Merge pull request #9453 from reaperrr/d2k-cost

Change D2k Cost and CustomBuildValues to match original
This commit is contained in:
Paul Chote
2015-10-10 20:44:33 +01:00
7 changed files with 133 additions and 39 deletions

View File

@@ -25,6 +25,8 @@ concretea:
Dimensions: 2,2
Valued:
Cost: 20
CustomBuildTimeValue:
Value: 54
concreteb:
Inherits: ^concrete
@@ -33,6 +35,8 @@ concreteb:
Dimensions: 3,3
Valued:
Cost: 50
CustomBuildTimeValue:
Value: 81
Buildable:
Prerequisites: upgrade.conyard
@@ -85,7 +89,9 @@ wind_trap:
Selectable:
Bounds: 64,64
Valued:
Cost: 300
Cost: 225
CustomBuildTimeValue:
Value: 180
Tooltip:
Name: Wind Trap
Description: Provides power for other structures
@@ -120,7 +126,9 @@ barracks:
Selectable:
Bounds: 64,64
Valued:
Cost: 300
Cost: 225
CustomBuildTimeValue:
Value: 231
Tooltip:
Name: Barracks
Description: Trains infantry
@@ -177,6 +185,8 @@ refinery:
Bounds: 96,64
Valued:
Cost: 1500
CustomBuildTimeValue:
Value: 540
Tooltip:
Name: Spice Refinery
Description: Harvesters unload Spice here for processing
@@ -228,7 +238,9 @@ silo:
Selectable:
Bounds: 32,32
Valued:
Cost: 150
Cost: 120
CustomBuildTimeValue:
Value: 135
Tooltip:
Name: Silo
Description: Stores excess harvested Spice
@@ -272,6 +284,8 @@ light_factory:
Bounds: 96,64
Valued:
Cost: 500
CustomBuildTimeValue:
Value: 277
Tooltip:
Name: Light Factory
Description: Produces light vehicles
@@ -328,7 +342,9 @@ heavy_factory:
Selectable:
Bounds: 96,68,0,12
Valued:
Cost: 2000
Cost: 1000
CustomBuildTimeValue:
Value: 648
Tooltip:
Name: Heavy Factory
Description: Produces heavy vehicles
@@ -391,7 +407,9 @@ outpost:
Selectable:
Bounds: 96,64
Valued:
Cost: 700
Cost: 750
CustomBuildTimeValue:
Value: 270
Tooltip:
Name: Outpost
Description: Provides a radar map of the battlefield\n Requires power to operate
@@ -423,8 +441,6 @@ outpost:
starport:
Inherits: ^Building
Valued:
Cost: 2000
Tooltip:
Name: Starport
Description: Dropzone for quick reinforcements, at a price.\n Requires power to operate
@@ -432,6 +448,10 @@ starport:
Prerequisites: heavy_factory, outpost, ~techlevel.high
Queue: Building
BuildPaletteOrder: 80
Valued:
Cost: 1500
CustomBuildTimeValue:
Value: 540
Building:
Footprint: xxx x=x =x=
Dimensions: 3,3
@@ -491,7 +511,9 @@ wall:
DamagedSounds:
DestroyedSounds: EXPLSML4.WAV
Valued:
Cost: 100
Cost: 20
CustomBuildTimeValue:
Value: 54
CustomSellValue:
Value: 0
Tooltip:
@@ -533,7 +555,9 @@ medium_gun_turret:
Prerequisites: barracks
BuildPaletteOrder: 90
Valued:
Cost: 650
Cost: 550
CustomBuildTimeValue:
Value: 231
Tooltip:
Name: Gun Turret
Description: Defensive structure\n Strong vs Tanks\n Weak vs Infantry, Aircraft
@@ -575,7 +599,9 @@ large_gun_turret:
Prerequisites: outpost, upgrade.conyard, ~techlevel.medium
BuildPaletteOrder: 120
Valued:
Cost: 850
Cost: 750
CustomBuildTimeValue:
Value: 270
Tooltip:
Name: Rocket Turret
Description: Defensive structure\n Strong vs Infantry, Aircraft\n Weak vs Tanks\n\n Requires power to operate
@@ -618,7 +644,9 @@ repair_pad:
Prerequisites: heavy_factory, upgrade.heavy, ~techlevel.medium
BuildPaletteOrder: 130
Valued:
Cost: 500
Cost: 800
CustomBuildTimeValue:
Value: 324
Tooltip:
Name: Repair Pad
Description: Repairs vehicles\n Allows construction of MCVs
@@ -662,7 +690,9 @@ high_tech_factory:
Selectable:
Bounds: 96,68,0,12
Valued:
Cost: 750
Cost: 1150
CustomBuildTimeValue:
Value: 405
Tooltip:
Name: High Tech Factory
Description: Unlocks advanced technology
@@ -717,7 +747,9 @@ research_centre:
Selectable:
Bounds: 96,64,0,16
Valued:
Cost: 1500
Cost: 1000
CustomBuildTimeValue:
Value: 270
Tooltip:
Name: Ix Lab
Description: Unlocks experimental tanks
@@ -753,7 +785,9 @@ palace:
Selectable:
Bounds: 96,96
Valued:
Cost: 2000
Cost: 1600
CustomBuildTimeValue:
Value: 810
Tooltip:
Name: Palace
Description: Unlocks elite infantry