holding shift while building adds 5
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@@ -996,7 +996,7 @@ namespace OpenRA
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var unit = Rules.Info[item];
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var unit = Rules.Info[item];
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Sound.Play(unit.Traits.Contains<BuildingInfo>() ? eva.BuildingSelectAudio : eva.UnitSelectAudio);
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Sound.Play(unit.Traits.Contains<BuildingInfo>() ? eva.BuildingSelectAudio : eva.UnitSelectAudio);
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Game.IssueOrder(Order.StartProduction(world.LocalPlayer, item));
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Game.IssueOrder(Order.StartProduction(world.LocalPlayer, item, Game.controller.GetModifiers().HasModifier(Modifiers.Shift) ? 5 : 1));
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}
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}
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void HandleBuildPalette( World world, string item, bool isLmb )
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void HandleBuildPalette( World world, string item, bool isLmb )
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@@ -145,5 +145,6 @@ namespace OpenRA
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}
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}
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public void SetModifiers(Modifiers mods) { modifiers = mods; }
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public void SetModifiers(Modifiers mods) { modifiers = mods; }
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public Modifiers GetModifiers() { return modifiers; }
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}
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}
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}
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}
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@@ -164,9 +164,9 @@ namespace OpenRA
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return new Order("Chat", null, text) { IsImmediate = true };
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return new Order("Chat", null, text) { IsImmediate = true };
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}
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}
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public static Order StartProduction(Player subject, string item)
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public static Order StartProduction(Player subject, string item, int count)
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{
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{
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return new Order("StartProduction", subject.PlayerActor, item );
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return new Order("StartProduction", subject.PlayerActor, new int2( count, 0 ), item );
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}
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}
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public static Order PauseProduction(Player subject, string item, bool pause)
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public static Order PauseProduction(Player subject, string item, bool pause)
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@@ -51,6 +51,8 @@ namespace OpenRA.Traits
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switch( order.OrderString )
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switch( order.OrderString )
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{
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{
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case "StartProduction":
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case "StartProduction":
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{
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for (var n = 0; n < order.TargetLocation.X; n++) // repeat count
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{
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{
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var unit = Rules.Info[order.TargetString];
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var unit = Rules.Info[order.TargetString];
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var ui = unit.Traits.Get<BuildableInfo>();
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var ui = unit.Traits.Get<BuildableInfo>();
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@@ -79,6 +81,7 @@ namespace OpenRA.Traits
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if (!isBuilding)
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if (!isBuilding)
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BuildUnit(order.TargetString);
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BuildUnit(order.TargetString);
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})));
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})));
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}
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break;
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break;
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}
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}
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case "PauseProduction":
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case "PauseProduction":
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