Fix deployed sensor array depth sorting and snow sprite
This commit is contained in:
@@ -47,23 +47,22 @@ hvr:
|
||||
lpst.gdi:
|
||||
Inherits: ^VehicleOverlays
|
||||
idle: gadpsa
|
||||
Offset: 0, -12
|
||||
DepthSprite: isodepth.shp
|
||||
DepthSpriteOffset: -6, -6
|
||||
Offset: 0, -12, 12
|
||||
UseTilesetCode: true
|
||||
ShadowStart: 3
|
||||
make: gadpsamk
|
||||
Offset: 0, -12
|
||||
DepthSprite: isodepth.shp
|
||||
DepthSpriteOffset: -6, -6
|
||||
Offset: 0, -12, 12
|
||||
UseTilesetCode: true
|
||||
Length: 36
|
||||
ShadowStart: 36
|
||||
icon: sidebar-gdi|lpsticon
|
||||
|
||||
lpst.nod:
|
||||
Inherits: ^VehicleOverlays
|
||||
idle: gadpsa
|
||||
Offset: 0, -12
|
||||
ShadowStart: 3
|
||||
make: gadpsamk
|
||||
Offset: 0, -12
|
||||
Length: 36
|
||||
ShadowStart: 36
|
||||
Inherits: lpst.gdi
|
||||
icon: sidebar-nod|lpsticon
|
||||
|
||||
repair:
|
||||
|
||||
Reference in New Issue
Block a user