once the defenses are down. once the defenses are down.
infiltrate-bio-weapons-lab-scientist = Infiltrate the bio-weapons lab with the scientist. infiltrate-bio-weapons-lab-scientist = Infiltrate the bio-weapons lab with the scientist.
destroy-bio-weapons-lab-missile-silos = Destroy the bio-weapons lab and missile silos. destroy-bio-weapons-lab-missile-silos = Destroy the bio-weapons lab and the missile silos.
destroy-all-sam-sites-strategic-bombers = Destroy all sam sites on the island. destroy-all-sam-sites-strategic-bombers = Destroy all SAM sites on the island.
Our strategic bombers will finish the rest. Our strategic bombers will finish the rest.
## situation-critical, soviet-soldier-volkov-n-chitzkoi ## situation-critical, soviet-soldier-volkov-n-chitzkoi
@@ -328,21 +328,21 @@ destroy-allied-units-structures = Destroy all Allied units and structures.
## soviet-03 ## soviet-03
kill-enemy-spy = Kill the enemy spy. kill-enemy-spy = Kill the enemy spy.
clear-farm-reinforcements = Clear the nearby farm for reinforcements. clear-farm-reinforcements = Clear the nearby farm for reinforcements.
scavenge-civilian-buildings = Scavenge the civilian buildings for supplies. scavenge-civilian-buildings = Scavenge civilian buildings for supplies.
time-remaining = Time Remaining: { $time } time-remaining = Time Remaining: { $time }
## soviet-04ab, soviet-08ab, soviet-10 ## soviet-04ab, soviet-08ab, soviet-10
destroy-radar-dome-reinforcements = Destroy Allied Radar Dome to stop enemy destroy-radar-dome-reinforcements = Destroy the Allied Radar Dome to prevent
reinforcements. reinforcements.
## soviet05 ## soviet05
allied-mcv-island = Allied MCV detected moving to the island. allied-mcv-island = Allied MCV detected moving towards the island.
defend-radar-dome = Defend the Radar Dome. defend-radar-dome = Defend the Radar Dome.
allied-expansion-movement-detected = Movement of an Allied expansion base discovered. allied-expansion-movement-detected = Allied MCV movement detected.
coordinates-allied-expansion-discovered = Coordinates of an Allied expansion base discovered. coordinates-allied-expansion-discovered = Allied expansion base discovered.
## soviet06ab ## soviet06ab
destroy-capture-radar-dome-reinforcements = Destroy or capture the Allied radar dome to stop destroy-capture-radar-dome-reinforcements = Destroy or capture the Allied Radar Dome to stop
enemy reinforcements. enemy reinforcements.
keep-trucks-alive = Keep all trucks alive. keep-trucks-alive = Keep all trucks alive.
@@ -359,30 +359,30 @@ time-until-meltdown = Time until Meltdown: { $time }
destroy-allied-sympathizers-village = Destroy the village of Allied sympathizers. destroy-allied-sympathizers-village = Destroy the village of Allied sympathizers.
## soviet-09 ## soviet-09
truck-stopped-near-allied-base = Commander, the truck has stopped at a nearby allied base. truck-stopped-near-allied-base = Commander, the truck has stopped at a nearby Allied base.
Allied radio intercepts say the truck has orders to flee the battlefield Radio intercepts indicate the truck has orders to flee if any Soviet units approach.
if any Soviet units approach the base.
destroy-stolen-convoy-truck = Destroy the stolen convoy truck. destroy-stolen-convoy-truck = Destroy the stolen convoy truck
Do not let it escape. - don't let it escape.
defend-forward-command-center = Defend our forward command center. defend-forward-command-center = Defend our forward Command Center.
## soviet-10 ## soviet-10
run-for-it = RUN FOR IT! run-for-it = RUN FOR IT!
convoy-commander = Convoy commander convoy-commander = Convoy commander
we-are-surrounded = We're surrounded! we-are-surrounded = We are surrounded!
corridor-closes-in = Corridor closes in { $time } corridor-closes-in = Corridor closes in { $time }
escort-convoy-mountain-pass = Escort the convoy through the mountain pass. escort-convoy-mountain-pass = Escort the convoy through the mountain pass.
protect-every-truck = Do not lose a single truck. protect-every-truck = Ensure no truck is lost.
save-migs = Do not squander any of our new MiG aircraft. save-migs = Do not squander any of our new MiG aircraft.
## soviet-11b ## soviet-11b
destroy-allied-naval-base = Destroy Allied naval base. destroy-allied-naval-base = Destroy the Allied naval base.
## soviet-13a, soviet13b ## soviet-13a, soviet13b
chrono-trap-triggered = We failed to take the trap offline! chrono-trap-triggered = We failed to disable the trap!
destroy-allied-radar-sites = Destroy the Allied radar sites before approaching destroy-allied-radar-sites = Destroy the Allied radar sites before approaching
the Chronoshpere. the Chronosphere.
capture-the-chronosphere = Capture the Chronoshpere. capture-the-chronosphere = Capture the Chronosphere.
## soviet-soldier-volkov-n-chitzkoi ## soviet-soldier-volkov-n-chitzkoi
destroy-control-center = Destroy the Control Center. destroy-control-center = Destroy the Control Center.
@@ -390,47 +390,46 @@ tank-division-must-not-be-destroyed = Your tank division must not be destroyed b
the alloy facility is dealt with. the alloy facility is dealt with.
keep-chitzkoi-alive = Keep Chitzkoi Alive. keep-chitzkoi-alive = Keep Chitzkoi Alive.
destroy-alloy-facility = Destroy the alloy facility. destroy-alloy-facility = Destroy the alloy facility.
heavy-turret-control-destroyed = Excellent! The heavy turret control center is destroyed heavy-turret-control-destroyed = Excellent! The heavy turret control center is destroyed;
and now we can deal with the alloy facility. now we can deal with the alloy facility.
rebuild-chitzkoi = We can rebuild Chitzkoi. We have the technology. rebuild-chitzkoi = We can rebuild Chitzkoi - we have the technology.
## survival01 ## survival01
french-reinforcements-arrive-in = French reinforcements arrive in { $time } french-reinforcements-arrive-in = French reinforcements arrive in { $time }
french-allies-arrived = Our french allies have arrived! french-allies-arrived = Our French allies have arrived!
takeover-reinforcements-kill-remaining-soviet-forces = Take control of French reinforcements and takeover-reinforcements-kill-remaining-soviet-forces = Take command of French reinforcements and
kill all remaining Soviet forces. kill all remaining Soviet forces.
takeover-reinforcements-dismantle-soviet-base = Take control of French reinforcements and takeover-reinforcements-dismantle-soviet-base = Use French reinforcements to dismantle the nearby Soviet base.
dismantle the nearby Soviet base. enforce-position-hold-until-reinforcements = Hold your position and withstand the onslaught
enforce-position-hold-until-reinforcements = Enforce your position and hold-out the onslaught
until reinforcements arrive. until reinforcements arrive.
destroy-two-sams-before-reinforcements = Destroy the two SAM sites before reinforcements destroy-two-sams-before-reinforcements = Destroy the two SAM sites before reinforcements
arrive. arrive.
soviets-blocking-gps = The Soviets are blocking our GPS. We need to investigate their new technology. soviets-blocking-gps = The Soviets are blocking our GPS - we need to investigate their new technology.
capture-hold-soviet-airbase-northeast = Capture and hold the Soviet airbase capture-hold-soviet-airbase-northeast = Capture and hold the Soviet airbase
in the northeast. in the northeast.
french-survived-dismantled-soviet-presence = The French forces have survived and dismantled the Soviet presence in the area! french-survived-dismantled-soviet-presence = The French forces have survived and dismantled the Soviet presence!
kill-remaining-soviet-forces = Kill all remaining Soviet forces. kill-remaining-soviet-forces = Kill all remaining Soviet forces.
dismantle-nearby-soviet-base = Dismantle the nearby Soviet base. dismantle-nearby-soviet-base = Dismantle the nearby Soviet base.
## survival02 ## survival02
destroy-all-soviet-forces = Destroy all Soviet forces in the area. destroy-all-soviet-forces = Destroy all Soviet forces in the area.
soviet-reinforcements-arrive-in = Soviet reinforcements arrive in { $time } soviet-reinforcements-arrive-in = Soviet reinforcements arrive in { $time }
reinforced-position-initiate-counter-attack = Excellent work Commander! We have reinforced our position enough to initiate a counter-attack. reinforced-position-initiate-counter-attack = Excellent work Commander! We have reinforced our position enough to launch a counter-attack.
incoming-report = Incoming Report incoming-report = Incoming Report
destroy-remaining-soviet-forces-area = Destroy the remaining Soviet forces in the area. destroy-remaining-soviet-forces-area = Destroy the remaining Soviet forces in the area.
soviet-reinforcements-arrived = Soviet reinforcements have arrived! soviet-reinforcements-arrived = Soviet reinforcements have arrived!
repair-bridges-for-reinforcement = Commander! The Soviets destroyed the bridges to disable our reinforcements. Repair them for additional reinforcements. repair-bridges-for-reinforcement = Commander! The Soviets destroyed the bridges to cut off our reinforcements. Repair them for additional support.
repair-two-southern-bridges = Repair the two southern bridges. repair-two-southern-bridges = Repair the two southern bridges.
enforce-position-hold-out-onslaught = Enforce your position and hold-out the onslaught. enforce-position-hold-out-onslaught = Fortify your position and hold off the onslaught.
remaining-soviet-presence-destroyed = We have destroyed the remaining Soviet presence! remaining-soviet-presence-destroyed = We have destroyed the remaining Soviet presence!
soviet-reinforcements-approaching = The Soviet reinforcements are approaching! soviet-reinforcements-approaching = Soviet reinforcements are approaching!
## top-o-the-world ## top-o-the-world
supply-truck-waystation = Bring the supply truck to the waystation. supply-truck-waystation = Bring the supply truck to the waystation.
waystation-must-not-be-destroyed = The waystation must not be destroyed. waystation-must-not-be-destroyed = The waystation must not be destroyed.
destroy-aa-guns-enable-air-support = Destroy all the AA Guns to enable air support. destroy-aa-guns-enable-air-support = Destroy all the AA Guns to enable air support.
find-destroy-bridge-stop-allied-reinforcements = Find and destroy the bridge the allies are using find-destroy-bridge-stop-allied-reinforcements = Find and destroy the bridge the Allies are using
to bring their reinforcements in the area. to bring reinforcements into the area.
air-support-t-minus-3 = Very good comrade general! Our air units just took off air-support-t-minus-3 = Very good, Comrade General! Our air units are en route
and should be in your area in approximately three minutes. and should reach your area in approximately three minutes.
allied-ground-reinforcements-stopped = This should stop the allied forces from getting their ground based reinforcements. allied-ground-reinforcements-stopped = This should stop the Allied forces from getting further ground reinforcements.

View File

@@ -329,7 +329,7 @@ Tick = function()
if Ticked > 0 then if Ticked > 0 then
if (Ticked % DateTime.Seconds(1)) == 0 then if (Ticked % DateTime.Seconds(1)) == 0 then
Timer = UserInterface.Translate("submarine-completes-in", { ["time"] = Utils.FormatTime(Ticked) }) Timer = UserInterface.Translate("submarine-construction-complete-in", { ["time"] = Utils.FormatTime(Ticked) })
UserInterface.SetMissionText(Timer, TimerColor) UserInterface.SetMissionText(Timer, TimerColor)
end end
Ticked = Ticked - 1 Ticked = Ticked - 1

View File

@@ -1,4 +1,4 @@
## rules.yaml ## rules.yaml
actor-powerproxy-spyplane = actor-powerproxy-spyplane =
.airstrikepower-name = Spy Plane (Single Use) .airstrikepower-name = Spy Plane (Single Use)
.airstrikepower-description = Reveals an area of the map and cloaked enemy units. .airstrikepower-description = Reveals an area of the map and uncovers cloaked enemy units.