Fix TS target types.
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@@ -133,7 +133,7 @@
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InvalidTargets: NoAutoTarget
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AutoTargetPriority@ATTACKANYTHING:
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RequiresCondition: stance-attackanything
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ValidTargets: Infantry, Vehicle, Creep, Water, Structure, Defense
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ValidTargets: Infantry, Vehicle, Creep, Water, Building, Defense
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InvalidTargets: NoAutoTarget
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^AutoTargetAir:
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@@ -151,7 +151,7 @@
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InvalidTargets: NoAutoTarget
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AutoTargetPriority@ATTACKANYTHING:
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RequiresCondition: stance-attackanything
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ValidTargets: Infantry, Vehicle, Creep, Water, Air, Structure, Defense
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ValidTargets: Infantry, Vehicle, Creep, Water, Air, Building, Defense
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InvalidTargets: NoAutoTarget
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^2x1Shape:
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@@ -987,6 +987,8 @@
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Range: 6c0
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DetectCloaked:
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Range: 5c0
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Targetable:
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TargetTypes: Ground, Building, C4, Defense
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RevealOnFire:
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EditorTilesetFilter:
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Categories: Defense
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