Fix TS target types.
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@@ -133,7 +133,7 @@
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InvalidTargets: NoAutoTarget
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AutoTargetPriority@ATTACKANYTHING:
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RequiresCondition: stance-attackanything
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ValidTargets: Infantry, Vehicle, Creep, Water, Structure, Defense
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ValidTargets: Infantry, Vehicle, Creep, Water, Building, Defense
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InvalidTargets: NoAutoTarget
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^AutoTargetAir:
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@@ -151,7 +151,7 @@
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InvalidTargets: NoAutoTarget
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AutoTargetPriority@ATTACKANYTHING:
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RequiresCondition: stance-attackanything
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ValidTargets: Infantry, Vehicle, Creep, Water, Air, Structure, Defense
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ValidTargets: Infantry, Vehicle, Creep, Water, Air, Building, Defense
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InvalidTargets: NoAutoTarget
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^2x1Shape:
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@@ -987,6 +987,8 @@
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Range: 6c0
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DetectCloaked:
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Range: 5c0
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Targetable:
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TargetTypes: Ground, Building, C4, Defense
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RevealOnFire:
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EditorTilesetFilter:
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Categories: Defense
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@@ -36,7 +36,7 @@ GAPOWR:
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Amount: 100
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PowerTooltip:
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Targetable:
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TargetTypes: Ground, C4, DetonateAttack, SpyInfiltrate
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TargetTypes: Ground, Building, C4, SpyInfiltrate
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ScalePowerWithHealth:
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Pluggable@pluga:
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Offset: 0,1
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@@ -340,7 +340,7 @@ GARADR:
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Sequence: idle-dish
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PauseOnCondition: disabled
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Targetable:
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TargetTypes: Ground, C4, SpyInfiltrate
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TargetTypes: Ground, Building, C4, SpyInfiltrate
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Power:
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Amount: -50
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ProvidesPrerequisite@buildingname:
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@@ -32,7 +32,7 @@ NAPOWR:
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Power:
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Amount: 100
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Targetable:
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TargetTypes: Ground, C4, DetonateAttack, SpyInfiltrate
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TargetTypes: Ground, Building, C4, SpyInfiltrate
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ScalePowerWithHealth:
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PowerTooltip:
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SelectionDecorations:
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@@ -72,7 +72,7 @@ NAAPWR:
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Power:
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Amount: 200
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Targetable:
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TargetTypes: Ground, C4, DetonateAttack, SpyInfiltrate
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TargetTypes: Ground, Building, C4, SpyInfiltrate
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ScalePowerWithHealth:
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PowerTooltip:
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SelectionDecorations:
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@@ -294,7 +294,7 @@ NARADR:
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Sequence: idle-dish
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PauseOnCondition: disabled
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Targetable:
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TargetTypes: Ground, C4, SpyInfiltrate
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TargetTypes: Ground, Building, C4, SpyInfiltrate
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Power:
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Amount: -40
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ProvidesPrerequisite@buildingname:
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