Upgrade RA rules.

This commit is contained in:
Paul Chote
2015-07-04 17:00:21 +01:00
parent 250481657e
commit 6bc4fae084
7 changed files with 24 additions and 3 deletions

View File

@@ -1406,6 +1406,7 @@ Rules:
Image: E7 Image: E7
PRISON: PRISON:
HiddenUnderShroud: HiddenUnderShroud:
Type: CenterPosition
Immobile: Immobile:
OccupiesSpace: false OccupiesSpace: false
BodyOrientation: BodyOrientation:

View File

@@ -1302,6 +1302,7 @@ Rules:
Image: E7 Image: E7
PRISON: PRISON:
HiddenUnderShroud: HiddenUnderShroud:
Type: CenterPosition
Immobile: Immobile:
OccupiesSpace: false OccupiesSpace: false
BodyOrientation: BodyOrientation:

View File

@@ -89,6 +89,7 @@ MIG:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 12c0 Range: 12c0
Type: CenterPosition
Armament: Armament:
Weapon: Maverick Weapon: Maverick
LocalOffset: 0,-640,0, 0,640,0 LocalOffset: 0,-640,0, 0,640,0
@@ -140,6 +141,7 @@ YAK:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 10c0 Range: 10c0
Type: CenterPosition
Armament@PRIMARY: Armament@PRIMARY:
Weapon: ChainGun.Yak Weapon: ChainGun.Yak
LocalOffset: 256,-213,0 LocalOffset: 256,-213,0
@@ -195,6 +197,7 @@ TRAN:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 12c0 Range: 12c0
Type: CenterPosition
Helicopter: Helicopter:
CruiseAltitude: 1024 CruiseAltitude: 1024
RearmBuildings: hpad RearmBuildings: hpad
@@ -234,6 +237,7 @@ HELI:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 12c0 Range: 12c0
Type: CenterPosition
Armament@PRIMARY: Armament@PRIMARY:
Weapon: HellfireAA Weapon: HellfireAA
LocalOffset: 0,-213,-85 LocalOffset: 0,-213,-85
@@ -280,6 +284,7 @@ HIND:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 10c0 Range: 10c0
Type: CenterPosition
Armament@PRIMARY: Armament@PRIMARY:
Weapon: ChainGun Weapon: ChainGun
LocalOffset: 85,-213,-85 LocalOffset: 85,-213,-85

View File

@@ -484,7 +484,7 @@ SBRIDGE4:
SpawnOffset: 2,1 SpawnOffset: 2,1
BRIDGEHUT: BRIDGEHUT:
HiddenUnderShroud: AlwaysVisible:
Building: Building:
Footprint: __ __ Footprint: __ __
Dimensions: 2,2 Dimensions: 2,2
@@ -495,7 +495,7 @@ BRIDGEHUT:
TargetTypes: BridgeHut, C4 TargetTypes: BridgeHut, C4
BRIDGEHUT.small: BRIDGEHUT.small:
HiddenUnderShroud: AlwaysVisible:
Building: Building:
Footprint: _ Footprint: _
Dimensions: 1,1 Dimensions: 1,1

View File

@@ -303,6 +303,7 @@
TargetTypes: Air TargetTypes: Air
GroundedTargetTypes: Ground, Repair GroundedTargetTypes: Ground, Repair
HiddenUnderFog: HiddenUnderFog:
Type: CenterPosition
AttackMove: AttackMove:
Guard: Guard:
Guardable: Guardable:
@@ -517,6 +518,7 @@
Armor: Armor:
Type: Heavy Type: Heavy
HiddenUnderFog: HiddenUnderFog:
Type: CenterPosition
BodyOrientation: BodyOrientation:
AutoTargetIgnore: AutoTargetIgnore:
ScriptTriggers: ScriptTriggers:
@@ -563,7 +565,7 @@
FallsToEarth: FallsToEarth:
^Bridge: ^Bridge:
HiddenUnderShroud: AlwaysVisible:
Tooltip: Tooltip:
Name: Bridge Name: Bridge
TargetableBuilding: TargetableBuilding:

View File

@@ -94,6 +94,7 @@ TRAN.Husk:
Offset: 597,0,213 Offset: 597,0,213
RevealsShroud: RevealsShroud:
Range: 12c0 Range: 12c0
Type: CenterPosition
RenderSprites: RenderSprites:
Image: tran Image: tran
@@ -146,6 +147,7 @@ MIG.Husk:
MinDamage: Undamaged MinDamage: Undamaged
RevealsShroud: RevealsShroud:
Range: 12c0 Range: 12c0
Type: CenterPosition
RenderSprites: RenderSprites:
Image: mig Image: mig
@@ -164,6 +166,7 @@ YAK.Husk:
MinDamage: Undamaged MinDamage: Undamaged
RevealsShroud: RevealsShroud:
Range: 10c0 Range: 10c0
Type: CenterPosition
RenderSprites: RenderSprites:
Image: yak Image: yak
@@ -181,6 +184,7 @@ HELI.Husk:
MinDamage: Undamaged MinDamage: Undamaged
RevealsShroud: RevealsShroud:
Range: 12c0 Range: 12c0
Type: CenterPosition
RenderSprites: RenderSprites:
Image: heli Image: heli
@@ -197,6 +201,7 @@ HIND.Husk:
MinDamage: Undamaged MinDamage: Undamaged
RevealsShroud: RevealsShroud:
Range: 10c0 Range: 10c0
Type: CenterPosition
RenderSprites: RenderSprites:
Image: hind Image: hind

View File

@@ -1,5 +1,6 @@
MINP: MINP:
HiddenUnderShroud: HiddenUnderShroud:
Type: CenterPosition
Mine: Mine:
CrushClasses: mine CrushClasses: mine
DetonateClasses: mine DetonateClasses: mine
@@ -29,6 +30,7 @@ MINP:
MINV: MINV:
HiddenUnderShroud: HiddenUnderShroud:
Type: CenterPosition
Mine: Mine:
CrushClasses: mine CrushClasses: mine
DetonateClasses: mine DetonateClasses: mine
@@ -173,6 +175,7 @@ CAMERA:
HP: 1000 HP: 1000
RevealsShroud: RevealsShroud:
Range: 10c0 Range: 10c0
Type: CenterPosition
ProximityCaptor: ProximityCaptor:
Types: Camera Types: Camera
BodyOrientation: BodyOrientation:
@@ -189,6 +192,7 @@ camera.paradrop:
HP: 1000 HP: 1000
RevealsShroud: RevealsShroud:
Range: 6c0 Range: 6c0
Type: CenterPosition
ProximityCaptor: ProximityCaptor:
Types: Camera Types: Camera
BodyOrientation: BodyOrientation:
@@ -201,6 +205,7 @@ SONAR:
HP: 1000 HP: 1000
RevealsShroud: RevealsShroud:
Range: 10c0 Range: 10c0
Type: CenterPosition
ProximityCaptor: ProximityCaptor:
Types: Sonar Types: Sonar
BodyOrientation: BodyOrientation:
@@ -213,11 +218,13 @@ FLARE:
OccupiesSpace: false OccupiesSpace: false
RevealsShroud: RevealsShroud:
Range: 3c0 Range: 3c0
Type: CenterPosition
RenderSprites: RenderSprites:
Image: smokland Image: smokland
WithSpriteBody: WithSpriteBody:
StartSequence: open StartSequence: open
HiddenUnderFog: HiddenUnderFog:
Type: CenterPosition
Tooltip: Tooltip:
Name: Flare Name: Flare
ShowOwnerRow: false ShowOwnerRow: false