have ReturnOnIdle use QueueResupplyActivities so it works for airfields that can both rearm and repair
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@@ -30,7 +30,7 @@ namespace OpenRA.Mods.RA.Air
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if (airfield != null)
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{
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self.QueueActivity(new ReturnToBase(self, airfield));
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self.QueueActivity(new Rearm(self));
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self.Trait<Aircraft>().QueueResupplyActivities(self);
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}
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else
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{
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