Fix TS target types.

This commit is contained in:
Paul Chote
2017-09-10 10:57:06 +01:00
committed by reaperrr
parent 3575e82078
commit 646a6aa1e8
3 changed files with 9 additions and 7 deletions

View File

@@ -133,7 +133,7 @@
InvalidTargets: NoAutoTarget
AutoTargetPriority@ATTACKANYTHING:
RequiresCondition: stance-attackanything
ValidTargets: Infantry, Vehicle, Creep, Water, Structure, Defense
ValidTargets: Infantry, Vehicle, Creep, Water, Building, Defense
InvalidTargets: NoAutoTarget
^AutoTargetAir:
@@ -151,7 +151,7 @@
InvalidTargets: NoAutoTarget
AutoTargetPriority@ATTACKANYTHING:
RequiresCondition: stance-attackanything
ValidTargets: Infantry, Vehicle, Creep, Water, Air, Structure, Defense
ValidTargets: Infantry, Vehicle, Creep, Water, Air, Building, Defense
InvalidTargets: NoAutoTarget
^2x1Shape:
@@ -987,6 +987,8 @@
Range: 6c0
DetectCloaked:
Range: 5c0
Targetable:
TargetTypes: Ground, Building, C4, Defense
RevealOnFire:
EditorTilesetFilter:
Categories: Defense