Upgraded rules for Tiberian Dawn mod.

This commit is contained in:
colonelpopcorn
2016-03-21 08:33:46 -04:00
parent 24f010b673
commit 689f05c3ca
5 changed files with 10 additions and 10 deletions

View File

@@ -162,7 +162,7 @@ RMBO.easy:
Health: Health:
HP: 300 HP: 300
SelfHealing: SelfHealing:
Ticks: 10 Delay: 10
HealIfBelow: 50% HealIfBelow: 50%
DamageCooldown: 200 DamageCooldown: 200
RenderSprites: RenderSprites:

View File

@@ -80,7 +80,7 @@ HELI:
PipCount: 5 PipCount: 5
SelfReloads: true SelfReloads: true
ReloadCount: 10 ReloadCount: 10
SelfReloadTicks: 200 SelfReloadDelay: 200
WithSpriteRotorOverlay: WithSpriteRotorOverlay:
Offset: 0,0,85 Offset: 0,0,85
WithMuzzleOverlay: WithMuzzleOverlay:
@@ -129,7 +129,7 @@ ORCA:
PipCount: 6 PipCount: 6
SelfReloads: true SelfReloads: true
ReloadCount: 2 ReloadCount: 2
SelfReloadTicks: 100 SelfReloadDelay: 100
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: ORCA.Husk Actor: ORCA.Husk
AutoTarget: AutoTarget:

View File

@@ -38,7 +38,7 @@
Modifier: 90, 80, 70, 50 Modifier: 90, 80, 70, 50
SelfHealing@ELITE: SelfHealing@ELITE:
Step: 2 Step: 2
Ticks: 100 Delay: 100
HealIfBelow: 1 HealIfBelow: 1
DamageCooldown: 125 DamageCooldown: 125
UpgradeTypes: selfheal UpgradeTypes: selfheal
@@ -233,7 +233,7 @@
Guardable: Guardable:
SelfHealing@HOSPITAL: SelfHealing@HOSPITAL:
Step: 5 Step: 5
Ticks: 100 Delay: 100
HealIfBelow: 1 HealIfBelow: 1
DamageCooldown: 125 DamageCooldown: 125
UpgradeTypes: hospitalheal UpgradeTypes: hospitalheal

View File

@@ -764,7 +764,7 @@ OBLI:
FireDelay: 0 FireDelay: 0
AttackCharge: AttackCharge:
ChargeAudio: obelpowr.aud ChargeAudio: obelpowr.aud
ReloadTime: 40 ReloadDelay: 40
InitialChargeDelay: 50 InitialChargeDelay: 50
-EmitInfantryOnSell: -EmitInfantryOnSell:
DetectCloaked: DetectCloaked:

View File

@@ -55,8 +55,8 @@ HARV:
Resources: Tiberium, BlueTiberium Resources: Tiberium, BlueTiberium
PipCount: 7 PipCount: 7
Capacity: 20 Capacity: 20
LoadTicksPerBale: 12 BaleLoadDelay: 12
UnloadTicksPerBale: 6 BaleUnloadDelay: 6
SearchFromProcRadius: 25 SearchFromProcRadius: 25
SearchFromOrderRadius: 15 SearchFromOrderRadius: 15
Mobile: Mobile:
@@ -410,7 +410,7 @@ HTNK:
WithMuzzleOverlay: WithMuzzleOverlay:
AutoTarget: AutoTarget:
SelfHealing: SelfHealing:
Ticks: 10 Delay: 10
HealIfBelow: 50% HealIfBelow: 50%
DamageCooldown: 200 DamageCooldown: 200
SpawnActorOnDeath: SpawnActorOnDeath:
@@ -486,7 +486,7 @@ MLRS:
PipCount: 0 PipCount: 0
SelfReloads: true SelfReloads: true
ReloadCount: 1 ReloadCount: 1
SelfReloadTicks: 45 SelfReloadDelay: 45
AttackTurreted: AttackTurreted:
WithReloadingSpriteTurret: WithReloadingSpriteTurret:
AmmoPoolName: primary AmmoPoolName: primary