Dissolve Crates namespace, move CrateActions and Crate trait to Traits/Crates

This commit is contained in:
reaperrr
2014-12-21 01:44:36 +01:00
parent 52219b1c7a
commit 65a140afa5
15 changed files with 26 additions and 30 deletions

View File

@@ -0,0 +1,46 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
{
[Desc("Gives a supportpower to the collector.")]
class SupportPowerCrateActionInfo : CrateActionInfo
{
[Desc("Which proxy actor, which grants the support power, to spawn.")]
[ActorReference] public readonly string Proxy = null;
public override object Create(ActorInitializer init) { return new SupportPowerCrateAction(init.self, this); }
}
class SupportPowerCrateAction : CrateAction
{
SupportPowerCrateActionInfo info;
public SupportPowerCrateAction(Actor self, SupportPowerCrateActionInfo info)
: base(self, info)
{
this.info = info;
}
// The free unit crate requires same race and the actor needs to be mobile.
// We want neither of these properties for crate power proxies.
public override void Activate(Actor collector)
{
collector.World.AddFrameEndTask(w => w.CreateActor(info.Proxy, new TypeDictionary
{
new OwnerInit(collector.Owner)
}));
base.Activate(collector);
}
}
}