This commit is contained in:
Paul Chote
2010-06-13 18:41:55 +12:00
parent 48bc029174
commit 6afc34e5c1
3 changed files with 40 additions and 2 deletions

View File

@@ -5,7 +5,7 @@ E1:
Owner: gdi, nod
Cost: 100
Description: Minigunner
LongDesc: General-purpose infantry. Strong vs Infantry\n Weak vs Vehicles
LongDesc: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
Icon: e1icnh
Selectable:
Bounds: 12,17,0,-6

View File

@@ -82,7 +82,7 @@
<sequence name="critical-idle" start="8" length="1" />
<sequence name="make" start="0" length="*" src="nuk2make" />
</unit>
<!-- helipad -->
<!-- Helipad -->
<unit name="hpad">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="7" length="1" />
@@ -157,6 +157,7 @@
<sequence name="idle" start="0" length="16" />
<sequence name="damaged-idle" start="16" length="16" />
</unit>
<!-- Turret -->
<unit name="gun">
<sequence name="idle" start="0" facings="32" />
<sequence name="recoil" start="32" facings="32" />
@@ -164,12 +165,20 @@
<sequence name="damaged-recoil" start="96" facings="32" />
<sequence name="make" start="0" length="20" src="gunmake" />
</unit>
<!-- SAM Site -->
<unit name="sam">
<sequence name="idle" start="17" facings="32" />
<sequence name="damaged-idle" start="81" facings="32" />
<sequence name="make" start="0" length="20" src="sammake" />
</unit>
<!-- Guard Tower -->
<unit name="gtwr">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="1" length="1" />
<sequence name="critical-idle" start="2" length="1" />
<sequence name="make" start="0" length="20" src="gtwrmake" />
</unit>
<!-- Advanced Guard Tower -->
<unit name="atwr">
<sequence name="idle" start="0" length="1" />
<sequence name="damaged-idle" start="1" length="1" />

View File

@@ -460,6 +460,35 @@ GUN:
AutoTarget:
-RenderBuilding:
RenderRangeCircle:
SAM:
Category: Defense
Inherits: ^Building
Buildable:
Icon: samicnh
BuildPaletteOrder: 90
Prerequisites: hand
Owner: nod
Cost: 750
Description: SAM Site
LongDesc: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
Building:
Power: -20
Footprint: xx
Dimensions: 2,1
HP: 400
Armor: heavy
Crewed: yes
Sight: 5
Turreted:
ROT: 30
InitialFacing: 0
RenderBuildingTurreted:
AttackTurreted:
PrimaryWeapon: Nike
AutoTarget:
-RenderBuilding:
RenderRangeCircle:
GTWR:
Category: Defense