Merge pull request #12485 from pchote/remove-ai-capturing

[bleed] Remove AI capturing from TD and RA, and AIs using mechanics and medics in RA
This commit is contained in:
Oliver Brakmann
2016-12-21 21:17:23 +01:00
committed by GitHub
2 changed files with 0 additions and 20 deletions

View File

@@ -46,17 +46,12 @@ Player:
silo: 0%
fix: 1%
hpad: 2%
CapturingActorTypes: e6
CapturableActorTypes: fact, fact.gdi, fact.nod, nuke, nuk2, proc, pyle, hand, afld, weap, hpad, hq, fix, eye, tmpl, obli, v19
CheckCaptureTargetsForVisibility: false
MaximumCaptureTargetOptions: 15
UnitsToBuild:
e1: 65%
e2: 25%
e3: 40%
e4: 15%
e5: 15%
e6: 5%
harv: 10%
bggy: 5%
bike: 40%
@@ -72,7 +67,6 @@ Player:
orca: 5%
UnitLimits:
harv: 8
e6: 3
SquadSize: 15
SupportPowerDecision@Airstrike:
OrderName: AirstrikePowerInfoOrder